Doomsday Horror | Deck and Rulings

This page notes details of Doomsday Horror (DARK/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 23/09/2016

Doomsday Horror

Doomsday Horror
Monster TypeFiend
Card typeEffect
Card Effect TypeContinuous Effect / Trigger Effect


The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.

How to get / Rarity

PackValkyrie's Rage [R]
Level-up reward--
Victory against--
Card trader--




  • Potentially high attack depending on number of DARK monsters banished.
  • Returns all DARK banished monsters back into the graveyard.


  • Requires card-banishing support cards.
  • Removed from play monsters must be DARK attribute monsters only.
  • Attack relies on banished DARK monsters.


Dimensional Alchemist plays a part in removing cards, although it is luck based as cards banished may not be DARK attribute monster cards. Skull Lair or Bazoo the Soul-Eater can also help in banishing graveyard cards.



ActionsActivates from your Gravyeard / Returns from your Banished Zone to your Graveyard / Returns from your opponent's Banished Zone to your opponent's Graveyard
Stat changesChanges own ATK value / Changes own DEF value

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Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!


1)Use fiend type card drawers (dark mimics LVL 1 and 2, Doomdog Octhros)
2)Use Magical Merchant, Trance Archifiend and Veil of Darkness to fell your Graveyard.
3)Use banishing effects as Necrofear and Skull Liar (add Soul Absortion for a LP++ combo!). Prometheus is another nice option.
4)Resurrect banished high level cards (Archifiend EMpress works excelent)with Chaos Zone and Escape from the Card Dimension

Doomsday Horror will work excelent for filling your Graveyard if you discard it, having a nice ATK when you have vanished a lot of cards, and filling it back when they destroyed it.

If you could see your opponent's face... LOL
<< Anonymous(Stalker)
Stalker Reply
Literally, I reached over 10kLP with this combo, and in the same turn summon Necrofear, Archifiend Empress and a 3k+ Doomsday Horror. Comeback victory assured :D
combo with dark necrofear?
<< Anonymous
Player J Reply
I think having 1 Doom horror in a Dark Necro-fear deck is a requirement! Once you banish a bunch of stuff with Necrofear + Skull Lair. Your graveyard will get empty. You need a way to refill your grave again. Doom Horror's dying effect is the way you do it! As a bonus, Doom Horror can sometimes have high stats if you top deck him middle to late game. Continue...
<< Anonymous(Player J)
Player J Reply
The mistake I see people make is they run 3x Doom Horror in a Necro-fear deck. Doom Horror is never a monster you want to start with in your opening hand. Doom horror only works when you have stuff banished. You want to run only 1 or 2 copies. The reason why is because it decrease your chances of getting him in the beginning. He is very good for giving you more graveyard fuel!
<< Anonymous(Player J)
Player J Reply
Doom Horror = Graveyard Fuel/Refills it! Doom Horror = Powerful top deck at middle to late stage duels.
<< Anonymous(Player J)
Player J Reply
Do you know why they call him Doom Horror? Sometimes you will have a heated match! You will SS Necrofear + use Skull Lair. Both sides fighting it out. Intense struggle! Than all of a sudden, It is your draw! You top deck the bringer of DOOM! You NS it. It stats 2400+ The look on your opponents face when they see it? HORROR! This is why he is called DOOM HORROR
Mix this with magical merchant, skull lair, chaos zone, necrofear and you have a nice deck
<< Anonymous
Anonymous Reply
Its amazingly fun
<< Anonymous
Anonymous Reply
Tried it, although some give it praise I dont see why. It sometimes is complete suicide and mills you too fast, or you literally have nothing strong to fight back against your opponent. Dont have skull lair and over 6 monster sin your grave? you already lost, your opponent has massive creatures out and you literally have nothing for another few turns.
<< Anonymous
Anonymous Reply
Tried it, here's some kind of 'prototype' of that deck :P
best deck you could do has to be around a 30 card deck do to it feeding off banished cards

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