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Vendread Shiranui: deck recipe [May 2020]

Duel Links Vendread Shiranui Deck, How to Use, Vendread Shiranui Skill.
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update 22/05/2020

Required Card Boxes

Curse of Dread Soul of Resurrection

Example Deck

Stardard Version

Revendread SlayerRevendread SlayerRevendread ExecutorRevendread ExecutorGozukiGozuki
Shiranui SolitaireShiranui SolitaireVendread RevenantsVendread HoundhordeShiranui SpectralswordShiranui Spectralsword
Revendread OriginRevendread OriginRevendread OriginRevendread EvolutionRevendread EvolutionRevendread Evolution
Vendread NightsVendread Nights----
Shiranui SunsagaShiranui SunsagaShiranui ShogunsagaShiranui ShogunsagaArchfiend Zombie-SkullShiranui Samuraisaga

Set Skill

[Skill] descriptionUser
Master of Rites II
Begin Duel with the Continuous Spell Ritual Cage activated.
Alexis Rhodes
Alexis Rhodes

Level Duplication Version

Revendread SlayerRevendread SlayerRevendread ExecutorVendread BattlelordShiranui SquireShiranui Squire
Shiranui SquireVendread RevenantsVendread HoundhordeShiranui SpectralswordShiranui SpectralswordRevendread Origin
Revendread OriginRevendread OriginRevendread EvolutionRevendread EvolutionRevendread EvolutionVendread Nights
Vendread NightsVendread Nights----
Shiranui SunsagaShiranui SunsagaShiranui ShogunsagaShiranui ShogunsagaArchfiend Zombie-SkullShiranui Samuraisaga
[Skill] descriptionUser
Level Duplication
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel.
Akiza Izinski
Akiza Izinski

How to Play

Revendread Evolution & Revendread Slayer

Revendread Evolution
Revendread Evolution
Ritual Spell
Curse of Dread [R]
This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.
Revendread Slayer
Revendread Slayer
DARK Zombie ★6
ATK 2400 / DEF 0
Curse of Dread [UR]
You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.

Revendread Origin

Revendread Origin
Revendread Origin
Ritual Spell
Curse of Dread [SR]
This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

Vendread Houndhorde & Vendread Revenants

Vendread Houndhorde
Vendread Houndhorde
DARK Zombie ★3
ATK 0 / DEF 2100
Curse of Dread [R]
If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn.
● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.
Vendread Revenants
Vendread Revenants
DARK Zombie ★4
ATK 1800 / DEF 200
Curse of Dread [SR]
If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn.
● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.

Shiranui Engine

Shiranui Squire
Shiranui Squire
FIRE Zombie ★4
ATK 1500 / DEF 0
Soul of Resurrection [SR]
When this card is Normal Summoned, you can: Special Summon 1 “Shiranui Spectralsword” monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of “Shiranui Squire” once per turn.
Shiranui Solitaire
Shiranui Solitaire
FIRE Zombie ★4
ATK 500 / DEF 0
Soul of Resurrection [SR]
You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
Shiranui Spectralsword
Shiranui Spectralsword
FIRE Zombie ★2
ATK 800 / DEF 0
Soul of Resurrection [R]
If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.

Vendread Nights

Vendread Nights
Vendread Nights
Field Spell
Curse of Dread [N]
You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Vendread Nights" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row.

Extra Decks

Shiranui Sunsaga
Shiranui Sunsaga
FIRE Zombie ★10
ATK 3500 / DEF 0
Soul of Resurrection [R]
1 Zombie Tuner + 1+ non-Tuner Zombie monsters
If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.
Shiranui Shogunsaga
Shiranui Shogunsaga
FIRE Zombie ★8
ATK 3000 / DEF 0
Soul of Resurrection [R]
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
Archfiend Zombie-Skull
Archfiend Zombie-Skull
DARK Zombie ★6
ATK 2500 / DEF 1200
Curse of Dread [N]
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters
Face-up Zombie-Type monsters you control cannot be destroyed by card effects.
Shiranui Samuraisaga
Shiranui Samuraisaga
FIRE Zombie ★6
ATK 2500 / DEF 0
Soul of Resurrection [N]
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.

Other Cards Option

Revived King Ha Des
Revived King Ha Des
DARK Zombie ★6
ATK 2450 / DEF 0
Curse of Dread [R]
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.

[May 2020] KOG Notes

Destiny Soul


Vendread ShiranuiDestiny SoulVendread Shiranui Destiny Soul2
IGN: Destiny Soul, Skill: Master of Rites II, Date Submitted: May 25

Note by Destiny Soul:

Destiny Soul

After many attempts I was able to get to KOG with one of my favorite archetypes the Vendread, of course with the help of the Shiranui.

I only use 2 Revendread Slayer because I don't have any more although it would be better if they had 3, this deck needs acceleration so for this work Squire invokes the shiranui tuners just like Solitaire. Squiresaga also helps in the draw by removing Squire that move helped me a lot, in addition Spectralsword Shade when sacrificing it invokes 2 banished monsters which has given me plays to make more combos.

I only use 1 Glow-Up Bloom to make a combo with Slayer and take out Black Rose Dragon to burst the field, besides you have a move for more ritual summons.

A Vendread Nights to bring any Vendread monster you need at the moment either to make spells/traps banishing combos and special summons or for the lack of a ritual monster in hand.
The tech would be the TTH to interrupt the rival's combos.

At first it seems difficult to play Vendread but you get used to it, I did not know so many combos but seeing videos of the plays that other Vendread players make helped me a lot, I tried several deck recipes and this was the one that worked for me, you too you can build your own decklist, you can win with the archetypes you like to play, nothing is impossible just never give up, the Vendread taught me that.

Comments

Anonymous 4days ago
what exactly changed so much for vendread to see resurgence after months. There has not been anything significant in the previous structure deck to help zombies/ritual cards
Anonymous
Got KOG with vandread shiranui, add spiritmaster and Squaire
<< Anonymous
Anonymous Reply
decklist?
<< Anonymous
Anonymous Reply
pay me via paypal, I will send to you the decklist.
<< Anonymous
Anonymous Reply
ok i will pay whatever amount you desired
<< Anonymous
Anonymous 16days ago Reply
Deck list ???
Anonymous
Who ever uses this deck, go screw yourself.
<< Anonymous
Anonymous Reply
No, I didn't care about darklords, I don't like the archtype. I got Invoked since I liked that box and DSOD
<< Anonymous
Anonymous Reply
We are in the era of mixing archetypes together.
<< Anonymous
Anonymous Reply
Chazz would be proud of all the archetype mixing.
<< Anonymous
Anonymous 24days ago Reply
Why?
ZX
If somebody want's to build this deck, try my build, I called it 'The Shindread':
Monster (13):
2x Revendread Slayer
2x Revendread Executor
2x Vendread Revenants
2x Vendread Houndhorde
2x Shiranui Solitaire
2x Shiranui Spectralsword
1x Shiranui Squire
Spell (6):
2x Revendread Origin
2x Revendread Evolution
2x Vendread Nights
Trap (1):
1x Treacherous Trap Hole

Extra Deck:
2x Shiranui Sunsaga
2x Shiranui Shogunsaga
1x Shiranui Samuraisaga
1x Archfiend's Call
<< Anonymous(ZX)
Anonymous Reply
But when i try to add it it says that the max is 5 cards on extra deck, with the archfiend's call it is 6
<< Anonymous
Anonymous Reply
Finish the lifetime mission that lets you add the 6th card.
<< Anonymous
ZX Reply
You are correct, but it is not necessary, you can switch the archfiend call.
But do remember from my experience, this deck can only win up to legend 1 and the win rate is quite high, beyond that I've just use my own customized Shiranui deck until I'm at KOG in this Monday
<< Anonymous(ZX)
Anonymous Reply
Do you customized Shiranui deck is a 30 card version with grass or one similar with the standard? i'm building my shiranui deck too but i'll stay away from the grass version because it will be nerfed for sure...
Enzo
Started rookie with this deck at gold 7 now 1 day. Definitely top tier

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