Having the lower level Horus monsters special summon their stronger versions through their own effects. This might be kind of slow since you need to destroy a monster your opponent controls with your Horus, then wait till the end phase to special summon it's next form.
Horus the Black Flame Dragon LV4 and Horus the Black Flame Dragon LV6 needs to destroy an opponent's monster before they can level up during the end phase. Mirror Wall can help you a lot, activate it when your opponent declares attack on your attack position Horus, then during the next end phase you can special summon the upgraded version of your current Horus. Use Floodgate Trap Hole when your opponent summons a powerful monster, it will then be stuck in face-down defense position unless an effect changes it's position. This provides an excellent opportunity for your Horus to get a free kill.
Can someone explain to me why Horus LV 6 was able to be taken to my opponents side of the field once they tributed a monster (the used enemy controller)? My Horus Card was in defense mode thanks to windstorm
Maybe there is a D Hero Plasma on your opponent's field?
y0Liam 14days ago
Hey! Just looking for some thoughts/feedback on my version of the deck.
I’ve gone for the ‘tank’ sort of style to nullify potential mirror walls when anti magic arrows isn’t around.
The rest is all pretty self explanatory.
Let's say that you're relying on the topdeck to draw the one Vanguard that you have in your deck. Your only win-con is to get that one Vanguard, so you have to rely on drawing it during your draw phase. Would you rather have a 1/20 chance of drawing the Vanguard? Or would you rather have a 1/16 chance of drawing it? Less cards means that you have a higher chance of drawing cards you need.
3SD Horus lv6+, plus toon barrel works well. Based on guns blazing deck. stick a few marmiting captains to put Horus lv8 or level up duplicates back in the deck and have a chance to special summon lv6 off the draw.
No, because trubutung a monster is an activation cost, if you don’t pay it, you can’t activate it :D
Anonymous 18days ago
Two copies of Horus LV 6 is all this Deck needs. Running 3 is simply asking to screw yourself over on your opening hands. This is already inevitable with just 2 copies, 3 is a nightmare. I also think Enemy Controller does exactly what Floodgate Trap Hole is supposed to be doing and is a far cheaper alternative. Not to mention Floodgate Trap Hole is yet another dead topdeck whereas Enemy Controller isn't.
Restart is a better Skill than Beatdown, but Mind Scan works well too with the Sergeant Electros and will tell you if you're running into a Yomi Ship/Exploder Dragon or not. Makes for safer leveling up. Keeping the LP up can sometimes be challenging though, but it's all about getting an early lead with this kind of Deck imo.