Your main priority is to get Horus the Black Flame Dragon LV8 out as soon as possible. After that you can control your opponent's moves with cards such as Sergeant Electro while protecting yourself. Use Beatdown! to power up your monsters and help Horus level up.
Skill | Beatdown! |
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Essential cards | |
Cost | Mid-High |
Pack (Box reset) | Generation Next |
Echoes of Silence | |
Neo-Impact | |
Flame of the Tyrant |
[Skill] description | User |
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Beatdown! Boosts the ATK of face-up attack position monsters you control by 300 per level 5 or more monsters you control. You can only use the skill once per turn. | Seto Kaiba |
Your goal is to get Horus the Black Flame Dragon LV8 out as quickly as possible. You can do this by:
Horus the Black Flame Dragon LV4 and Horus the Black Flame Dragon LV6 needs to destroy an opponent's monster before they can level up during the end phase. Mirror Wall can help you a lot, activate it when your opponent declares attack on your attack position Horus, then during the next end phase you can special summon the upgraded version of your current Horus. Use Floodgate Trap Hole when your opponent summons a powerful monster, it will then be stuck in face-down defense position unless an effect changes it's position. This provides an excellent opportunity for your Horus to get a free kill.
With Horus the Black Flame Dragon LV8 on the field, you are now practically safe from any spells your opponent might activate as you can immediately negate them. For added control summon Sergeant Electro and pin down your opponent's set spell/trap cards. This will help prevent your Horus the Black Flame Dragon LV8 from being hit by a Mirror Wall or a Security Orb.
After you deal with your opponent's backrow the only threat that remains are monster effects. Effects of monsters like Gale Lizard and Hane-Hane can return you Horus the Black Flame Dragon LV8 back to hand, so use Interdimensional Matter Transporter to dodge these effects.
Card | Explanation |
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Mirage Dragon | Horus the Black Flame Dragon LV8 with Mirage Dragon on your field practically locks out your opponent's backrow. |
Half Shut | Prevents one monster from being destroyed by battle for that turn. |
Level Modulation | Can be used to revive Horus the Black Flame Dragon LV8, but only if he was properly summoned by his LV6 version. |
Level Down!? | Sometimes Horus the Black Flame Dragon can do things that LV8 can't. Can also be used to gain an extra attack during your battle phase. |
Gamushara | Punishes your opponent for attacking your defense position Horus, and helps horus destroy a monster so that he can level up. |
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