Horus the Black Flame Dragon: deck recipe

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update 22/09/2017


Your main priority is to get Horus the Black Flame Dragon LV8 out as soon as possible. After that you can control your opponent's moves with cards such as Sergeant Electro while protecting yourself. Use Beatdown! to power up your monsters and help Horus level up.

Example deck

Horus the Black Flame Dragon LV8Horus the Black Flame Dragon LV6Horus the Black Flame Dragon LV6Horus the Black Flame Dragon LV6Sergeant ElectroSergeant Electro
Sergeant ElectroHorus the Black Flame Dragon LV4Horus the Black Flame Dragon LV4Horus the Black Flame Dragon LV4Level Up!Level Up!
Level Up!Mirror WallMirror WallFloodgate Trap HoleFloodgate Trap HoleInterdimensional Matter Transporter
Interdimensional Matter TransporterWindstorm of Etaqua--------

Set skill

[Skill] descriptionUser
Boosts the ATK of face-up attack position monsters you control by 300 per level 5 or more monsters you control. You can only use the skill once per turn.

Seto Kaiba

How to use

Level Up

Your goal is to get Horus the Black Flame Dragon LV8 out as quickly as possible. You can do this by:

  • Having the lower level Horus monsters special summon their stronger versions through their own effects. This might be kind of slow since you need to destroy a monster your opponent controls with your Horus, then wait till the end phase to special summon it's next form.
  • You could also use Level Up! on your horus to immediately summon it's stronger version. This can work on Horus the Black Flame Dragon LV6 to special summon Horus the Black Flame Dragon LV8, because even though Horus the Black Flame Dragon LV6 is immune to spell effects he can be used as cost for them.

Let Horus destroy monsters

Horus the Black Flame Dragon LV4 and Horus the Black Flame Dragon LV6 needs to destroy an opponent's monster before they can level up during the end phase. Mirror Wall can help you a lot, activate it when your opponent declares attack on your attack position Horus, then during the next end phase you can special summon the upgraded version of your current Horus. Use Floodgate Trap Hole when your opponent summons a powerful monster, it will then be stuck in face-down defense position unless an effect changes it's position. This provides an excellent opportunity for your Horus to get a free kill.


With Horus the Black Flame Dragon LV8 on the field, you are now practically safe from any spells your opponent might activate as you can immediately negate them. For added control summon Sergeant Electro and pin down your opponent's set spell/trap cards. This will help prevent your Horus the Black Flame Dragon LV8 from being hit by a Mirror Wall or a Security Orb.

Dodge effects

After you deal with your opponent's backrow the only threat that remains are monster effects. Effects of monsters like Gale Lizard and Hane-Hane can return you Horus the Black Flame Dragon LV8 back to hand, so use Interdimensional Matter Transporter to dodge these effects.

Other useful cards

Mirage Dragon
Mirage Dragon
Horus the Black Flame Dragon LV8 with Mirage Dragon on your field practically locks out your opponent's backrow.
Half Shut
Half Shut
Prevents one monster from being destroyed by battle for that turn.
Level Modulation
Level Modulation
Can be used to revive Horus the Black Flame Dragon LV8, but only if he was properly summoned by his LV6 version.
Level Down!?
Level Down!?
Sometimes Horus the Black Flame Dragon can do things that LV8 can't. Can also be used to gain an extra attack during your battle phase.
Punishes your opponent for attacking your defense position Horus, and helps horus destroy a monster so that he can level up.


Hot New Top
Anonymous 10hour ago
horus lv6 + magic box is funny
Anonymous 12days ago
<< Anonymous
Anonymous 12days ago Reply
Sorry. I uploaded it twice.
<< Anonymous
Anonymous 2days ago Reply
Best Horus deck doesn't even use lv4 tbh. Try paradox with 3SD.
<< Anonymous
Anonymous 10hour ago Reply
Looks decent Nice to see variations
Moonangle 27days ago
Horus Kidmodo Deck. Use Tribute to the Doom, dump Kidmodo bring out Horus Lv.6, Level up to Lv.8 protect with traps
<< Anonymous(Moonangle )
Anonymous 24days ago Reply
Use interdimensional transporter instead of dg
<< Anonymous(Hold this L )
mohi 23days ago Reply
Its luck based too i open first 20 pack got one of the lv 8 then restrated the box and got another one after 30 i got 4 other ur in the process
<< Anonymous(Moonangle )
Anonymous 3days ago Reply
looks super bricky
<< Anonymous(Moonangle )
Mah Boi 1days ago Reply
Horus lv 8 cannot even be brought back with dimension gate, use totem dragon or ultimate providence instead
Anonymous 1days ago
I swear I'm the unluckiest person ever. I brick every fucking duel with this deck I either draw 2 lvl 6 and 2 lvl up or all ma
Anonymous 2days ago
What skill should I use for this deck? Beatdown kinda looks shitty
<< Anonymous
Anonymous 2days ago Reply
Mind Scan or Restart
Anonymous 4days ago
Can someone explain to me why Horus LV 6 was able to be taken to my opponents side of the field once they tributed a monster (the used enemy controller)? My Horus Card was in defense mode thanks to windstorm
<< Anonymous(Anonymous )
Anonymous 4days ago Reply
Sure its effect wasn't negated?
<< Anonymous
Anonymous 3days ago Reply
I’m pretty sure the effect wasn’t negated.
<< Anonymous(Anonymous )
X;D 3days ago Reply
Maybe there is a D Hero Plasma on your opponent's field?
y0Liam 14days ago
Hey! Just looking for some thoughts/feedback on my version of the deck.
I’ve gone for the ‘tank’ sort of style to nullify potential mirror walls when anti magic arrows isn’t around.
The rest is all pretty self explanatory.
<< Anonymous(y0Liam)
Anonymous 14days ago Reply
also man comon. its 2017. 20 cards...
<< Anonymous(y0Liam)
Anonymous 11days ago Reply
Let's say that you're relying on the topdeck to draw the one Vanguard that you have in your deck. Your only win-con is to get that one Vanguard, so you have to rely on drawing it during your draw phase. Would you rather have a 1/20 chance of drawing the Vanguard? Or would you rather have a 1/16 chance of drawing it? Less cards means that you have a higher chance of drawing cards you need.
<< Anonymous(y0Liam)
Anonymous 11days ago Reply
If I were you, I'd take out the two Riryoku's, the double Anti-Magic Arrows, and the Flamvell and add in another Metalmorph.
<< Anonymous(y0Liam)
Anonymous 7days ago Reply
2x horus lvl 8 3x horus lvl 6 3x horus lvl 4 3x mirage dragon 3x mirror wall 2x lvl up 3x e.con/floodgate 1 any defensive card
Anonymous 9days ago
3SD Horus lv6+, plus toon barrel works well. Based on guns blazing deck. stick a few marmiting captains to put Horus lv8 or level up duplicates back in the deck and have a chance to special summon lv6 off the draw.
Anonymous 16days ago
Having the best luck with this pack
<< Anonymous
Anonymous 11days ago Reply
sick dude. no Horus for me yet. really wish this pack was a mini. Awesome card!
<< Anonymous
Destroyan 10days ago Reply
Hey, me too!
Anonymous 12days ago
Anonymous 21days ago
How does horus lvl 6 interact with your own enemy controller? Can you do the 2nd effect of enemy controller and not losing your Horus due to immune or cant you do the 2nd part of econ due to immune?
<< Anonymous
Anonymous 12days ago Reply
No, because trubutung a monster is an activation cost, if you don’t pay it, you can’t activate it :D
Anonymous 18days ago
Two copies of Horus LV 6 is all this Deck needs. Running 3 is simply asking to screw yourself over on your opening hands. This is already inevitable with just 2 copies, 3 is a nightmare. I also think Enemy Controller does exactly what Floodgate Trap Hole is supposed to be doing and is a far cheaper alternative. Not to mention Floodgate Trap Hole is yet another dead topdeck whereas Enemy Controller isn't.

Restart is a better Skill than Beatdown, but Mind Scan works well too with the Sergeant Electros and will tell you if you're running into a Yomi Ship/Exploder Dragon or not. Makes for safer leveling up. Keeping the LP up can sometimes be challenging though, but it's all about getting an early lead with this kind of Deck imo.
<< Anonymous
Anonymous 13days ago Reply
I want to play this deck but in ranked it's just too slow for consistent wins. As F2P I feel like toon barrel and even kaibaman are safer bets

Commens and feedback


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