All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
|Other||Paradox Brothers event [SR]|
Archfiend Emperor and Archfiend Emperor are both level-8 and good complimets to each other. Archfiend Emperor can get rid of stuff with his effect while Empress protects the both of them from single target destruction. All while both of them beatdown the opponent with their high attack. Get them both on the field with Archfiend Palabyrinth
Trance Archfiend can retrieve one of the monsters you banish when he is destroyed and sent to the graveyard.
Next to level-4's Archfiends have a lot of level-6 monsters which are great targets for Archfiend Palabyrinth because they can be used as beaters with some carrying good effects.
|Banished categories||Banishes from your field|
|Summoning categories||Special Summons from your hand / Special Summons from your Deck / Special Summons from your Graveyard|
|Stat changes||Your monsters gain ATK|
The White Dragon of Legend
Ancient Gear Awakening
Return of the Red-Eyes
Full Metal Desperado
Master of Chaos