Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase.
Since Dinosaur archetype does not have a viable way to send massive amounts of monsters to the Graveyard, this is a good option to keep milling your deck until you get a Spell/Trap card.
Since Evilswarm Salamandra is able to banish monsters from the Graveyard, twice during every one of your Main Phase, using Tyranno Infinity will greatly empower your field because this monster gains ATK to the number of banished Dinosaur-type monsters x 1000. If you have at least 2 Dinosaur-type monsters banished, Tyranno Infinity’s ATK is 2000, making it a heavy beater easily on the field, with the potential to grow its ATK to a higher degree.
This is the staple Field Spell required for using Dinosaur archetype because it greatly boosts their ATK and DEF to easily overpower your opponent’s monsters.
|Banished categories||Banishes from Graveyard for cost|
|Stat changes||This card gains ATK|
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