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Summoner of Illusions | Decks and Tips

This page notes details of Summoner of Illusions (LIGHT/Spellcaster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 23/06/2017

Summoner of Illusions

Summoner of Illusions
AttributeLIGHT
Monster TypeSpellcaster
Card typeEffect
Card Effect TypeFlip effect / Condition
Level★3
Passcode14644902
ATK800
DEF900

text

FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster during the End Phase of this turn.

How to Get

PackUltimate Rising
Level-up reward--
Victory against--
Card trader--
Other--

Rarity

How to GetRarity
Pack: Ultimate RisingUR

Evaluation

Useful if you can summon a very high stats fusion monster, such as Blue-Eyes Ultimate Dragon.

Tips

Summonable Fusion Monsters

Classifications

ActionsTributes as an effect
Summoning categoriesSpecial Summons from your Extra Deck

Other Articles

List of Cards by Card Types

List of Cards by Levels

Post

Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!

Comments

Anoymous 7days ago
With regards to BEUD, I honestly find it better to just run Poly in a Kaibaman deck. The drawback is you don't usually get him out til late game and you have to have a plan to protect all 3 BEWD, but SoI is just as situational and a lot harder to get than Poly. Also, Monster Reincarnation can add a BEWD to your hand to get the fusion off if one is destroyed, or you can use it to Kaibaman a BEWD while you have BEUD on the field.
Rex
I decided to skip this card from Ultimate Raising. (Have all other UR/SR from this booster box)
Will I regret it?
Will it be available in Card Trader once the Box got removed from shop?
<< Anonymous(Rex)
Regret 20days ago Reply
I regret it
Anoymous
Try using staunch defender to ensure this guy gets flipped only on your turn
mauris
There's a lot of possibilities. You can use Teleporter (Kaiba's reward for lvl), Shallow Grave, Regretful Rebirth, etc.
<< Anonymous(mauris)
PK Reply
Shallow Grave doesn't work for fusion monsters sent to the grave that was summoned by summoner of Illusions, just tried it. Interdimensional Matter Transporter does save the fusion monster from being send to the graveyard.
DuelistA
This is a hard card to use. However if managed to pull this off, the ubewd shd bring big effect of game.
Anoymous
I'm confused on the ruling here. In the OTG it was not a cost. But in this game you have to tribute the monster and activate the effect. Is this a bug or what's up?
Anoymous
Can't use teleporter to banish it for this turn...basically have to start first and have this card in order to set so it doesn't get killed before...

Anyone have a work around for it to summon?
<< Anonymous
Anoymous Reply
Dimension hole?
Saucy
Can Meteor B. Dragon also be used instead of BEUD?
<< Anonymous(Saucy)
PK Reply
Yes every fusion monster works.
Tricks
To avoid the monster being destroyed use it together with this card http://duellinks.gamea.co/c/kgnftgud
Sentinel
If this monster gets attacked during opponent's turn causing it to activate it's flip effect, technically at the end of the opponent's turn, the special summoned fusion monster would be destroyed even before your turn. Am I getting this right?
<< Anonymous(Sentinel)
Sentinel Reply
So the lesson is that fusion monsters summoned on the enemy's turn using this monster's flip effect can only be used as a shield, because the fusion monster will be destroyed as soon as the current player's turn ends.
IAmASA
Need help here. used this summoner of illusion and faced down, when attacked - it flips (but will be destroyed) & i summoned my fusion monster successfully but however it directly goes to graveyard together with summoner of illusions. on the card says to summon fusion monsters when this card flip & this turn haven't end yet. why is this happening? plsssss help
<< Anonymous(IAmASA)
IAmASA Reply
yeah tributed a monster on field to summon the fusion monster but however when summoner of illusion went to grave , the fusion monster went along with it :( is it a bug or something ? or must summoner of illusion stays on field with the fusion monster for the effect to work?
<< Anonymous(IAmASA)
GameA1 Reply
I would say it is a glitch. The fusion monster should stay on the field and be sent to the graveyard in the end phase. Your summoner of illusion do not have to stay to keep the special summoned fusion monster.
<< Anonymous(IAmASA)
IAmASA Reply
thank you so much. i should report this up to konami. so much bugs going on with the game. thanks again legend !
<< Anonymous(IAmASA)
Anoymous Reply
From my own experience (my BEUD dies instantly right after Summoner of Illusions went to Graveyard) I can confirm that SoI must be kept alive for the Fusion monster to stay on the field until the End phase. I think Mirrors trap works magic with this card, but it is still not worth it IMO.

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