Summoner of Illusions | Decks and Tips

This page notes details of Summoner of Illusions (LIGHT/Spellcaster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 23/06/2017

Summoner of Illusions

Summoner of Illusions
Monster TypeSpellcaster
Card typeEffect
Card Effect TypeFlip effect / Condition


FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster during the End Phase of this turn.

How to Get

PackUltimate Rising
Level-up reward--
Victory against--
Card trader--


How to GetRarity
Pack: Ultimate RisingUR


Useful if you can summon a very high stats fusion monster, such as Blue-Eyes Ultimate Dragon.


Summonable Fusion Monsters


ActionsTributes as an effect
Summoning categoriesSpecial Summons from your Extra Deck

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Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!


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Using it to summon gaia drake e universal force is the best choice since gaia can negate any destroying effects so illusions effect will be negated and gaia stay at the field.
Quite slow but it might work if you want a free tribute.
What abiut re-fusion. It goes to the grave yard and just pay the life points to bring it back
<< Anonymous
Anonymous Reply
Won't work. The fusion monster has to have been fusion summoned properly for this card to target it. Same goes for ritual monsters and 'Fulfilment of the Contract'.
<< Anonymous
Anonymous Reply
just use defusion to get 3 BEWD
<< Anonymous
Xenon Reply
How can someone defusion a fusion monster not fusion summoned?
<< Anonymous(Xenon)
Anonymous Reply
Quite easily. You won't be able to Summon anything from it, but you can target any Fusion Monster with De-Fusion. Works as an OK counter to things like Masked Heroes if you're using a Fusion deck yourself.
Worthless UR card such your Shining Dragon friend. Worthless combo.
<< Anonymous
Nefairious Reply
Use Kaiba's "Interdimensional Matter Transporter" at the END of the battle phase.
You will keep the Fusion summoned monster on the field.
Not worthless at allllll.
<< Anonymous
tigerbite Reply
paired with de-fusion = 3 blueeyes on the field
Does it work to get Ojama King in the graveyard with this card then using the Ojama Country effect to bring it back?
<< Anonymous
Anonymous Reply
no the king must be fusion summon first to use Ojama Country
<< Anonymous
Anonymous Reply
Incorrect, it will work
<< Anonymous
Anonymous Reply
Doesn't work. Tested it, it could be a bug or on purpose but, don't say stuff that's not factual dawg.
<< Anonymous
Anonymous Reply
It's not a bug, it doesn't work because Ojama King is a Fusion monster, meaning for Ojama Country to bring it back, Ojama King must be Fusion Summoned properly first.
Hi I was. Just wondering why the summoner of illusions effect won’t work for my 5-headed dragon
<< Anonymous(Abello)
Abello Reply
Nevermind, I just realized the effect of five headed dragon said MUST be fusion summoned
DOESN'T 🔥ING WORK. I set summoner of illusions, enemy (40 Tea) did not attack, I had Dark Paladin in the extra deck, flip summoner, and it tells me I have no available monster. Please correct me if I'm wrong here but WHAT THE 🔥.
<< Anonymous
Anonymous Reply
Dude Dark Paladin can not be special summon. It must be Fusion Summoned like it says on the card.....
I am not sure if it's a bug but when you use Dimension Gate on the fusion monster you summoned it will work but not as intended. After Dimension Gate gets destroyed you won't get back the fuson monster D:.
<< Anonymous
DragãoBAIANU Reply
Dimension Gate = Special Summon.

The only way to Special Summon a Fusion Monster:
1º: Fusion Summon the Fusion Monster (Polymerization, Fusion Gate);
2º: Then, if the card gets destroyed/sent to the graveyard, you can Special Summon any other ways.(I don't know if it works when the Fusion Monster gets: banished; back to the Extra Deck; in your hand)
Worst UR ever bls still better UR
<< Anonymous
Anonymous Reply
Lol this card is irrelevant if you compare it with BLS. You will know BLS is the best UR once the chibi knights released
You can do something pretty neat by having this card set, summon BEUD then quickly tribute them for BESD. Dunno what other combos you can do around it tho.
<< Anonymous
Anonymous Reply
Use dragon rebirth to special summon BEUD from the graveyard
<< Anonymous
Anonymous Reply
Does that really work?? Because if it does I will abuse it
<< Anonymous
Anonymous Reply
dragon rebirth won't work because you didn't summon it properly (fusion summon)
Can't use teleporter to banish it for this turn...basically have to start first and have this card in order to set so it doesn't get killed before...

Anyone have a work around for it to summon?
<< Anonymous
Anonymous Reply
Dimension hole?
<< Anonymous
Rodeo Reply
There are many ways though...
Berbonic vermin,regretful rebirth,mogmole,playful possium

Basically it will fit good in a beast deck
<< Anonymous
Mr. Technicality Reply
You can use enemy controller or security orb to protect it for a turn in order to activate the effect. Or you can use desert sunlight(has to be set already) to flip it in the same turn you set. When you get the fusion monster, use dimension hole to make it permanent. You're welcome
<< Anonymous(Mr. Technicality)
Anonymous Reply
Dimension hole wouldn't happen to be a quick play card is it?
Please help. I placed Summoner of Illusions face down, as well as the trap card Machine King - 3000 BC face down in the tap column. The next turn, my opponent attacked me and beforehand his attack hit, i summoned machine king to the field in defense position. Once he flipped SoI, his effect activated and asked me to tribute 1 monster to activate effect. I tributed my Machine King - 3000 BC and all that happened was they were both sent to the graveyard. In the past I have tributed this trap to summon BEUD, but for some reason this keeps happening. Must I summon the trap before the initial attack on SoI?
Someone help. :/
<< Anonymous(Aaron)
Anonymous Reply
So it seems you had the same issue I was confused about, each time you summoner a fusion monster via Summoner of Illusions, it will be destroyed and sent to the graveyard not sure if you have figured this out yet or not but that's what it does only for that turn it was summoned. This is best used with a magical hats combo so he doesn't get destroyed before you can use his effect.

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