Quite easily. You won't be able to Summon anything from it, but you can target any Fusion Monster with De-Fusion. Works as an OK counter to things like Masked Heroes if you're using a Fusion deck yourself.
Worthless UR card such your Shining Dragon friend. Worthless combo.
Nevermind, I just realized the effect of five headed dragon said MUST be fusion summoned
DOESN'T WORK. I set summoner of illusions, enemy (40 Tea) did not attack, I had Dark Paladin in the extra deck, flip summoner, and it tells me I have no available monster. Please correct me if I'm wrong here but WHAT THE FUCK.
Dude Dark Paladin can not be special summon. It must be Fusion Summoned like it says on the card.....
I am not sure if it's a bug but when you use Dimension Gate on the fusion monster you summoned it will work but not as intended. After Dimension Gate gets destroyed you won't get back the fuson monster D:.
The only way to Special Summon a Fusion Monster:
1º: Fusion Summon the Fusion Monster (Polymerization, Fusion Gate);
2º: Then, if the card gets destroyed/sent to the graveyard, you can Special Summon any other ways.(I don't know if it works when the Fusion Monster gets: banished; back to the Extra Deck; in your hand)
You can use enemy controller or security orb to protect it for a turn in order to activate the effect. Or you can use desert sunlight(has to be set already) to flip it in the same turn you set. When you get the fusion monster, use dimension hole to make it permanent. You're welcome
Dimension hole wouldn't happen to be a quick play card is it?
Please help. I placed Summoner of Illusions face down, as well as the trap card Machine King - 3000 BC face down in the tap column. The next turn, my opponent attacked me and beforehand his attack hit, i summoned machine king to the field in defense position. Once he flipped SoI, his effect activated and asked me to tribute 1 monster to activate effect. I tributed my Machine King - 3000 BC and all that happened was they were both sent to the graveyard. In the past I have tributed this trap to summon BEUD, but for some reason this keeps happening. Must I summon the trap before the initial attack on SoI?
Someone help. :/
So it seems you had the same issue I was confused about, each time you summoner a fusion monster via Summoner of Illusions, it will be destroyed and sent to the graveyard not sure if you have figured this out yet or not but that's what it does only for that turn it was summoned. This is best used with a magical hats combo so he doesn't get destroyed before you can use his effect.
Does this card banish the fusion monster or send it to the graveyard?