Night Beam | Deck and Rulings

This page notes details of Night Beam (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Night Beam

Night Beam
TypeSpell Card
Card Effect TypeCard effect / Condition


Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

How to Get

Level-up reward--
Victory against--
Card trader--
OtherCybernetic Rebellion [UR]
Selection Box Vol. 02 [UR]




  • Destroys an opponent’s Spell/Trap card.
  • Targeted card cannot be activated to this card.


  • Can only target set Spell/Trap cards.
  • Is not a Quick-Play Spell unlike other cards with a similar effect.


  • This card prevents your opponent from activating the targeted card, but your opponent can still activate other cards in response. They can then chain the targeted card to the other card they activated.

Similar Effects

Night Beam’s purpose is to remove a card from your opponent’s backrow. Other cards with the same purpose include Cosmic Cyclone, Galaxy Cyclone, Wild Tornado, etc. all with their own pros and cons over Night Beam so choose the ones which works best for you.




Monster/Spell/Trap categoriesDestroys your opponent's face-down Spell Cards / Destroys your opponent's face-down Trap Cards / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards / Prevents responding to its activation


Hot New Top
Lovely Aster
I love the artwork for this, cosmic cyclone, and galaxy cyclone. Three awesome cards.
<< Anonymous
Anonymous Reply
<< Anonymous(Lovely Aster)
Anonymous Reply
Night Beam looks way cooler than a swirly thing. It even sounds cooler.
<< Anonymous
Anonymous Reply
Winged Kuriboh looks way cooler than a spherical thing. It even sounds cooler.

(got the logic there?)
<< Anonymous
Anonymous Reply
I get the logic, and I agree.
We have the ability to appreciate art with our eyes and ears and can decide which we prefer even if it serves no functional role.
So this card kind of power creeps Galaxy Cyclone?
<< Anonymous
Mylon Requiem Reply
Not exactly, Galaxy Cyclone's secondary effect when activated in the graveyard still makes it better since it removes face-up cards as well (still strong in the current meta against Vampires/Buster Blader/etc.)
<< Anonymous
Anonymous Reply
If anything, this card kinda powercreep Gyokkou in a way.
<< Anonymous
Anonymous Reply
you will not survive to the next turn when the opponent will activate his treacherous trap hole in response to your attempt to remove it

yes it is money grab

First, release a weak card for which there are no analogues, then sell a stronger version a second time.
<< Anonymous
Anonymous Reply
its Gyokkou
Wow, like Galaxy Cyclone without second effect, but with a strong first effect.
wow this is insane... it has to be limited at some point
<< Anonymous
Anonymous Reply
just chain another spell/trap for activate the card was selected by this spell.
busted rip wall of disruption
<< Anonymous
Anonymous Reply
You can't chain wall of d to any destruction effect anyway lol
<< Anonymous
Anonymous Reply
More like RIP TTH no more chaining on top of your removal attempt.
<< Anonymous
Anonymous Reply
if your enemy play masked hero, all of he need is chain mask change and he be able to activate TTH.
<< Anonymous
Anonymous Reply
It cant respond in the first place tho, even without night beam continuous effect.

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