“Hieratic” monsters focus on Special Summoning and destroying cards by Tributing other monsters of their own archetype; when Tributed, most of these cards have the ability to Special Summon Normal Dragon-Type monsters from the hand, Deck or Graveyard, but their ATK and DEF become 0.
The first time we saw a “Hieratic” monster was back when the Structure Deck: Dragonic Force was released, then the archetype received some “support” in Valiant Souls and now it looks like we are getting three more cards. The reason why this archetype has had no impact at all up to this point is quite simple, their mechanic is geared towards something that is not in the game yet: Xyz Summoning.
There would be nearly no point in Special Summoning monsters with no effect and take away their stats, one of the only things that they have going for them, if it wasn’t for Special Summoning something from the Extra Deck that requires multiple monsters of the same Level to be on the field; it’s kind of ironic that we are receiving support for an archetype that focuses on Xyz Summoning right after the release of 5D’s.
Leaving everything else aside, some of these new cards do have potential in Duel Links thanks to their removal effects, so they might see some play before the advent of the next big update.
Just like Hazy Flame Cerbereus, you can Normal Summon this Level 5 monster without having to Tribute, but its original ATK will become 1000; after Normal Summoning this card, you will be able to Special Summon either Hieratic Dragon of Su or Hieratic Dragon of Nebthet from your hand, triggering Eset’s effect and Special Summoning Galaxy Serpent from your hand, Deck or Graveyard,
Hieratic Dragon of Eset has another effect that allows you target a face-up Normal Dragon-Type monster on the field and make the Level of all “Hieratic” monsters currently on the field become the Level of that monster; this effect is not particularly useful in this deck as the only monster you can target with it is Galaxy Serpent, a Level 2 monster.
Hieratic Dragon of Su is a Level 6 monster, which means that you can Special Summon a Level 8 Synchro (Stardust Dragon) using him and Galaxy Serpent.
This card is able to, once per turn, destroy a Spell/Trap Card your opponent controls by Tributing another “Hieratic” monster from your side of the field or your hand; if you Tribute a Hieratic Dragon of Eset from your hand, its effect will still activate, Special Summoning a Normal Dragon-Type monster from your hand, Deck or Graveyard.
Hieratic Dragon of Nebthet is very similar to Hieratic Dragon of Su, the only differences is that it’s a Level 5 monster and its effect can destroy a monster on the opponent’s side of the field instead of a Spell/Trap Card. With Nebthet and Su, the deck is already able to deal with anything on the field that doesn’t have protection, they can get rid of cards like Amazoness Onslaught or Amazoness Queen and then attack aided by Beatdown!.
Since Nebthet is a Level 5 monster, it could be used to Special Summon a Level 7 Synchro, together with Galaxy Serpent, but unfortunately we don’t have any good generic Synchros at the moment.
The “Hieratic” of the deck, Hieratic Dragon of Nuit is a Level 4 Dragon-Type monster that doesn’t have the ability to Special Summon Normal Dragon-Type monsters when Tributed—Nuit has to be targeted by a card effect in order to activate this effect.
Red-Eyes Black Dragon is here for one reason only: giving access to Azure-Eyes Silver Dragon. You can Special Summon Red-Eyes Black Dragon from your hand, Deck or Graveyard using Hieratic Dragon of Eset, Su, Nebthet or Nuit’s effect.
Both of these cards are here to avoid OTKs: Paleozoic Canadia is an excellent form of protection against common decks such as Fur Hire and Sphere Kuriboh is a Hand Trap, which means that it is obviously unaffected by cards like Hey, Trunade! and Cosmic Cyclone.
Paleozoic Canadia can be Special Summoned from the Graveyard by chaining it to a Trap Card and be used as Tribute Material for one of your Level 5 or higher “Hieratic” monsters.
Stardust Dragon is the best—and the only—generic Level 8 Synchro in the game, its effect allows you to negate common forms of removal such as Treacherous Trap Hole; in order to activate Stardust Dragon’s effect you need to Tribute it, but the monster will come back during the End Phase of that same turn.
You can Special Summon this card with Hieratic Dragon of Su and Galaxy Serpent.
Flamvell Uruquizas is a Level 6 Synchro Monster with piercing damage and the ability to increase its ATK each time it inflicts Battle Damage to the opponent, it’s a good card to keep in the Extra Deck primarily for the first part of its effect.
You can Special Summon this card primarily with Hieratic Dragon of Nuit and Galaxy Serpent.
With so many Dragon-Type monsters in the deck, it’s a shame that Synchro Summoning Azure-Eyes is not that easy; this Level 9 Synchro can temporarily protect all Dragon-Type monsters you control from targeting and destruction effects.
Gravity Warrior is another option that you should keep in your Extra Deck, it can reach up to 3000 ATK and it can switch opponent’s Defense Position monsters into Attack during the opponent’s Battle Phase.
Beatdown! This turn, the Atk of all Level 5 or higher face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300.
This deck has a pretty easy time summoning high Level monsters, so Beatdown! fits perfectly; the changes the Skill underwent relatively recently matter very little as most of the times Level 5 or higher monsters are going to be the only ones face-up on your side of the field before the Battle Phase.
This deck, like many others, dislikes going first: setting up a board early is not ideal given how easy it would be to dismantle it. Without Paleozoic Canadia or Sphere Kuriboh in starting hand, going first can easily result in a loss.
While the “once per turn” negation from both Wiz, Sage Fur Hire and Silent Magician don’t really hurt the deck, common cards such as Paleozoic Canadia and Treacherous Trap Hole are enough to prevent “Hieratic” monsters from activating their effects and/or prevent you from Synchro Summoning.
Hieratic Dragon of Su and Nebthet without Hieratic Dragon of Eset or Nuit are pretty much dead cards.
Who designed this guide? This is zero percent how you effectively play hieratics. The whole point with heiratics is to continuously summon out bigger and bigger things using the fodder you churn out of your deck with their special abilities. Stuff like Su and Nebthet are great for board control and set up for Azar, who is pretty good statwise. Using Hieratic Seal, Advance Zone, and Symbols of Duty are also great for this deck. You don't need random synchro stuff in it to make it work.
They are not bad, probably they just lack a bit of support :-)
I have been using a Hieratic deck on Chazz with his Dragonic Fusion skill. Use the continuous trap Hieratic Seal From The Ashes to send 5 Hieratics to your graveyard and if you don't draw Dragon's Mirror normally, take at least 1800 damage to use the skill. You can also combine this with Future Fusion and a second Five-Headed Dragon in your extra deck and send 5 Hieratic monsters to the GY then use Dragon's Mirror to summon 2 FHD in one turn.
I recently started using this deck and I have a few comments for anyone else that might want to.
1. Change up the normal monsters. You REALLY only need one galaxy serpent. You’ll be constantly using it from the deck and graveyard and it doesn’t usually stay on the field long enough to be banished. Any normal monster in your hand is a waste of a draw. Also I highly recommend replacing red eyes with “hyozanryu”. This thing is a much more useful imo if you get it onto the field thanks to its fat 2800 defense protecting it from being destroyed by anki. (It also has a ton of synergy with the next skill). I also recommend adding in the stupid level 8 monster. It doesn’t help you synchro and it has no stats BUT it is an easy extra tribute to pop a monster or backrow. In addition it can be tributed to special summoned an additional Su or Nebthet helping lead to an otk. It also has some synergy with the next suggestion.
2. Consider Mokuba’s Skill “monstermorph devolution” or the evolution version. After you lose 1500 hp these skills are absolutely insane. If you’re using devolution you can tribute your hyozanryu with no stats to get a fresh Su onto the field from the deck. You can also tribute the level 8 to get a 2800 defense monster to protect your lifepoints or for synchro if needed. Evolution is awesome because you can pretty much tribute Eset to get Su on the field, bring out galaxy, morph into hyozanryu and then go into azure eyes.
3. For the lord’s sake please use Enemy controller with this deck. There’s so much fodder with it to tribute to take monsters. I can’t even tell you how many games this has won me.
yea but with only three zones u can only bring out one Xyz but if Atum is released then u could bring out two which may be too op. This deck looks awesome nonetheless.
Honestly this might be the first and only time i pay for a deck in duel links. Let alone the potential, I personally love the hieratic archetype it was a fun deck and a powerhouse. The Galactic Overlord box was the first and only box i bought as well so it will be worth it for me.
Example deck is off. Must run 3x neb, 3x eset, 3x su, 3x gebeb, 3x advance draw and 4 staple traps. Skill is "last gamble" from joey. The idea of the deck is to get as many hieratics in your hand as possible, as fast as possible. This deck has incredible potential and im sure it will see competitive play in the future!