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Hieratic Dragon: deck recipe [Oct 15]

Duel Links Hieratic Dragon deck, Hieratic Dragon in the current meta, how to use.
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update 15/10/2021

Overview

Hieratics are Dragon monsters that can special summon a normal monster from hand, deck, or grave when tributed. The commonly used Hieratics are level 6, which can lead to the level 6 XYZ, Atum, to special summon any Dragon monster from the deck. When used together with Aether, this lets the deck get a quick and easy monster removal, and can later be followed up with another rank 6 XYZ.

Required Card Boxes

Galactic Origin Shining Hope Infinite Ray

Example Deck

Standard Version

Sphere KuribohSphere KuribohHieratic Dragon of TefnuitHieratic Dragon of TefnuitHieratic Dragon of SuHieratic Dragon of Su
Hieratic Dragon of SuHieratic Dragon of EsetHieratic Dragon of EsetHieratic Dragon of EsetLabradorite DragonLabradorite Dragon
Cosmic CycloneCosmic CycloneCosmic CycloneHieratic Seal of ConvocationHieratic Seal of ConvocationHieratic Seal of Convocation
Fiendish ChainFiendish ChainTreacherous Trap Hole---
Assault Blackwing - Onimaru the Divine ThunderConstellar Ptolemy M7Gaia Dragon, the Thunder ChargerHieratic Dragon King of AtumPhoton Strike BounzerDigital Bug Rhinosebus
Inzektor Exa-Beetle-----
[Skill] descriptionUser
Light and Dark
This Skill can be used when your Life Points decrease by 1000. Choose 1 of the following:
• Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned.
• Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned.
This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

Pendulum Version

Archfiend EccentrickArchfiend EccentrickArchfiend EccentrickAether, the Evil Empowering DragonAether, the Evil Empowering DragonAether, the Evil Empowering Dragon
Hieratic Dragon of TefnuitHieratic Dragon of TefnuitHieratic Dragon of SuHieratic Dragon of SuHieratic Dragon of SuHieratic Dragon of Eset
Hieratic Dragon of EsetHieratic Dragon of EsetLabradorite DragonLabradorite DragonHieratic Seal of ConvocationHieratic Seal of Convocation
Hieratic Seal of ConvocationHieratic Seal of ReflectionHieratic Seal of ReflectionHieratic Seal of Reflection--
Constellar Ptolemy M7Gaia Dragon, the Thunder ChargerGaia Dragon, the Thunder ChargerHieratic Dragon King of AtumHieratic Dragon King of AtumPhoton Strike Bounzer
Sword Breaker-----
[Skill] descriptionUser
Beatdown!
Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters on your field by the number of of Level 5 or higher monsters on your field times 300. This Skill can only be used once per Duel.
Common
Common

How to Use

Pendulum Support

Archfiend Eccentrick
Archfiend Eccentrick
LIGHT Fiend ★3
ATK 800 / DEF 1000
Selection Box Vol.01 Super Mini [UR]
Pendulum Effect
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

Monster Effect
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

It's a versatile pendulum card that can be used to destroy a spell/trap, a monster, or to pendulum summon together with Aether to special summon level 5 or 6 monsters.

Since the other monsters are below level 7, having Eccentrick means that you can take advantage of it at almost any point.

Aether, the Evil Empowering Dragon
Aether, the Evil Empowering Dragon
DARK Dragon ★6
ATK 2300 / DEF 1600
Selection Box Vol.01 Super Mini [SR]
Pendulum Effect
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.

Monster Effect
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.

This card is special summonable through Atum's effect. Its attack will be 0, but the effect will still activate.

If you have another level 6 on the field, you can XYZ with the other Hieratic Dragon to make another Atum, which can then use its effect as well to special summon another Aether for 2 different monster banish per turn.

Hieratic Dragon Monsters

Hieratic Dragon of Tefnuit
Hieratic Dragon of Tefnuit
LIGHT Dragon ★6
ATK 2100 / DEF 1400
Infinite Ray [SR]
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, also make its ATK and DEF 0.

Tefnuit's value is mostly due to being one the few Hieratic monster you can put on the field without tribute. Run a couple of copies to start your plays.

When it's tributed, special summon Labradorite Dragon since it's the only normal monster in the deck.

Labradorite Dragon
Labradorite Dragon
DARK Dragon ★6
ATK 0 / DEF 2400
Infinite Ray [R]
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.

Mainly to be used for the Hieratic Dragons to have a monster that they can summon, but this is also a tuner so you can make some synchro plays.

Since the ATK and DEF of the normal monster special summoned will be set to 0, the normal monster that you use in the deck can be any other Dragon monster. The important thing is that the monster is level 6 so that it helps with XYZ summoning Atum.

Hieratic Dragon of Su
Hieratic Dragon of Su
LIGHT Dragon ★6
ATK 2200 / DEF 1000
The White Dragon of Legend [R]
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

Tribute Tefnuit or Eset to summon Su. The tributed monster's effect will then activate to Special Summon a normal monster. You can then use Su's backrow removal effect before making a Rank-6 Xyz.

Hieratic Dragon of Eset
Hieratic Dragon of Eset
LIGHT Dragon ★5
ATK 1900 / DEF 1200
The White Dragon of Legend [R]
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

Eset and Tefnuit are used for starting your combos. While Tefnuit does not use up your Normal Summon, the disadvantage is you can only summon it under certain conditions. In most situations, Eset is a much more reliable combo starter.

Eset's second effect makes it a very effective Xyz enabler. Having your face-up Hieratics copy the level of the level 6 normal monster will allow you to access the much wider Rank-6 Xyz pool.

Searcher

Hieratic Seal of Convocation
Hieratic Seal of Convocation
Normal Spell
Infinite Ray [SR]
Add 1 "Hieratic" monster from your Deck to your hand.

Adds much more consistency to the deck by searching any Hieratic monster. Most of the time you'll be using this to fetch Tefnuit or Eset. If you already have them on hand, you can opt to search Su or Nebthet for a combo piece.

Extra Deck

Assault Blackwing - Onimaru the Divine Thunder
Assault Blackwing - Onimaru the Divine Thunder
DARK Winged Beast ★12
ATK 3000 / DEF 2000
Aerial Assault [R]
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.

Onimaru can easily be made with Labradorite Dragon for a 3000 ATK beater immune to effect destruction.

Hieratic Seal of Reflection

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Ptolemy M7's effect is simple yet extremely versatile. The most obvious use is to get rid of an opponent's boss monster from the field. But the ability to recover monsters from the graveyard gives it a lot more versatility. With this, you can essentially recover any monster in your graveyard. For example, retrieve Eset to start a new Xyz combo.

Hieratic Seal of Reflection
Hieratic Seal of Reflection
Counter Trap
Infinite Ray [R]
When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it.

A strong counter trap to negate the use of most cards. You want to at least end up with 1 Hieratic monster at the end of your turn to stop enemy plays.

When any of your Hieratics get tributed, you can special summon another monster, so this won't leave you defenseless right away.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

This can be considered a core card in the deck since you'll want to go into this after using Atum's effect. This lets you attack right away to help secure some games quickly, instead of giving your opponent another turn to make a comeback.

Hieratic Dragon King of Atum
Hieratic Dragon King of Atum
LIGHT Dragon ★6
ATK 2400 / DEF 2100
Infinite Ray [SR]
2 Level 6 Dragon-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.

Atum is a great board extender that can fetch any of the Hieratics out of your deck. The best part is the Special Summoned monster's effect is not negated, so you can special summon Aether to banish a monster or any other Hieratics for further follow up.

Atum's effect is also not a hard once per turn, which means that if you can go into another Atum, you can special summon another Aether for another banish on the same turn.

Photon Strike Bounzer
Photon Strike Bounzer
LIGHT Warrior ★6
ATK 2700 / DEF 2000
Photons of Galaxy [SR]
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

Negating enemy monster effects is great for disrupting their plays, especially since most combos involve the use of a monster effect. An example is negating Noble Knight Medraut, Utopic Onomatopeia, etc.

The burn damage upon negation is also quite a significant amount. However, the negation effect does not destroy the negated monster, so this can be dangerous against powerful monsters like Blue-Eyes Alternative White Dragon.

Digital Bug Rhinosebus
Digital Bug Rhinosebus
LIGHT Insect ★7
ATK 2600 / DEF 2200
Infinite Ray [R]
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).

Rhinosebus offers a non targeting quick effect monster removal. It's a good card to consider if you aren't using any other semi limited cards. A big downside to this is that you'll mostly only be able to special summon this by using Exa-Beetle, which means that you essentially need 2 extra deck slots to bring Rhinosebus.

Inzektor Exa-Beetle
Inzektor Exa-Beetle
DARK Insect ★6
ATK 1000 / DEF 1000
Darkness Gimmick [R]
2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

It's a level 6 XYZ that's often used to simply go into Rhinosebus. Its own effect is definitely not bad, but it will leave you with just a 1000 ATK monster on the field after using its effect, and also can't be used to become Rhinosebus since it needs 2 materials.

Other Useful Cards

Legendary Maju Garzett

Legendary Maju Garzett
Legendary Maju Garzett
DARK Fiend ★8
ATK 0 / DEF 0
Rise of the Yubel - Soul Polymerization [SR]
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Maju Garzett comboed with a Hieratic monster can let easily make a Rank-8, or if you want a more unique monster summon Bishbaalkin. Special Summon Tefnuit and tribute it to Special Sumon Maju Garzett. Tefnuit then Special Summons Dragon Core Hexer, which you can pair with Maju Garzett.

You can also use Maju Garzett as a huge beater. Hieratics Special Summon powerful Dragons and reduce their ATK to 0, but Maju Garzett gets the original ATKs of the tributed monsters so this won't matter. Effectively, Maju Garzett becomes a huge beater you can summon with minimal cost.

Hieratic Dragon of Gebeb

Hieratic Dragon of Gebeb
Hieratic Dragon of Gebeb
LIGHT Dragon ★4
ATK 1800 / DEF 400
The White Dragon of Legend [R]
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck, or Graveyard.

Decent option if you need another Hieratic monster in the deck. Its main effect will rarely be useful, but it's a level 4 monster that can be easily summoned so you can tribute it away.

Hieratic Dragon of Nebthet

Hieratic Dragon of Nebthet
Hieratic Dragon of Nebthet
LIGHT Dragon ★5
ATK 2000 / DEF 1600
The White Dragon of Legend [R]
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

Nebthet is similar to Hieratic Dragon of Su, the only differences is that it’s a Level 5 monster and its effect can destroy a monster on the opponent’s side of the field instead of a Spell/Trap Card. Between Nebthet and Su, the deck already has a decent amount of removal.

Similar to Su, summoning Nebthet is usually a part of your combo to make an Xyz play. But because of Nebthet's level, you pair it with Curse of Dragon to make a Rank-5.

Defensive Options

The deck can brick if you're unlucky enough not to draw a single Tefnuit, Eset, or anything to fetch them. The deck also has a hard time recovering from a field wipe without any of their combo starters, also putting you in a bad spot. Due to this, it would be good to run some defensive options like Sphere Kuriboh and Battlin' Boxer Veil.

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Battlin Boxer Veil
Battlin Boxer Veil
FIRE Warrior ★4
ATK 0 / DEF 1800
Rage of Volcano [R]
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

Tuners

If you want to take advantage of certain synchro monsters that are level 6, 7, or 8, then you can bring some of these tuners to have more of a follow up using different monsters.

Flamvell Guard
Flamvell Guard
FIRE Dragon ★1
ATK 100 / DEF 2000
Absolute Inferno [SR]
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.
Guardragon Justicia
Guardragon Justicia
WATER Dragon ★2
ATK 0 / DEF 2100
Blazing Rose [N]
The fate of the World depends on the Guardragons, born from the World Legacy.

Ballista Squad

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

This definitely has good synergy with the Hieratic monsters since they want to be tributed, but Seal of Reflection can be considered a stronger version that's more worth the slot.

Other Extra Decks

Phantasmal Lord Ultimitl Bishbaalkin
Phantasmal Lord Ultimitl Bishbaalkin
DARK Dragon
ATK 0 / DEF 0
Soul of Resurrection [R]
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.

Use Bishbaalkin's second effect at the start of the opponent's Main Phase to flood their field with junk. This prevents some Decks from summoning their low-Level searchers, preventing them from starting combos. When your turn comes, Bishbaalkin should be a 6000 ATK monster but it's hard to take advantage of this because all the Tokens are in defense position.

PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.

Labradorite Dragon plus Sphere Kuriboh can make Zeta for its removal effect. Zeta's removal effect can be used continually to effectively remove your opponent's monster until you get a proper out to it.

Hieratic Sun Dragon Overlord of Heliopolis
Hieratic Sun Dragon Overlord of Heliopolis
LIGHT Dragon ★8
ATK 3000 / DEF 2500
Infinite Ray [UR]
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

The Hieratic Archetype's biggest boss monster. Heliopolis' mass removal effect is very powerful and, with enough cost, can result in an enemy board wipe. You can then proceed to hit them directly with 3000 ATK. Additionally, by tributing Hieratic monsters you're also getting a lot of field presence by triggering their effects.

Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

Volcasaurus has a decent removal effect that can burn the opponent for a significant amount. The restriction doesn't entirely prevent Volcasaurus from attacking, only direct attacking so over it's a very good offensive play.

Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

Stat-wise the strongest Extra Deck monster you can make. It's effect is also good for shutting down the effect of enemy boss monsters.

Comments

Hot New Top
Anonymous
Just when this deck saw a bit of light on Rhinocebus onamat abused that card and ruin this this yet again. Konami should have just limit Onamat card like dodododraw and bolt.
Anonymous
At least we kind of have a turn one play now with Exa-Beetle into Rhinosebus
Dave
I love hieratics but they brick a lot imo
GhostBird
-He Got 1 Xyz 1 synchro In turn 1.
-He Got Galaxy Cyclone & Cosmic Cyclone

and

- I got all traps card in starting hand (bad hand)

- I Draw ( Larva Golem ) nice timing !!

#DuelReplay #DuelLinks
https://duellinks.konami.net/att/0401145407a3f51ca60dfe0c52ff60aa1cd5b3c6e5
Anonymous
Matheus is the MVP this month.
He reached KoG using Hieratic with Skill: -
Neo SM
I usually play the traps cause having a good counter and a targeted banish is a get out of jail free card. I also play gebeb and seal to have more fodder for the tribute effects. a big plus is I can get out their rank 8 easy and have tons of stuff to tribute. Often times if I can get out the rank 8 turn 1 I can otk by wiping their whole board. Im only in gold rank though so take my opinion with a grain of salt. usually the turn one play is - summon a heiratic monster like eset, gebeb, or tefnuit, special summon either neb or su and get one seal out, use their tribute effect to snipe a monster or a backrow, and get another seal, get overlord out and wipe the rest of their board if i can, and pray they dont have a sphere kuribo. It works pretty consistantly, and in a pinch you can use the trap cards by tributing a monster like seal or one of the dragons to stop the opponent from doing anything.
<< Anonymous(Neo SM)
Neo SM Reply
Also since I only have one copy of Overlord I run some copies of Sky Prison as an emergency backup if I need a big beatstick and my graveyard is full of monsters, or if my overlord gets killed.
<< Anonymous(Neo SM)
Anonymous Reply
Do you find yourself bricking much? I ended up with a bunch of Hieratic cards while digging for other stuff and thats the biggest hassle for me
Garbage Event
The Survey is up for this Garbo. You know what to do everyone. I don't say you must
Garbage Event
The Survey is up for this Garbo. You know what to do everyone. I don't say you must
Anonymous
I've been testing 2 of the Dragon-specific skills with this deck
Dragonic Rebirth - Resource management, returns a level 5/6 Hieratic to your hand
Dragonic Fusion - Gives you a searchable Dragon's Mirror and a 5K ATK boss monster in FGD
Fusion in particular is really fun since we can't really use the Hieratics in the grave, so why not just give it all up for a giant beatstick
<< Anonymous
Anonymous Reply
There is lvl 8 hieratic that let u recycle the banished monster, but i forgot the name XD

It could be good with dragonic fusion
Anoobis
is there no rank 8 play version? I know theres only like 3 viable rank 8 monsters, but dragluon would be amazing rn with all the blue eyes decks
<< Anonymous(Anoobis)
Anonymous Reply
Plus, Hieratic's actual boss is Rank 8.

So where's the version that actually use the deck's actual boss?
makia
i think this deck have some potential and it's really fun to play with it. i'm testing different combinations and
i'm includding this cards:
1. to take advantage of XZY summon : Hieratic Seal of the Sun Dragon Overlord is a must be. i combine it to summon Number 68: Sanaphond the Sky Prison or Hieratic Sun Dragon Overlord of Heliopolis
2. my favorite deck version is Synchro Version, i'm adding Star Eater Dragon.
3. I'm testing some adding cards in this deck , like Wingbeat of Giant Dragon or Chaos Dragon Levianeer.
Anonymous
I recently started using this deck and I have a few comments for anyone else that might want to.

1. Change up the normal monsters. You REALLY only need one galaxy serpent. You’ll be constantly using it from the deck and graveyard and it doesn’t usually stay on the field long enough to be banished. Any normal monster in your hand is a waste of a draw. Also I highly recommend replacing red eyes with “hyozanryu”. This thing is a much more useful imo if you get it onto the field thanks to its fat 2800 defense protecting it from being destroyed by anki. (It also has a ton of synergy with the next skill). I also recommend adding in the stupid level 8 monster. It doesn’t help you synchro and it has no stats BUT it is an easy extra tribute to pop a monster or backrow. In addition it can be tributed to special summoned an additional Su or Nebthet helping lead to an otk. It also has some synergy with the next suggestion.

2. Consider Mokuba’s Skill “monstermorph devolution” or the evolution version. After you lose 1500 hp these skills are absolutely insane. If you’re using devolution you can tribute your hyozanryu with no stats to get a fresh Su onto the field from the deck. You can also tribute the level 8 to get a 2800 defense monster to protect your lifepoints or for synchro if needed. Evolution is awesome because you can pretty much tribute Eset to get Su on the field, bring out galaxy, morph into hyozanryu and then go into azure eyes.

3. For the lord’s sake please use Enemy controller with this deck. There’s so much fodder with it to tribute to take monsters. I can’t even tell you how many games this has won me.
<< Anonymous
Fataliz96 Reply
Man who is the "red eyes" you mentioned?
<< Anonymous(Fataliz96)
Anonymous Reply
Probably OP commented during the time when the article has the first version of the deck, which might have Red-Eyes in it.

But the article has been updated since then, removing the Red-Eyes card from the sample deck.

Commens and feedback

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The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol. 02Selection Box Vol. 02 MiniSelection Box Vol. 03
Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.01 Super Mini--

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
Evil DominationMagicians Arc-

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Standard duelists & Legendary Duelist Lvl 30

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Comments (updated every hour)

It also allows Dark Contract with the Witch to be a continuous Raigeki Break.
"get a life kiddo" said fr who created the comment with the sole purpose of trolling
Jack is worst
it isn't good then if you have to "heavily" rely on something like that, flexibili...
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