[Skill] description | User |
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See you Later! Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel. | ![]() Mokuba Kaiba (DSOD) |
[Skill] description | User |
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Level Duplication Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel. | ![]() Common |
![]() Hieratic Dragon of Tefnuit | LIGHT Dragon ★6 ATK 2100 / DEF 1400 |
Infinite Ray [SR] | |
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, also make its ATK and DEF 0. |
Tefnuit's value is mostly due to being one the few Hieratic monster you can put on the field without tribute. Run a couple of copies to start your plays.
![]() Hieratic Dragon of Su | LIGHT Dragon ★6 ATK 2200 / DEF 1000 |
The White Dragon of Legend [R] | |
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Tribute Tefnuit or Eset to summon Su. The tributed monster's effect will then activate to Special Summon Wattaildragon. You can then use Su's backrow removal effect before making a Rank-6 Xyz.
![]() Hieratic Dragon of Eset | LIGHT Dragon ★5 ATK 1900 / DEF 1200 |
The White Dragon of Legend [R] | |
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Eset and Tefnuit are used for starting your combos. While Tefnuit does not use up your Normal Summon, the disadvantage is you can only summon it under certain conditions. In most situations, Eset is a much more reliable combo starter.
Eset's second effect makes it a very effective Xyz enabler. Having your face-up Hieratics copy the level of Wattaildragon allow you to access the much wider Rank-6 Xyz pool.
![]() Hieratic Dragon of Nebthet | LIGHT Dragon ★5 ATK 2000 / DEF 1600 |
The White Dragon of Legend [R] | |
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Nebthet is similar to Hieratic Dragon of Su, the only differences is that it’s a Level 5 monster and its effect can destroy a monster on the opponent’s side of the field instead of a Spell/Trap Card. Between Nebthet and Su, the deck already has a decent amount of removal.
Similar to Su, summoning Nebthet is usually a part of your combo to make an Xyz play. But because of Nebthet's level, you pair it with Curse of Dragon to make a Rank-5.
These monsters are to be Special Summoned by the Hieratics' effects, and are used to make Extra Deck plays. Since Hieratics can practically summon them from anywhere, you'll only need to run one or two copies. The best Hieratic builds focus on making Rank-6s and 5s so focus on monsters with these levels, such as Curse of Dragon and Wattaildragon.
Labradorite Dragon is particularly good because it gives you access to both Xyz and Synchro plays.
![]() Labradorite Dragon | DARK Dragon ★6 ATK 0 / DEF 2400 |
Infinite Ray [R] | |
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men. |
![]() Curse of Dragon | DARK Dragon ★5 ATK 2000 / DEF 1500 |
Yami Yugi Level 11 [R] Yami Yugi [R] Ranked Rewards [R] [R] | |
A wicked dragon that taps into dark forces to execute a powerful attack. |
The deck can brick if you're unlucky enough not to draw a single Tefnuit, Eset, or anything to fetch them. The deck also has a hard time recovering from a field wipe without any of their combo starters, also putting you in a bad spot. Due to this, running some defensive options like Sphere Kuriboh.
![]() Sphere Kuriboh | DARK Fiend ★1 ATK 300 / DEF 200 |
The Ultimate Rising [UR] Selection Box Vol. 01 [UR] | |
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. |
Enemy Controller is another possible defensive tech. Aside from that, you can also use it to steal the opponent's monster by tributing your Hieratic, simultaneously triggering the Hieratic's effect.
![]() Enemy Controller | Quick Spell |
Seto Kaiba [SR] Seto Kaiba (DSOD) [SR] Ranked Rewards [SR] | |
Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. |
Adds much more consistency to the deck by searching any Hieratic monster. Most of the time you'll be using this to fetch Tefnuit or Eset. If you already have them on hand, you can opt to search Su or Nebthet for a combo piece.
![]() Hieratic Seal of Convocation | Normal Spell |
Infinite Ray [SR] | |
Add 1 "Hieratic" monster from your Deck to your hand. |
![]() Assault Blackwing - Onimaru the Divine Thunder | DARK Winged Beast ★12 ATK 3000 / DEF 2000 |
Aerial Assault [R] | |
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only. |
Onimaru can easily be made with Labradorite Dragon for a 3000 ATK beater immune to effect destruction.
![]() PSY-Framelord Zeta | LIGHT Psychic ★7 ATK 2500 / DEF 1800 |
Future Horizon [R] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand. |
Labradorite Dragon plus Sphere Kuriboh can make Zeta for its removal effect. Zeta's removal effect can be used continually to effectively remove your opponent's monster until you get a proper out to it.
![]() Number 61: Volcasaurus | FIRE Dinosaur ★5 ATK 2500 / DEF 1000 |
Rage of Volcano [UR] | |
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect. |
Volcasaurus has a decent removal effect that can burn the opponent for a significant amount. The restriction doesn't entirely prevent Volcasaurus from attacking, only direct attacking so over it's a very good offensive play.
![]() Constellar Ptolemy M7 | LIGHT Machine ★6 ATK 2700 / DEF 2000 |
Infinite Ray [UR] | |
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
Ptolemy M7's effect is simple yet extremely versatile. The most obvious use is to get rid of an opponent's boss monster from the field. But the ability to recover monsters from the graveyard gives it a lot more versatility. With this, you can essentially recover any monster in your graveyard. For example, retrieve Eset to start a new Xyz combo.
![]() Gaia Dragon, the Thunder Charger | WIND Dragon ★7 ATK 2600 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
Gaia Dragon is a decent beater with a piercing effect. Summon it at the cost of any Xyz monster that has already used up all of their materials.
![]() Hieratic Dragon King of Atum | LIGHT Dragon ★6 ATK 2400 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 6 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect. |
Atum is a great board extender that can fetch any of the Hieratics out of your deck. The best part is the Special Summoned monster's effect is not negated, so you can fetch Eset for another Xyz play, or fetch Su or Nebthet for on-demand removal.
![]() Number 25: Force Focus | LIGHT Machine ★6 ATK 2800 / DEF 2400 |
Shining Hope [SR] | |
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn. |
Stat-wise the strongest Extra Deck monster you can make. It's effect is also good for shutting down the effect of enemy boss monsters.
[Skill] description | User |
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The Tie that Binds Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn. | ![]() Common |
![]() Hieratic Dragon of Gebeb | LIGHT Dragon ★4 ATK 1800 / DEF 400 |
The White Dragon of Legend [R] | |
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck, or Graveyard. |
![]() Hieratic Seal of the Sun Dragon Overlord | LIGHT Dragon ★8 ATK 0 / DEF 0 |
Valiant Souls [N] | |
A mysterious engraved Hieratic relic. It was thought to be a simple stone, but it was actually infused with the power of a sun-wielding dragon. Aeons passed, and the power of the relic grew and grew until it finally shone like the sun itself. |
![]() Flamvell Guard | FIRE Dragon ★1 ATK 100 / DEF 2000 |
Absolute Inferno [SR] | |
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders. |
![]() Guardragon Justicia | WATER Dragon ★2 ATK 0 / DEF 2100 |
Blazing Rose [N] | |
The fate of the World depends on the Guardragons, born from the World Legacy. |
![]() Ballista Squad | Normal Trap |
Fortress of Gears [UR] | |
Tribute 1 monster, then target 1 card your opponent controls; destroy it. |
![]() Hieratic Seal of Banishment | Normal Trap |
Infinite Ray [R] | |
Tribute 1 "Hieratic" monster to target 1 card your opponent controls; banish that target. |
![]() Sword Breaker | EARTH Warrior ★4 ATK 2700 / DEF 1000 |
Shining Hope [R] | |
2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. |
Noted by Marcelo.O_RN:
This deck is made to OTK the opponent. You should always try to bring the king of Atum and clear the opponent's field with the effects of the hieratics and make a Synchro or XYZ summon to win.
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