Hieratics are Dragon monsters that can special summon a normal monster from hand, deck, or grave when tributed. The commonly used Hieratics are level 6, which can lead to the level 6 XYZ, Atum, to special summon any Dragon monster from the deck. When used together with Aether, this lets the deck get a quick and easy monster removal, and can later be followed up with another rank 6 XYZ.
[Skill] description | User |
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Destiny Draw Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel. | Yami Yugi |
[Skill] description | User |
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Light and Dark This Skill can be used when your Life Points decrease by 1000. Choose 1 of the following: • Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. • Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel. | Umbra & Lumis |
Black Luster Soldier - Envoy of the Beginning | LIGHT Warrior ★8 ATK 3000 / DEF 2500 |
Selection Box Vol.05 [UR] | |
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish that target face-up. This card cannot attack the turn you activate this effect. ● If this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row. |
Easily special summonable in this deck since there are LIGHT (Hieratic Dragons) and DARK (Labradorite Dragon). Its effect is pretty decent for either monster removal or as an OTK option.
Hieratic Dragon of Tefnuit | LIGHT Dragon ★6 ATK 2100 / DEF 1400 |
Infinite Ray [SR] | |
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, also make its ATK and DEF 0. |
Tefnuit's value is mostly due to being one the few Hieratic monster you can put on the field without tribute. Run a couple of copies to start your plays.
When it's tributed, special summon Labradorite Dragon since it's the only normal monster in the deck.
Hieratic Dragon of Su | LIGHT Dragon ★6 ATK 2200 / DEF 1000 |
The White Dragon of Legend [R] | |
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Tribute Tefnuit or Eset to summon Su. The tributed monster's effect will then activate to Special Summon a normal monster. You can then use Su's backrow removal effect before making a Rank-6 Xyz.
Hieratic Dragon of Eset | LIGHT Dragon ★5 ATK 1900 / DEF 1200 |
The White Dragon of Legend [R] | |
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Eset and Tefnuit are used for starting your combos. While Tefnuit does not use up your Normal Summon, the disadvantage is you can only summon it under certain conditions. In most situations, Eset is a much more reliable combo starter.
Eset's second effect makes it a very effective Xyz enabler. Having your face-up Hieratics copy the level of the level 6 normal monster will allow you to access the much wider Rank-6 Xyz pool.
Labradorite Dragon | DARK Dragon ★6 ATK 0 / DEF 2400 |
Infinite Ray [R] | |
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men. |
Mainly to be used for the Hieratic Dragons to have a monster that they can summon, but this is also a tuner so you can make some synchro plays.
Since the ATK and DEF of the normal monster special summoned will be set to 0, the normal monster that you use in the deck can be any other Dragon monster. The important thing is that the monster is level 6 so that it helps with XYZ summoning Atum.
Hieratic Seal of Convocation | Normal Spell |
Infinite Ray [SR] | |
Add 1 "Hieratic" monster from your Deck to your hand. |
Adds much more consistency to the deck by searching any Hieratic monster. Most of the time you'll be using this to fetch Tefnuit or Eset. If you already have them on hand, you can opt to search Su or Nebthet for a combo piece.
Hieratic Seal of Supremacy | Normal Spell |
Valiant Souls [N] The White Dragon of Legend [N] | |
Special Summon 1 "Hieratic" monster from your hand. |
Able to special summon Hieratic Monster from your Hand.
Odd-Eyes Meteorburst Dragon | FIRE Dragon ★7 ATK 2500 / DEF 2000 |
Force of Infinity [UR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase. |
Mainly to disable/prevent monster effects during your battle phase, which can prevent commonly used handtraps that often stalls the duel.
Assault Blackwing - Onimaru the Divine Thunder | DARK Winged Beast ★12 ATK 3000 / DEF 2000 |
Aerial Assault [R] | |
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only. |
Onimaru can easily be made with Labradorite Dragon for a 3000 ATK beater immune to effect destruction.
Constellar Ptolemy M7 | LIGHT Machine ★6 ATK 2700 / DEF 2000 |
Infinite Ray [UR] | |
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
Ptolemy M7's effect is simple yet extremely versatile. The most obvious use is to get rid of an opponent's boss monster from the field. But the ability to recover monsters from the graveyard gives it a lot more versatility. With this, you can essentially recover any monster in your graveyard. For example, retrieve Eset to start a new Xyz combo.
Gaia Dragon, the Thunder Charger | WIND Dragon ★7 ATK 2600 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
This can be considered a core card in the deck since you'll want to go into this after using Atum's effect. This lets you attack right away to help secure some games quickly, instead of giving your opponent another turn to make a comeback.
Hieratic Dragon King of Atum | LIGHT Dragon ★6 ATK 2400 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 6 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect. |
Atum is a great board extender that can fetch any of the Hieratics out of your deck. The best part is the Special Summoned monster's effect is not negated, so you can special summon Aether to banish a monster or any other Hieratics for further follow up.
Atum's effect is also not a hard once per turn, which means that if you can go into another Atum, you can special summon another Aether for another banish on the same turn.
Photon Strike Bounzer | LIGHT Warrior ★6 ATK 2700 / DEF 2000 |
Photons of Galaxy [SR] | |
2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent. |
Negating enemy monster effects is great for disrupting their plays, especially since most combos involve the use of a monster effect. An example is negating Noble Knight Medraut, Utopic Onomatopeia, etc.
The burn damage upon negation is also quite a significant amount. However, the negation effect does not destroy the negated monster, so this can be dangerous against powerful monsters like Blue-Eyes Alternative White Dragon.
Digital Bug Rhinosebus | LIGHT Insect ★7 ATK 2600 / DEF 2200 |
Infinite Ray [R] | |
2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied). |
Rhinosebus offers a non targeting quick effect monster removal. It's a good card to consider if you aren't using any other semi limited cards. A big downside to this is that you'll mostly only be able to special summon this by using Exa-Beetle, which means that you essentially need 2 extra deck slots to bring Rhinosebus.
Inzektor Exa-Beetle | DARK Insect ★6 ATK 1000 / DEF 1000 |
Darkness Gimmick [R] | |
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard. |
It's a level 6 XYZ that's often used to simply go into Rhinosebus. Its own effect is definitely not bad, but it will leave you with just a 1000 ATK monster on the field after using its effect, and also can't be used to become Rhinosebus since it needs 2 materials.
Legendary Maju Garzett | DARK Fiend ★8 ATK 0 / DEF 0 |
Rise of the Yubel - Soul Polymerization [SR] | |
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
Maju Garzett comboed with a Hieratic monster can let easily make a Rank-8, or if you want a more unique monster summon Bishbaalkin. Special Summon Tefnuit and tribute it to Special Sumon Maju Garzett. Tefnuit then Special Summons Dragon Core Hexer, which you can pair with Maju Garzett.
You can also use Maju Garzett as a huge beater. Hieratics Special Summon powerful Dragons and reduce their ATK to 0, but Maju Garzett gets the original ATKs of the tributed monsters so this won't matter. Effectively, Maju Garzett becomes a huge beater you can summon with minimal cost.
Hieratic Dragon of Gebeb | LIGHT Dragon ★4 ATK 1800 / DEF 400 |
The White Dragon of Legend [R] | |
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck, or Graveyard. |
Decent option if you need another Hieratic monster in the deck. Its main effect will rarely be useful, but it's a level 4 monster that can be easily summoned so you can tribute it away.
Hieratic Dragon of Nebthet | LIGHT Dragon ★5 ATK 2000 / DEF 1600 |
The White Dragon of Legend [R] | |
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. |
Nebthet is similar to Hieratic Dragon of Su, the only differences is that it’s a Level 5 monster and its effect can destroy a monster on the opponent’s side of the field instead of a Spell/Trap Card. Between Nebthet and Su, the deck already has a decent amount of removal.
Similar to Su, summoning Nebthet is usually a part of your combo to make an Xyz play. But because of Nebthet's level, you pair it with Curse of Dragon to make a Rank-5.
Archfiend Eccentrick | LIGHT Fiend ★3 ATK 800 / DEF 1000 |
Selection Box Vol.01 Super Mini [UR] | |
Pendulum Effect You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. Monster Effect You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn. |
It's a versatile pendulum card that can be used to destroy a spell/trap, a monster, or to pendulum summon together with Aether to special summon level 5 or 6 monsters.
Since the other monsters are below level 7, having Eccentrick means that you can take advantage of it at almost any point.
Aether, the Evil Empowering Dragon | DARK Dragon ★6 ATK 2300 / DEF 1600 |
Selection Box Vol.01 Super Mini [SR] | |
Pendulum Effect Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. Monster Effect When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it. |
This card is special summonable through Atum's effect. Its attack will be 0, but the effect will still activate.
If you have another level 6 on the field, you can XYZ with the other Hieratic Dragon to make another Atum, which can then use its effect as well to special summon another Aether for 2 different monster banish per turn.
The deck can brick if you're unlucky enough not to draw a single Tefnuit, Eset, or anything to fetch them. The deck also has a hard time recovering from a field wipe without any of their combo starters, also putting you in a bad spot. Due to this, it would be good to run some defensive options like Sphere Kuriboh, Battlin' Boxer Veil, and Kiteroid.
Sphere Kuriboh | DARK Fiend ★1 ATK 300 / DEF 200 |
The Ultimate Rising [UR] Selection Box Vol. 01 [UR] | |
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. |
Kiteroid | WIND Machine ★1 ATK 200 / DEF 400 |
Card Trader [SR] | |
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0. |
Battlin Boxer Veil | FIRE Warrior ★4 ATK 0 / DEF 1800 |
Rage of Volcano [R] | |
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. |
If you want to take advantage of certain synchro monsters that are level 6, 7, or 8, then you can bring some of these tuners to have more of a follow up using different monsters.
Flamvell Guard | FIRE Dragon ★1 ATK 100 / DEF 2000 |
Absolute Inferno [SR] | |
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders. |
Guardragon Justicia | WATER Dragon ★2 ATK 0 / DEF 2100 |
Blazing Rose [N] | |
The fate of the World depends on the Guardragons, born from the World Legacy. |
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