Gusto Synchro: deck recipe

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“Gusto” is an archetype of WIND monsters that was originally introduced in Visions of Ice back in May 2018 and that is yet to see any competitive play. One of the main things this archetype was previously lacking was a good Extra Deck to complement the various Special Summoning effects and this exactly what the new Mini BOX Tornado of Phantoms is seemingly trying to provide.

Example Deck

Junk SynchronJunk SynchronJunk SynchronSphere KuribohSphere KuribohSphere Kuriboh
Gusto GulldoGusto GulldoGusto GulldoWinda, Priestess of GustoWinda, Priestess of GustoWinda, Priestess of Gusto
Enemy ControllerEnemy ControllerFloodgate Trap HoleFloodgate Trap HoleFloodgate Trap HoleWall of Disruption
Wall of DisruptionWall of Disruption----
Junk DestroyerArmades, Keeper of BoundariesArmades, Keeper of BoundariesDaigusto GulldosDaigusto Gulldos-

Set Skill

[Skill] descriptionUser
What Grows in the Graveyard
Begin the Duel with 1 "Dark Verger" in your Graveyard.
Akiza Izinski
Akiza Izinski

How to Use

Junk Synchron

When Normal Summoned, this Level 3 Tuner allows you Special Summon a Level 2 or lower monster from your Graveyard. Thanks to What Grows in the Graveyard, you will begin the Duel with a copy of Dark Verger already there, so Junk Synchron will instantly give you access to a Level 5 Synchro (Daigusto Gulldos or Armades, Keeper of Boundaries).

Gusto Gulldo & Winda, Priestess of Gusto

When Gusto Gulldo is sent from the field to the Graveyard, it allows you to Special Summon a Level 2 or lower “Gusto” monster from your Deck.

You can Set Gusto Gulldo on Turn 1, wait for your opponent to destroy it with a Koa'ki Meiru Maximus, Vampire Kingdom or simply by battle and then Special Summon Winda, Priestess of Gusto from your Deck in Defense Position. When Winda is destroyed by battle and sent to the Graveyard, it allows you to Special Summon a “Gusto” Tuner from your Deck (Gusto Gulldo).

Neither Gusto Gulldo nor Winda has limitations when it comes to how many their effects can be activated during the same turn: use this opportunity to set up your Graveyard for Daigusto Gulldos and thin your Deck at the same time.

Keep in mind that, if you use Gusto Gulldo as Synchro Material, its effect will miss the timing because it’s optional (“ can…”).

The Extra Deck

When it attacks or is attacked, Armades prevents your opponent from activating cards or effects until the end of the Damage Step. This Level 5 is able to nullify popular Battle Traps such as Drowning Mirror Force and Wall of Disruption together with the floating effects of cards like Silent Magician and Silent Swordsman.

Another Level 5 Synchro with a pretty powerful effect: once per turn, by shuffling two “Gusto” monsters from your Graveyard into your Main Deck, Daigusto Gulldos allows you to destroy a face-up monster your opponent controls, essentially giving you a way to deal with high ATK monsters such as Koa'ki Meiru Maximus and Cosmo Brain while also preventing you from decking out before your opponent.

You can Summon Junk Destroyer by using Junk Synchron and Armades, Keeper of Boundaries or Daigusto Gulldos. When Synchron Summoned, Junk Destroyer allows you to destroy a number of cards on the field equal to the number of non-Tuner monsters used to Summon it. Junk Destroyer’s effect doesn’t require you to have any particular monsters in the Graveyard and it activates on Summon, which means your opponent won’t be able to use Floodgate Trap Hole or Paleozoic Canadia to prevent it.

Additional Notes


[Skill] descriptionUser
What Grows in the Graveyard
Begin the Duel with 1 "Dark Verger" in your Graveyard.
Akiza Izinski
Akiza Izinski

Since Pilica, Descendant of Gusto’s effect requires some prior setup and also pretty much forces you to run a Level 2 Tuner, Junk Synchron + What Grows in the Graveyard is the easiest way to Summoning Daigusto Gulldos.


  • Without Gusto Gulldo, you will likely be completely open to an OTK from Koa'ki Meiru on Turn 2. Your backrow can also be negated by Koa'ki Meiru Sandman, which is why we would advise running Sphere Kuriboh or even Kuriboh.
  • Koa'ki Meiru Ice together with Koa'ki Meiru Maximus can get through the Gusto Gulldo + Winda, Priestess of Gulldo combination.
  • There are a lot of monsters you can’t get over naturally with anything in your deck: Wall of Disruption is highly advised to solve this issue. We are also running Enemy Controller in the Example Deck to take advantage of the various Special Summoning effects.


Hot New Top

I will get KoG with gusto today and prove this deck still tier 0

3 Gusto Gulldo
3 Kamui
2 Pilica
1 Egu
1 Caam
1 Winda
3 Lava Golem
2 Pen of Gulldos
2 Enemy Controller
3 Psychokinesis
EXTRA: 3 Daigusto Gulldo 1 Falcos 1 Gigantcastle 1 Samurai Destroyer
SKILL: Shadow games
But, aren't all gustos and the misty valley tribes extinct?
<< Anonymous
Anonymous Reply
Some lived and became the Ritual Beast tribe.
<< Anonymous
Anonymous Reply
steelswarms invaded them, right? holy smoke.

I guess they stink like these guys: ..
Anyone built a decent Gusto deck? without using Junk + What grows in the graveyard.

Pilica is available in DL, and I thought that card is pretty damn good for Gusto.
<< Anonymous
TranquilWyvern Reply
Without Sphreez, Pilica can only reliably get Psychic Nightmare at 6, which is alright, but nothing close to Sphreez. Unfortunately, Falco or Squirro are needed if you want to get Gulldos through Pilica, but theyre just dead cards otherwise.

Heres my decklist. It isnt super optimized, but I think its solid enough. I run 1 DFalcos, 2 DGulldos, 1 P. Nightm, 1 DEguls, and 1 Strdst Drgon in ex.
Jen Kohr
clearly some of you people haven't played gustos in the tcg judging by your deck lists. i know dl and the tcg are 2 different games basically but the fundamentals of the deck stays the same.

reeze should never be played more than at 1
gulldo, egul and winda are easy 3 ofs
pilica should be at 2 at the least
daigusto gulldos should be played at 2
psychic nightmare should be played at 1
stardust assault warrior is a good choice
armades is also a great choice
contact should be played at 2-3 copies
dont use the gusto traps
dont use thunbolt
dont use kamui or squirro or griffin or windaar or musto. caam is good though

seeing that gustos are my favorite archetype in yugioh by far, it hurts to see people not playing them correctly
<< Anonymous(Jen Kohr)
Anonymous Reply
<< Anonymous(Jen Kohr)
Anonymous Reply
these brainless meta players are only using what the youtubers told them to follow, but yeah thank you my friend for these tips, i was having problems with the archtype traps so skiped to spell Psychokinesis works very well with the Jack Atlas skill that need 2000 or less in life points
<< Anonymous(Jen Kohr)
YatsuoKogame Reply
I agree most of what you said :) it's my favourite archetype too, by far ! But I tried some "fun" or "original" builds in Duel Links to try to express full potential of some gustos like griffin and squirro (with nephtys strategy) ;)
This deck really needs updating, like dayum I’ve seen some kick-*ss gusto decks that can easily defeat geartown or six samurai, but dayum it does not look like this.
<< Anonymous(Anon)
YatsuoKogame Reply
I would really love to see these decklist ! Ancient gear is such a bad match up for gusto...
Anybody figure out how to get past AG with this deck?
<< Anonymous
Bob T Reply
Yeah I run 1 or 2 copies of acid rain in all my decks
I can't seem to be able to activate Daigusto Gulldos's effect the turn after it was summoned even though I have the resources in my grave. Am I missing something?
<< Anonymous(Dragonwaffle)
Anonymous Reply
Maybe your opponent's monster have an effect that prevents them from being targeted by effect, or....did you try to target a face-down one? Daigusto Gulldos can only target face-up monster.
<< Anonymous
Anonymous Reply
No but it keeps happening it's really weird it doesn't happen every game but quite often
Very, very good deck, easy way to stall for a while thanks to little gustos. However, I've seeing this deck become KoG material if you play it with lava golem instead of focusing on synchro monsters
Skye Zaizen
What the heck is this, my gusto deck mothing like this...
Mine is:

1x the tricky
2x reese
3x thunbolt
2x gulldo
2x squirro
2x kamui
2x griffin
1x windaar
1x caam
3x cold enchanter
1x musto
2x contact with gusto

And a few of the basic popular traps spells and boss monsters that still make sense with the deck etc

Flamvell uruquizas
Hyper Psychic blaster
Daigusto eguls
Daigusto gulldos
Daigusto falcos

Ye ik this is basically normal gusto old strategies with added tuners/ synchro, it seems to work though.
my cheap-ass variant:
1x Pillica
1x Mach Synchron
1x Egul
1x Reeze
2x Thunbolt
2x Gulldo
2x Winda
1x Squirro
2x Kamui
1x Griffin
1x Dark World Dealings
1x Shrine of Mist Valley
2x Contact With Gusto
3x Blessings for Gusto

1x Stardust Dragon
1x Eguls
2x Gulldos
1x Falcos

I've never lost to Blue-Eyes or Koa'ki with this deck. Ancient Gears are an issue sometimes but generally if it don't banish or do piercing damage, it ain't breaking through the wall of Gusto.
<< Anonymous
I think this deck is pretty much playable right now, guess the ban of onslaught helped many decks to come back to competition.
<< Anonymous(GreyLizard)
Anonymous Reply
it really is, I've seen tons of Gustos in the Ladder these last days with my 2nd account ^^
<< Anonymous
Anonymous Reply
There's a Gusto Kog deck at Duel Links Meta.
It is competitive, but not in the first week of the season.
cool deck

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