Content

High Score Balance Cerberus: deck recipe

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Structure Deck EX: Cyber Style Extreme
update 29/05/2017

Overview

Obtainable score7,000 - 8,000
Essential skillBalance
Essential cards

Example deck

Mythical Beast CerberusMythical Beast CerberusMythical Beast CerberusThe Unhappy GirlThe Unhappy GirlAutonomous Action Unit
RiryokuWonder WandWonder WandTwisterTwisterTemple of the Kings
Murmur of the ForestYamiCard RotatorHieroglyph LithographHieroglyph LithographBlue Medicine
Mooyan CurryHidden Spellbook--------

Set skill

[Skill] descriptionUser
[Balance]
Your starting hand will reflect the card balance of your deck.
Drop

How to use this deck

General

Similar to the High Score Cerberus deck, this deck is made to farm the LDs and it is viable with most of them, with the exception of Kaiba, Joey, and Bandit Keith. Main difference between high score cerberus deck is the stability. Against certain LDs you might not survive their attacks if they get turn 1 and managed to summon multiple monsters that can deal more than 4,000 damage and you don't have any protection spell/traps. This deck has a much safer approach compared to the Cerberus and be able to obtain 7,000+, with at least a prismatic then you can reach 8,000.

The Unhappy Girl or Cerberus

Because of the skill "Balance", you will be guaranteed to get either one of these.

Unhappy Girl
If you get Unhappy Girl, normal summon her and stall the duel until you get Cerberus. This works because the AI will not attack her in order to not get their monster "locked". If they summon monster(s) with high attack that equals to greater than 4,000 after attacking your Unhappy Girl, then the AI will attack. Equip her with Wonder Wand to prevent this, otherwise, equip it only when you already have Cerberus on the field.

Cerberus
If you get Cerberus in your starting hand, normal summon him and use 1 or 2 spells to increase his attack. If you can stall for a couple of turns, then stall until you have another Cerberus in your hand before using more spells in order to buff both of their attacks. It's recommended to normal summon the second Cerberus when you have at least 3 spells readily available. This will make his attack to 2400, which most LDs can't reach.

Getting to 100 LP

To get to 100 LP, it's safer and more reliable to use spells to manipulate your LP instead of getting attacked and adjusting to it. Use spell cards to recover your LP to 4600 and spells that reduce your LP by 4500 to get to 100 safely.

To heal by 600 LP, use Blue Medicine and Mooyan Curry, the spell cards to reduce your LP are the ones that are interchangeable. Use Autonomous Action Unit to get special summon bonus, then Twister to destroy it as well as 500 damage to yourself. Hieroglyph Lithograph for 2000 more damage. Use the last twister on any spell card that you have or your opponent spell cards.

Important: Don't reduce your LP in the early turns when you are against certain LDs like Mai. They have cards that can reduce your LP, and if you are already low, they will use it to finish you off.

Tips and tricks

Wonder Wand
Equip wonder wand on the unhappy girl and activate the effect to be able to draw 2 cards. This can speed up the process so it doesn't take as long. You will not lose out on the attack increase since you can use Hidden Spellbook to retrieve it later.

Murmur of the Forest
Use this when you already have a field spell activated, it will return it back to you so you can re-use it again, adding another spell counter to cerberus. Since Riryoku is not used to halve your opponent's attack, it's recommended to use murmur on higher attack monsters.

Hieroglyph Litograph
This is so you can hold up to 7 in your hand, but if you want to keep more than 7, set them on the field instead and use them all in a turn when you have the Cerberusses ready. This can be faster than using spells one at a time per turn.

Card Rotator
Since this is the only card in the deck that can let you deal damage to your opponent, keep this and don't use it until your last turn. If it got discarded, set and use hidden spellbook later on.

Hidden Spellbook
This is used to retrieve your spell cards for more spell counters. If you want to adjust your LP again, you can bring back the heal spell cards, otherwise the best card to retrieve back is always murmur or wonder wand.

Boosting your score

Be sure to put glossy cards in the deck if you have them, each use of glossy cards gives an extra 100 points, and prismatic cards give 200 per use.

Other alternatives

CardExplanation
Abyssal Designator
Abyssal Designator
You can always use this instead of Hieroglyph Lithograph. Seal of the Ancients can also work.
De-Spell
De-Spell
An alternative to twister. This won't lower your LP, but you can use cards like Burning Land or Mask of the Accursed for that.
Yami
Yami
Any field spell can work if you don't have Yami.
Gravity Axe - Grarl
Gravity Axe - Grarl
Instead of Wonder Wand. This can lock their position which is useful against certain LDs. Use Shard/Jar of Greed to draw more cards if you want to use Hidden Spellbook
Big Bang Shot
Big Bang Shot
Allows you to deal damage for the final turn instead of using Card Rotator.
Goblin's Secret Remedy
Goblin's Secret Remedy
1 spell card to heal 600 LP instead of Mooyan Curry +
Blue Medicine.
Pot of Benevolence
Pot of Benevolence
Can be used instead of Hidden Spellbook, but if your deck has no trap cards then you will lose 100 pts.

Comments

Hot New Top
nice deck
really good to farm skills:)
Chang Chee Ken
YS
ohoo
well, I can farm with cerberus without losing very easily. This is a nice aprouch but need more cards, to get worse results
james
Can you please make a farm deck for players who joined after Ultimate rising/age of discovery were discontinued?

I use this website for all my needs and would greatly appreciate it! <3
<< Anonymous(james)
For new players Reply
1) Autonomous Action Unit and Twisters are there just for LP decreasing purpose. Spell and Trap Removal aren't crucial except to remove Tea's Solemn Wishes, and you can always use Wild Tornado and Remove Trap for it. The total of LP decrement for Ultimate Rising cards are 2500LP, so you can replace them with 3 Abyssal Designators/Seal of The Ancients to reduce your LP by further 3000.
<< Anonymous(james)
For new players Reply
2) Replace Mooyan Curry and Blue Medicine with Goblin's Secret Remedy and Red Medicine. You will gain 1100 LP. You will reduce your LP by 5000 and increase your LP by 1100. 4000-5000+1100 = 100 LP which is the LP needed for LP on the brink assessment.
<< Anonymous(james)
For new players Reply
3) You can always replace Card Rotator with Stop Defense or Shooting Star Bow - Ceal.
<< Anonymous(james)
For new players Reply
4) Replace Hidden Spellbook with Pot of Benevolence. If you want extra 100 pts for Trap Activation, use general trap such as Lightforce Sword that you can activate anytime in the duel.
Anonymous
I like that this deck has/aims for consistency. The problem with a lot of decks out there is that there is no consistency. Would be great to have a consistency level associated for farming decks. and why is Temple of the Kings there? for the trap activation?
<< Anonymous
Anonymous Reply
Yeah, i think so too about the temple of kings. Like in this scenario I've had 3x: hidden spellbook was excatly my last card but I needed to fix my ending health but I couldn't since hidden is a trap and (you know) plus I was already out of cards and ready to attack
<< Anonymous
Anonymous Reply
^
Actually, this is a big help! I don't use hidden spell book anymore it sucks! I now use "pot of benevolence". It's a spell and much easier/quicker to use. Plus with the pot you can manage your oppos deck to make sure they don't deck out before you since the pot of benevolence allows you to send 2 cards(total) so like 2 cards from oppo's grave back to em or 1 to them a 1 to me to not deck out
Anonymous
Why do we need Temple of the Kings? I mean, we are not using Mystical Beast of Serket, right?
Anonymous
This deck is expensive for those who are new, but for those who have collected many SR stones through events and farming LDs, the cost is irrelevant.
XYZ Summoner
This deck is pretty much 100% win and guaranteed high score against LDs that are farmable with normal Cerberus deck. To those who said farming with 1 cerb is better than this "stupid deck", try farming Odion LV40 and watch as his Decayed Commander makes you discard your Riryoku or Shooting Star Bow Ceal before you have a chance to use your reliable Draw Sense: Light. Misery, oh misery of wasting keys.
MA.X
Pot of Benevolence > Hidden Spellbook
<< Anonymous(MA.X)
Anonymous Reply
If you are dueling Tea, certainly yes as she mills her cards, so you use Benevolence to return cards to her deck before she decks out. But against other duelist, Hidden Spellbook is better since activating a trap card gives 100 additional assessment points.
<< Anonymous(MA.X)
MA.X Reply
I throw 1 jar of greed into every farm deck to get that 100 assessment so it is not really an issue for me ;)
<< Anonymous(MA.X)
Anonymous Reply
That works too :)
duelist from China
It is very expensive, I farm with only 1 ceberus (skill draw light) always get 8k score (rate: 95%)

So, I think this deck is very stupid :))
Uroucyon_GameA
I definitely should've mentioned that this is mainly when going against certain LDs where it can be fatal if you don't get protection spells and they get turn 1.

Anyways, it's updated now.
<< Anonymous
Anonymous Reply
in the getting to 100 lp paragraph u mention desert twister monster card.
i guess this has to be twister spell card?
<< Anonymous
Uroucyon_GameA Reply
My bad, it's fixed now. thx for pointing it out!
Anonymous
1 ceberus is ok, skill draw spell caster/ low level/ light monster, still > 8000 score.

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