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Mist Archfiend | Decks and Tips

This page notes details of Mist Archfiend (DARK/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 05/01/2018

Mist Archfiend

Mist Archfiend
AttributeDARK
Monster TypeFiend
Card typeEffect
Card Effect TypeSummoning condition / Trigger Effect
Level★5
Passcode28601770
ATK2400
ArchetypesArchfiend

text

You can Normal Summon this card without Tributing. If you do, during the End Phase it is destroyed and you take 1000 damage.

How to Get

PackPrimal Burst [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB-

Pros

  • Strong ATK stats.
  • Can be Normal Summoned without using a Tribute.

Cons

  • If you summoned it without a Tribute, it will be destroyed during the End Phase, additionally inflicts 1000 Life Points damage on yourself.
  • Has no DEF stats, can be destroyed easily when being switched to defense mode.

Tips

  • Since Mist Archfiend does not have any Defense stats, you can consider including some protection cards like Enemy Controller, Super Rush Headlong, Impenetrable Attack, Windstorm of Etaqua, Curse of Anubis, to protect your monster.
  • Considering the methods to make this monster sustainable on the field, it can be quite resource-consuming to bring out this monster to be permanent on the field.

Speed Summon

In order to avoid Mist Archfiend being destroyed during your End Phase, we can use Soul Exchange allows you to tribute 1 of your opponent’s monster to Tribute summon Mist Archfiend, but you cannot attack during that turn. Mausoleum of the Emperor allows you to Normal Summon Mist Archfiend by paying 1000 Life Points. Treeborn Frog special summons itself to your field if you do not control any backrows, this allows you for a single Tribute play. You can banish Amarylease from your Graveyard as 1 tribute cost to Normal summon Mist Archfiend.

Transmodify

These are the level 6 DARK Fiend-type monsters you can Special Summon by using Transmodify on Mist Archfiend. This strategy can be used if you Normal Summoned Mist Archfiend without a tribute.

Archfiend Support

If you have a copy of Mist Archfiend in your hand, you can Normal Summon it, and then use Archfiend Palabyrinth’s effect to banish that Mist Archfiend from the field, Special Summon 1 other Mist Archfiend from your Deck. This way, you bypassed Mist Archfiend’s effect of self-destruction and Life Point damage to yourself.

Rulings

Decks

Classifications

Monster/Spell/Trap categoriesDestroys itself
Summoning categoriesNormal Summon without Tribute
LPDamages you

Comments

Anonymous
This card would work well with beatdown and phoenix
Anonymous
A decent card, but most of the time Archfiend Emperor is better
NMS
Since this is a Archfiend you can use the field to special summon another right?
<< Anonymous(NMS)
NMS Reply
The field from Paradoxy bros.
<< Anonymous(NMS)
wat; Reply
Yeah. With Archfiend Palabyrinth.
Anonymous
I have two o these i dont know what to do with them ideas?
<< Anonymous
Anonymous Reply
throw your phone away
Malefic
This + Forbidden Chalice
<< Anonymous(Malefic)
Anonymous Reply
Does it work tho? I want to know before I continue buying packs from primal
Mah Boi
GameA should list Legendary Fiend as an option for Transmodify. A great combo for farming decks.
<< Anonymous(Mah Boi)
Anonymous Reply
We already have Vampire Dragon, which can be Transmodified by tributing any LVL4 Dark Zombie monster
<< Anonymous(Mah Boi)
Mah Boi Reply
Why would you want to summon Vampire Dragon? He's only useful when tribute summoned, and he only helps searching for monsters that cannot be searched by other methods. Tributing a normal summoned Mist Archfiend for a Lv6 Fiend with a powerful effect (such as Legendary Fiend and Dark Ruler Ha Des) makes more sense.
Anonymous
Can you use dimension gate to banish it before the End phase to avoid it being destroyed and the 1000 lp damage?
<< Anonymous
Anonymous Reply
yes you can
<< Anonymous
Anonymous Reply
I think it's too costly to defend a 2400 ATK monster with no DEF
Mattsu [LD]
When Fiend's Sanctuary is released you can combine it with this card and palabyrinth. Summoning 2 powerful monsters with 2900 atk.
Mars
Gotta get this card pretty bad.

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