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King of Game decks [May 2019]

Duel Links King of Games decks, how to reach King of Games, tips for being a King of Games duelist.
Duel Links Breaking News
23rd Mini Box: Spirit of the Beast
update 01/06/2019

Goeniko

IGNSet SkillDate Submitted
GoenikoBeatdownMay 16

A comment from Goeniko:

Many opponents were caught off guard. The axe of despair is a magic card but is a monster, this is very strong for the first turn.

Kurotsuga

IGNSet SkillDate Submitted
KurotsugaBeatdownMay 22

A comment from Kurotsuga:

This is my first time at KOG, mostly because I decided to actually put effort into building meta decks. I used Neos fusion to get to Legend, but it ultimately failed me in, so I switched to a Red-Eyes build. The build is fairly standard with a couple of techs that I'm not too sure are commonly used.

I like using A/D changer and see it as a matched set with Sazank, the basic combo for early lethal being Red-Eyes Fusion using A/D changer, set Sazank, and use A/D changer to flip Sazank and clear an opponents monster then push for lethal with slash dragon and Sazank. I also teched in Buster Blader to deal with the mirror and Blue-Eyes. If I had the ingredients for a first turn slash dragon and was unsure about my opponent's deck I use BB as my warrior target for fusion so that he can be summoned later.

I like spirit over retro dragon so that I can ditch my archfiend with insight and be able to pull it back even if my field is cleared. I just tried Baby dragon and had a couple of solid pushes by crashing it into bigger monsters to pull a bigger Red-Eyes monster to the field. Obnoxious Celtic guard is there for pure stall potential, mainly used for stalling out power of the guardians until Sazank can hit the field, but I may try the deck with black stone of legend over Celtic Guardian for a more turbo/aggressive playstyle.

Archfiend is a must have card, being able to clear most common threats or burn neos fusion's protection makes this deck able to ruin opponents big plays and can often be impossible for them to recover from and it is easy enough to pull back that he can be used over a couple of turns to deal with Yubel. Only other tip is to be very cautious of drowning mirror force, this deck has allot of recovery potential if your board gets wiped, but if your monsters get sent to the deck you suddenly have a more difficult time recovering.

Sea Stealth Attack

Hexie

IGNSet SkillDate Submitted
HexieMythic DepthsMay 16

A comment from Hexie:

Choosed SSA due to its great matchups against red-eyes and neos. Blue-eyes is also good if they don't open with 2-3 spirits. Against amazoness remember to play around lava golem and you should be fine.

Silent HERO

Turles

IGNSet SkillDate Submitted
TurlesLight and DarkMay 16

A comment from Turles:

The most annoying part is to get the skill. Pretty easy to use and works really well in this meta. Be careful with the baits and remember that not even Lvl8 can negate Silent Swordsman Slash

Six Samurai

Zuggernaut

IGNSet SkillDate Submitted
ZuggernautThe Tie that BindsMay 2

A comment from Zuggernaut:

Simple and consistent.

Kortezzy

IGNSet SkillDate Submitted
KortezzyThe Tie that BindsMay 3

A comment from Kortezzy:

Tips:

Imporant: You can bounce your own monster with enishi to activate dual wield, this can surprise many deck thinking that it is not live. (You can also dodge lava golem too but do so at your own risk)

When facing neos try to not get trigger happy and go into armades if a monster is set. The set monster will most likely be a suzunk, soldier, or other flip effects.
Also hope they don't have lava golem it gets rid of your shi ens and lets them activate spells. Try to play around d draw or mony draw (kiaba corp bling).
In addition, the neos fusion spell protects neos fusions so try to bounce it with enishi or dual wield.

In the mirror set fuma if you can't summon a Shi en with protection. Sometimes a lone shi en can work but most times your opponent can just beat over it. You can also try econ and sam spell that special summons based on stats to bait or get around dual wield and a negation.

For burn try to rely on dual wield and you negations. Don't summon 2 monsters if you have if you don't have game.

YamiNoGame

IGNSet SkillDate Submitted
YamiNoGameThe Tie that BindsMay 4

DwightZero

IGNSet SkillDate Submitted
DwightZeroThe Tie that BindsMay 5

A comment from DwightZero:

Note:

  • Jinzo is very effective against weevil or other trap stall decks.
  • If your opponent summon a lava golem, just synchro itu with fuma
  • Use the tie that binds to asceticism fuma for kagemusha

lelepard

IGNSet SkillDate Submitted
lelepardLp Boost αMay 5

A comment from lelepard:

Small note: I play this deck from rank legendary 1 to KOG and make KOG with this list has been very easy, one of the best card of the the deck is nobleman of crossout because it is incredible against cards like cipher soldier, The White Stone of Ancients, sazank, Fuma, ecc. Enemy controller is a great card that saves a lot of match. I don' t play armades and powered inzektor because I don' t have them.

Francesko

IGNSet SkillDate Submitted
FranceskoBeatdownMay 14

A comment from Francesko:

I used yubel from leg 1 to leg 2 than switched to this. The core of the deck is familiar so I will just discuss the tech:
I found Nobleman Crossout to work the best with this since i was facing many Weevil stal decks, helps you get rid of Sazank. Kuriboh is for the otk stops, you can replace it with an econ or third dual wield, but after 16th you might consider running it along with 3 wields since the dojo is getting semi-limited. Samsara dragon can be replaced with Rihan, I was fortunate enough to have one, came up clutch against red/blue eyes. Enjoy!

Vinizeos

IGNSet SkillDate Submitted
VinizeosThe Tie that BindsMay 17

Other KOG Players

IGNSet SkillDate Submitted
ۯ_MiroThe Tie that BindsMay 5
LuxunThe Tie that BindsMay 6
dxckThe Tie that BindsMay 10
tbalazs14LP Boost αMay 12
DangiParasite InfestationMay 15
AnnenThe Tie that BindsMay 19
matzeThe Tie that BindsMay 20
JodeXtremeThe Tie that BindsMay 20
FranzusThe Tie that BindsMay 20
Ren UuzraThe Tie that BindsMay 21
Pduque13The Tie that BindsMay 26
Lost CauseThe Tie that BindsMay 26

Spellbook

ハイゼンベルク@風見鶏

IGNSet SkillDate Submitted
ハイゼンベルク@風見鶏Show of NightmareMay 4

Overhaul

IGNSet SkillDate Submitted
OverhaulDestiny DrawMay 7

A comment from Overhaul:

I didnt use this deck the whole time but there was lots of Blue Eyes,Neos and AG so I used this. still very strong silent magician and fate

NO DaysOFF

IGNSet SkillDate Submitted
NO DaysOFFLight and DarkMay 17

A comment from NO DaysOFF:

This new skill is so much fun !! And this deck is way too OP for a nearfed deck !!

No back to back losses ... great matchup against the fusion meta !!
Fate is great against anyone and you can use it up to 4 times but mostly you just need 3 !!

This deck stragglers against trap heavy decks but u can win with a smart approach.

U can add any 2 cards u think may help u against a specific deck it will not disturb the consistency of this deck thanks to this beautiful skill !!

Good luck for all the duelists out there !!

Other KOG Players

IGNSet SkillDate Submitted
JoaquinLight and DarkMay 23

Steelswarm Neos

UX•Nascode

IGNSet SkillDate Submitted
Zuggernaut--May 3

A comment from UX•Nascode:

Note:

Steelswarm feat Neos engine is awesome. I use trunade and 3 cells to end the game quickly. Turn 2 is preferred for OTK. However be wary that sometimes this deck brick hard.

If you got Neos Fusion early, try to send scout to graveyard. With 3 stag and 2 moth, you will have a big chance pulling it on next turn (if not on first draw). Scout is also useful for stalling opponent otk attack, while waiting for stag and moth to sweep the field.

You need empty backrow to special summon scout each turn, that's why there is only one trap (trecherous).

For neos engine, there is only one hero neos on deck.

Use Neos Fusion first, then use Miracle Contact to send neos back to deck. After that you can use Neos Fusion again.

I use no skill when rank climbing, since i want to farm Destiny Draw skill. I reccomend using beatdown as this deck's skill.

Europeanmind

IGNSet SkillDate Submitted
EuropeanmindtDestiny DrawMay 6

A comment from Europeanmind:

Deck has good matchup overall with "easy" wins against six samurai, weevil decks and koaki.
Against Neos decks Cipher soldier and Celtic Guard are essential, steelswarm scout + girastag is great for removal and also for DD draw into girastag when needed.

Miracle fusion into Grandmerge (2x Neos in grave) for 4200 ATK swings over everything else present and lets you OTK into E.Here the Shining.

Other KOG Players

IGNSet SkillDate Submitted
FerrerDestiny DrawMay 10
NRSX90ZBeatdownMay 10
ZacNo Mortal Can ResistMay 21

Stall

LastPackBRD

IGNSet SkillDate Submitted
LastPackBRDEndless Trap HellMay 28

Stromberg

satankitty

IGNSet SkillDate Submitted
satankittyParasite InfestationMay 8

Comments

Hot New Top
Anonymous
If you're in legend, what rank do you fall back down to after season is over? Platinum or gold?
<< Anonymous
Anonymous Reply
straight to silver
Valiant Souls
Lol this is by far the best meta we've had. I'm seeing a lot of different decks lately: Subterrors, Metaphys, Blue-Eyes, Red-Eyes, Koa'ki Meiru, buster blader, amazoness, U.A. and even fur hires. The game has improved a lot.

Btw, Amano Iwato is already meta (successfully counters everything) and that card is from an event.
<< Anonymous(Valiant Souls)
Anonymous Reply
Gotta agree with this guy, Amano is really awesome.
<< Anonymous
Anonymous Reply
With Amano in the game, I think we can start getting more hand traps in now- I’m personally really hoping for Effect Veiler
<< Anonymous
Anonymous Reply
You guys are forgetting Triamids. They’re already META and they are easy to get ;)
Evan Walsh
Remember when they said Cosmo Brain was going to be limited? it's been almost a year since the White Dragon of Legend was put for sale. NO limits at all LOL !

HAHAHAHAH !
And taht's not all, I bet Metaphys, Subterrors and specially Samurais will be playable after 1 year. Screw all the haters, Duel Links is awesome.
<< Anonymous(Evan Walsh)
Anonymous Reply
Must agree with this guy. Even silent magician is playable right now, it actually won one of Duel Links Meta's tournaments not so long ago.
<< Anonymous(Evan Walsh)
Anonymous Reply
NO limits coming. That's what I think
<< Anonymous(Evan Walsh)
Forever Unlimited Reply
I think you should say:
"That's a given"
<< Anonymous(Evan Walsh)
Anonymous Reply
Cosmo Brain is a forever meta card.
Anonymous
when will they gimme a Dream ticket again?
<< Anonymous
Anonymous Reply
next years
Anonymous
This particular build is doing great for me, although many folks don't agree with playing superbia but it came in clutch too many times, 3 Ukobacks was giving me a weak start and combos so I cut it down to 2.
not sure if 2 Amduscs are optimal but it's really good to get contact or morning star from grave as it represents the only pseudo searcher for contact and morning star.
<< Anonymous
Anonymous Reply
This deck is really good but you need to be kinda skilled and brainy, otherwise any deck will beat you...
<< Anonymous
Anonymous Reply
I'd personally go with 1 less Nasten and tech in a generic backrow card, like a monster removal or Cosmic Cyclone, or Canadia/Floodgate.
<< Anonymous
Anonymous Reply
Ever tried to play WDOR + Power of the Tributed with this deck?
<< Anonymous
Batoy Reply
Yeah. Need to be brainy in playing Darklord deck
Anonymous
three diffrent archtypes in one deck? wtf happened to this people?
<< Anonymous
Anonymous Reply
"hopeless" attempt to make something unique (looks interesting)
<< Anonymous
Anonymous Reply
It is not unique
Meet this 🔥 a lot on the ladder and it is work, tier 1
<< Anonymous
Anonymous Reply
Ironically, combining decks like this is actually the game's intention in the beginning. One of those notes for beginners from way back then during the game's early years stated that you should combine cards to create your own unique deck.
<< Anonymous
Anonymous Reply
*and by "the game", I meant Yugioh as a whole, mainly the OCG/TCG.
Anonymous
So even the pros are saying "neo fusion is broken AF" Does this mean it gets nerfed ever?
Anonymous
Is it still worth investing in a Blue-Eyes deck?
<< Anonymous
Anonymous Reply
this deck didn't work for me
Anonymous
$$$
<< Anonymous
Silent Reply
I play snipe hunter and 3x Cosmo.. just added vermillion dragon mech in extra.. how u got original Blue eyes artwork though?
<< Anonymous
Anonymous Reply
1 Enemy Controller is better..than 2 TTH on my opinion
<< Anonymous
Anonymous Reply
cool deck but 2 treacherous is very bad ?
<< Anonymous
Silent Reply
2 adds consistency and people usually banish backrow now so u can use 2nd as well snipe hunter can discard 2 is really good
Anonymous
There is a bug i can't claim Jaden's new Skill Neo Space from my inventory.

Anyone have this too?
<< Anonymous
Anonymous Reply
pLeAsE cLaIm ThEm InDiViDuAlLy
<< Anonymous
Anonymous Reply
Claim the skill by using Jaden character
<< Anonymous
Anonymous Reply
Receive all*
<< Anonymous
Anonymous Reply
Try Choose Jaden to claim this skill
Anonymous
Is Duel Links copy-paste decks?
<< Anonymous
Anonymous Reply
Definitely
<< Anonymous
Anonymous Reply
Ok
<< Anonymous
Anonymous Reply
duel links is very simple, buy random packs then if you keep losing simply blame meta
<< Anonymous
Anonymous Reply
LMAO
Anonymous
Six sam road to wcs
https://youtu.be/BB015MmjkmQ

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I didn't see Divine - 1000 points! Playing any of the Divine-Beast type cards gives you a...
Not as powerful as for our Majestic Dragons if Konami allows them in the game
Because you post it loser, go back home to DLM where you came from lol
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