There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
|Other||Dark Signer Kalin Kessler's Starter Deck [UR]|
A great field card to use with any Eathbound Immortal monster. Not only does it let you easily bring them out, being a field card it will sustain the summoned Earthbound Immortal.
Earthbound Immortals live or die by your Field Spell. You can use cards like Field Barrier and Magic Reflector to protect Field Spells your Earthbound Immortal need to stay on the field.
Magical Citadel of Endymion is good for sustaining Earthbound Immortal monsters because it is able to protect itself by removing Spell Counters. As long as Spell cards are being activated during the duel Magical Citadel of Endymion isn’t going anywhere.
Equip Twin Swords of Flashing Light to Ccapu Apu to attack twice per battle phase. This will bring his attack down to 2200 but you will be able to deal 4400 damage per turn, enough to OTK.
Using Hardened Armed Dragon as tribute fodder will make the tribute summoned monster immune to effect destruction. This prevents the Earthbound Immortal monster from destroying itself with it’s own effect.
|Monster/Spell/Trap categories||Destroys itself|
|LP||Damages your opponent|
|Attack categories||Manages attack targets / Direct attacker|