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Orcust: deck recipe

Duel Links Orcust deck, Orcust in the current meta, how to use.
update 26/01/2023

Required Card Boxes

Main Deck

Judgement Force Selection Box Vol.06

Extra Deck

Guardians of Rock Voltage of the Metal Link Revolution Arms of Giant Future Circuit Selection Box Vol.04 Mini

Example Deck

Standard Version

Dark Armed DragonDark Armed DragonDark Armed DragonOrcust Harp HorrorOrcust Harp HorrorOrcust Harp Horror
Scrap RecyclerScrap RecyclerScrap RecyclerOjama BlueOjama BlueOrcust Cymbal Skeleton
Orcust Cymbal SkeletonWorld Legacy - Orcust Brass BombardOrcust Brass BombardOjama YellowOjamatch
OjamatchOjamatchOrcustrated ReturnOrcustrated ReturnOrcustrated Return-
Thought Ruler ArchfiendYazi, Evil of the Yang ZingArchfiends CallLeviair the Sea DragonKnightmare UnicornDecode Talker
Brute EnforcerWee Witchs Apprentice----

Set Skill

[Skill] descriptionUser
Land of the Ojamas
Begins Duel with the Field Spell "Ojama Country" activated.
Chazz Princeton
Chazz Princeton

How to Play

Dark Armed Dragon

Dark Armed Dragon
Dark Armed Dragon
DARK Dragon ★7
ATK 2800 / DEF 1000
Selection Box Vol.06 [SR]
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard, then target 1 card on the field; destroy that target.

World Legacy - "World Wand"

World Legacy -
World Legacy - "World Wand"
DARK Machine ★8
ATK 500 / DEF 2500
Judgement Force [N]
This Normal Summoned/Set card cannot by destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of “World Legacy - "World Wand"” once per turn.
● If this card is sent to the GY: You can Special Summon 1 “World Legacy” monster from your hand.
● You can banish this card from your GY, then target 1 of your banished “Orcust” monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

Orcusts

Orcust Harp Horror
Orcust Harp Horror
DARK Machine ★4
ATK 1700 / DEF 1400
Judgement Force [SR]
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
Orcust Cymbal Skeleton
Orcust Cymbal Skeleton
DARK Machine ★3
ATK 1200 / DEF 1500
Judgement Force [R]
You can banish this card from your GY, then target 1 “Orcust” monster in your GY, except “Orcust Cymbal Skeleton”; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of “Orcust Cymbal Skeleton” once per turn.
Orcust Brass Bombard
Orcust Brass Bombard
DARK Machine Tuner ★1
ATK 500 / DEF 1900
Judgement Force [N]
You can banish this card from your GY; Special Summon 1 “Orcust” monster from your hand, except “Orcust Brass Bombard”, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of “Orcust Brass Bombard” once per turn.
Orcustrated Return
Orcustrated Return
Normal Spell
Judgement Force [R]
Send 1 “Orcust” or “World Legacy” monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 “Orcustrated Return” per turn.

Scrap Recycler

Scrap Recycler
Scrap Recycler
EARTH Machine ★3
ATK 900 / DEF 1200
Espa Roba [SR]
Special Pack Vol. 02 [SR]
When this card is Normal or Special Summoned: You can send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn: You can shuffle 2 Level 4 EARTH Machine-Type monsters from your Graveyard into the Deck; draw 1 card.

Ojama Support

Ojama Blue
Ojama Blue
LIGHT Beast ★2
ATK 0 / DEF 1000
Chazz Princeton [SR]
When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle").
Ojamatch
Ojamatch
Quick Spell
Chazz Princeton [UR]
Send 1 "Ojama" card from your hand or face-up from your field to the GY; add to your hand 1 "Ojama" monster with a different name and 1 "Armed Dragon" monster from your Deck and/or GY , then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.

Extra Deck

Yazi, Evil of the Yang Zing
Yazi, Evil of the Yang Zing
DARK Wyrm ★7
ATK 2600 / DEF 2100
Selection Box Vol.04 Mini [SR]
1 Tuner + 1 or more non-Tuner monsters
Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.
Archfiends Call
Archfiends Call
DARK Fiend ★6
ATK 2500 / DEF 1200
Raid Duel - The Flame of Vengeance: Ccapac Apu! [SR]
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
Leviair the Sea Dragon
Leviair the Sea Dragon
WIND Sea Serpent ★3
ATK 1800 / DEF 1600
Voltage of the Metal [UR]
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
Knightmare Unicorn
Knightmare Unicorn
DARK Fiend
ATK 2200 / LINK 3
Future Circuit [UR]
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Decode Talker
Decode Talker
DARK Cyberse
ATK 2300 / LINK 3
Link Revolution [UR]
2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
Brute Enforcer
Brute Enforcer
DARK Cyberse
ATK 1600 / LINK 2
Link Revolution [SR]
2 Effect Monsters
You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original type (Monster/Spell/Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.
Wee Witchs Apprentice
Wee Witchs Apprentice
DARK Spellcaster
ATK 1400 / LINK 2
Arms of Giant [R]
2 DARK monsters
All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of “Wee Witch's Apprentice” once per turn.

Comments

Anonymous
I have seen this before on DLM. It's a really interesting deck.

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Add me and play 888-503-525
If you look at what they did to lava golem, yes. Honestly it doesn't matter to me as long...
Planet level elephant pretty cool.
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