Allows the equipped monster to banish the monsters that it attacks after Damage Step.
Only limited to LIGHT Warrior-type monsters.
To banish the mentioned key monsters, your monster may also perish in combat and you may take Life Points damage as well, but it may also give a distinct advantage to you by crippling opponent’s strategies.
You also use tech card Anti-Magic Arrows to prevent position-switching counterplays by your opponent during your Battle Phase.
These are some of the most prominent LIGHT Warrior-type monsters that are being used in the current meta. Divine Knight Ishzark is not included here as Light Laser’s effect is redundant to Divine Knight Ishzark’s effect.
These are the key monsters in the current meta decks, in which when being banished, will greatly cripple your opponent’s strategies. Banishing Dakini will result in their Recycling power being crippled thus slowing them down. Banishing Gozuki will stop its effect from activating from Graveyard. Likewise, banishing Red Eyes Zombie Dragon will ensure your opponent cannot revive it with Red Eyes Spirit. Banishing Hazy Flame Sphynx will disrupt its ability to relentlessly Special Summon FIRE monsters. When facing Gladiator Beasts, if they are not protected with Impenetrable Attack, you can straight up banish their monster to prevent them from tagging out another Gladiator Beast (Half Shut may prevent monster destruction from battle, but does not protect against card effect that banishes it after damage step).