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Dyna, Hero Fur Hire

This page notes details of Dyna, Hero Fur Hire (EARTH/Beast-Warrior/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 13/06/2018

Dyna, Hero Fur Hire

Dyna, Hero Fur Hire
AttributeEARTH
TypeBeast-Warrior, Effect
Level★6
ATK2500
DEF1400

text

If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one.

How to Get

PackClash of Wings [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB+

Pros

  • Can banish a number of cards from your opponent’s graveyard equivalent to the number of “Fur Hire” monsters you control, when you Special Summon this monster. This effect can be used once per turn.
  • Your opponent cannot attack other “Fur Hire” monsters except this monster.

Cons

  • Decent DEF stats.

Tips

  • You can use cards like Impenetrable Attack or Half Shut to protect your Dyna from being destroyed by battle.
  • You can consider using Spikeshield of Chains as protection option as well as damage your opponents should they attempt to attack with a higher ATK monster.
  • You need to Special Summon Wiz alongside with Dyna, so that Wiz can negate your opponent’s Spell/Trap effects should they attempt to destroy your Dyna via card effects.

Fur Hire Archetype

Seal is able to Special summon any of the listed Fur Hire Archetype monsters from your Hand. If you choose to Special Summon Donpa, Recon or Beat, their individual effects also allows you to Special Summon another “Fur Hire” monster from your Hand (except themselves), effectively swarming your Field in 1 turn. If you Special Summon Dyna or Wiz, you will be able to trigger their effects, for Dyna when it is Special Summoned, you can banish a number of cards in your opponent’s Graveyard equivalent to the number of “Fur Hire” monsters you control with different names. Dyna also effectively protects all your other “Fur Hire” monsters as your opponent can only select Dyna as attack target. As for Wiz, you gain 500 LP for each “Fur Hire” monsters you control, when it was Special Summoned. Besides having an overwhelming defense stat, Wiz can negate your opponent’s Spell/Trap or effect once during either player’s turn, by discarding a “Fur Hire” card from your Hand.

Fur Hire Support

Mayhem Fur Hire allows you to Special Summon 1 “Fur Hire” monster from your Graveyard to the Field in Defense position. Training Fur Hire, Fur All Your Training Needs allows you to Special Summon another “Fur Hire” monster from your Deck, with 1 level lower than the “Fur Hire” monster destroyed by battle or card effect.

Useful Skills

[Skill] descriptionUser
Beatdown!
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba
[Skill] descriptionUser
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson

Classification

ActionsActivates upon Special Summon
MiscellaneousOnly once per turn

Comments

Hot New Top
Anonymous
Thank you Konami to fix the double dyna lockdown! Thank you very much!
<< Anonymous
Anonymous Reply
:)
Anonymous
I really hate this fur hire deck all noobs which dont know how to build a deck become KOG with this deck.
<< Anonymous
Anonymous Reply
*Encounters copy and paste Hero Fur Hire deck umpteenth time in a row.*

Le sigh...
Anonymous
Can somebody explain to me how does the dyna lockdown work?
<< Anonymous
Anonymous Reply
See below:_
Dyna redirects attack to itself (again, itself, not to "Dyna, Hero Fur Hire". This is important).

2 Dyna on the field means it is impossible to attack because both Dyna redirects attack to themselves and you cannot attack two cards at the same time.
Anonymous
Send a report to Konami to fix the double dyna lockdown.
<< Anonymous
Anonymous Reply
you can't control 2 amazoness tiger. the first one will be destroyed if you summon the second one. Dyna is far more op than tiger.
<< Anonymous
Anonymous Reply
Oh im sorry for being an idiot but ibreally dont understand how the lock works... can you or somebody explain plz
<< Anonymous
Anonymous Reply
Dyna redirects attack to itself (again, itself, not to "Dyna, Hero Fur Hire". This is important).

2 Dyna on the field means it is impossible to attack because both Dyna redirects attack to themselves and you cannot attack two cards at the same time.
<< Anonymous
Anonymous Reply
If it was to "(this card's name)", the lock wouldn't have happened because then attacking either one is still valid.
Anonymous
Hey komamey, Limit these cards to 1
<< Anonymous
Konami Reply
No ,,
<< Anonymous(Konami)
You Stupid Faggot Reply
YES! you 🔥ed mongoloid.
<< Anonymous
Anonymous Reply
Well....they just did it, Dyna will be limited to 1 before the end of this month
<< Anonymous
Konami staff Reply
Wish granted, do you have any request? Like semi limited vyon
MikiRaine
meta slaves will cry on Aug. 22, 2018
<< Anonymous(MikiRaine)
Dyna baby Reply
i'm crying right now.....waaa!!!!!!!!!!!!
Anonymous
This is going to be nerfed very soon - try not to let it upset you. Play the game for fun, not to get KOG, if you don't want to use whatever the meta deck of the month is.
Valencia
2 of these on the field at once are the closest thing I can find to clock tower prison.
Anonymous
Two on the field creates an unfair lock down situation just like Dupe Frog lock... Archtype is too overpowered and Dyna needs to be restricted to one copy per deck.
Anonymous
Holy moly having two of them on the field prevents any oppononents monster from attacking its like having two solar flare dragons on the field wut TILT INCOMING
<< Anonymous
Anonymous Reply
Called it first now every 🔥 complains and whines about this lock gfy losers
Anonymous
2 of this of the field and your opponent can't attack any fur-hire monster.
totally bugged
<< Anonymous
Xenon Reply
Don't spam your trashy traps bro. Trap immunity was the least problem with those 🔥 plants.
<< Anonymous
Anonymous Reply
Fix sylvan's trap immunity? Is that a sarcasm or are you just dumb? It's hard to tell these days
<< Anonymous
Anonymous. Reply
" Fix sylvan's trap immunity? Is that a sarcasm or are you just dumb? It's hard to tell these days"
--
I think that was a genuine moronic comment.
The guy was too dumb to think of rose lover.
<< Anonymous
Anonymous Reply
This happened to me. I literally couldn’t attack period
Anonymous
Remember the time you need to tributte summon 2500 atk monster? These 🔥 easily special summoned these days.
<< Anonymous
Anonymous Reply
The good old times. I just can't stand 3-4 monster effect chains every turn. Monster effects have more impact than spell-trap cards nonsense.
<< Anonymous
Anonymous Reply
yeah its called powercreep
this way people will buy the new shiny cards
crying wont stop it
<< Anonymous
Anonymous Reply
"Monster effects have more impact than spell/trap cards"

Wait until you see sky striker lol

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Comments (updated every hour)

After opp get hit WOD, use this guy. But still it's not otk when only using this guy.
card rewards to use finally
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