The strategy of this deck is to destroy your opponent's cards by tributing your own monsters. At first this seems like a 1 for 1 trade, but if done on the right target you can minus your opponent much more than what you are losing making this a powerful control deck.
[Skill] description | User |
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Mythic Depths Begins Duel with the Field Spell "Umi" activated. | ![]() Mako Tsunami |
![]() Golden Flying Fish | LIGHT Fish ★4 ATK 1700 / DEF 1000 |
Abyss Encounter [R] | |
You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target. |
Golden Flying Fish is the main control factor in this deck. Tributing another Fish-type monster you control to destroy any card on the field can be great depending on what you tribute and what card you destroy, another advantage is that this effect is not once per turn and can be reused as long as you have monsters to tribute.
The best monster to tribute is Oyster Meister because, after you tribute him, he special summons a token which can also be tributed. Meaning you get to destroy 2 of your opponent's cards for the price of 1 of your cards.
Another factor is what you destroy with your effect. Destroying an opponent's monster that was difficult to summon (i.e. Ritual monsters, Fusion monsters, tribute summoned monsters, etc.) will net you a lot of advantage. You can also destroy spell/trap cards so that you can attack safely with your monsters.
![]() Hammer Shark | WATER Fish ★4 ATK 1700 / DEF 1500 |
Card Trader [SR] | |
Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand. |
Hammer Shark is a great card to start your combos. With his effect you can special summon a level 3 or lower WATER monster from your hand. You can use this to special summon Oyster Meister for another beater or Beautunaful Princess to special summon another Fish-type monster from your deck.
![]() Shark Stickers | WATER Fish ★3 ATK 200 / DEF 1000 |
Reginald Kastle Unlock Event [SR] | |
When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. |
![]() Beautunaful Princess | WATER Fish ★1 ATK 0 / DEF 0 |
Mako Tsunami [SR] | |
When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn. |
If Hammer Shark is how you start your combos beautunaful Princess is how you extend it. When Summoned you can tribute her to special summon another Fish-type monster from your deck. That could be anything in this deck. From a Hammer Shark, Oyster Meister, or Golden Flying Fish. A combo you can use to fill your field is:
![]() Oyster Meister | WATER Fish ★3 ATK 1600 / DEF 200 |
Ranked Rewards [R] | |
When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0). |
This is the monster you want to tribute if you want to get additional value from your tributes. When this monster leaves the field other than because of battle you can special summon a token to your side of the field. Meaning if you tribute this monster you can special summon a token, which can also be used as a tribute. Use this monster as tribute for Golden Flying Fish, Enemy Controller, or Fish Depth Charge. Other than as tribute, this card also serves as a decent beater with the Umi field face-up.
![]() Fishborg Archer | WATER Fish ★3 ATK 300 / DEF 300 |
Cybernetic Rebellion [N] Selection Box Vol. 03 [N] | |
If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn. |
![]() Fish Depth Charge | Normal Trap |
Mako Tsunami at Lv 40 [UR] Reginald Kastle Lvl 25 [UR] [UR] | |
Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card. |
![]() Vermillion Dragon Mech | FIRE Machine ★9 ATK 2700 / DEF 1800 |
Blazing Rose [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand. |
![]() Brionac, Dragon of the Ice Barrier | WATER Sea Serpent ★6 ATK 2300 / DEF 1400 |
Aerial Assault [UR] | |
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
![]() Coral Dragon | WATER Dragon ★6 ATK 2400 / DEF 500 |
Chronicle of Glory [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn. |
![]() White Aura Dolphin | WATER Fish ★6 ATK 2400 / DEF 1000 |
Cybernetic Rebellion [SR] | |
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
![]() Assault Blackwing - Onimaru the Divine Thunder | DARK Winged Beast ★12 ATK 3000 / DEF 2000 |
Aerial Assault [R] | |
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only. |
![]() Number 17: Leviathan Dragon | WATER Dragon ★3 ATK 2000 / DEF 0 |
Reginald Kastle Unlock Event [UR] | |
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly. |
![]() Wind-Up Zenmaines | FIRE Machine ★3 ATK 1500 / DEF 2100 |
Voltage of the Metal [SR] | |
2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. |
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