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Worm: deck recipe [Oct 2020]

Duel Links Worm deck, Worm in the current meta, how to use.
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update 15/10/2020

Overview

Most Worm monsters work best when they are set. Most have good flip effects, while some you will just need to play face down for different reasons. One weakness of playing Worms is their lack of attack power, which we will compensate with the skill The Tie that Binds and the field spell Luminous Spark.

Required Card Boxes

Valkyries Rage Clash of Wings Warriors Unite Masters of Shadow Gagaga Xyz

Example deck

Parshath Version

Worm XexWorm XexWorm XexWorm KingWorm YaganWorm Yagan
Worm YaganHerald of the AbyssNight BeamNight BeamDivine WrathDivine Wrath
W Nebula MeteoriteW Nebula MeteoriteW Nebula MeteoriteRebirth of ParshathRebirth of ParshathRebirth of Parshath
Ultimate ProvidenceUltimate ProvidenceUltimate Providence---
Avenging Knight ParshathAvenging Knight ParshathGagaga CowboyNumber 39: UtopiaBujintei TsukuyomiBujintei Tsukuyomi
Gagaga Samurai-----

Set Skill

[Skill] descriptionUser
Endless Trap Hell
Can be used when you have 3 trap cards in the Graveyard. 1 random Trap Card in your Graveyard is added to your hand. Then, shuffle 1 random Trap Card in your Graveyard into your Deck. This skill can only be used once per Duel.
Odion
Odion

How to Play

Worm King

Worm King
Worm King
LIGHT Reptile ★8
ATK 2700 / DEF 1100
Clash of Wings [R]
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.

This card is great to use if you don't have access to Ananta yet. You can summon it off of W Nebula Meteorite or just tribute one Worm monster to get him out. It can destroy 1 card your opponent controls at the cost of tribute a Worm monster. This allows you to destroy your opponent's cards and get fuel in the graveyard to summon Ananta with. This also dumps fuel for Worm Zero's graveyard effect. It also has 2700 attack meaning it can run over most monsters and make it pretty hard for your opponent to deal with by battle.

Worm Xex and Worm Yagan

Worm Xex
Worm Xex
LIGHT Reptile ★4
ATK 1800 / DEF 1000
Masters of Shadow [SR]
When this card is Normal Summoned, you can send 1 Reptile-Type "Worm" monster from your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle.
Worm Yagan
Worm Yagan
LIGHT Reptile ★4
ATK 1000 / DEF 1800
Masters of Shadow [R]
If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to it's owner's hand.

W Nebula Meteorite

W Nebula Meteorite
W Nebula Meteorite
Normal Trap
Clash of Wings [SR]
Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck.

W Nebula Meteorite is a great help to Worms. It flips all face-down monsters on the field to face-up position. It flips your Worm monsters face-down at the end of the turn and you draw a card for each flipped down. This card also allows you to special summon a level 7 or higher Light Reptile monster from your deck. You can get out Worm King and thin your deck at the same time to help you get to Ananta or your Polymerization.

Parshath Engine

Avenging Knight Parshath
Avenging Knight Parshath
LIGHT Fairy ★8
ATK 2600 / DEF 2100
Ranked Rewards [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Rebirth of Parshath
Rebirth of Parshath
Counter Trap
Lords of Shining [R]
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.

Counter Traps

Divine Wrath
Divine Wrath
Counter Trap
Valkyrie's Rage [UR]
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
Ultimate Providence
Ultimate Providence
Counter Trap
Crimson Kingdom [R]
When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card.

Extra Decks

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.
Number 39: Utopia
Number 39: Utopia
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Shining Hope [UR]
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
Bujintei Tsukuyomi
Bujintei Tsukuyomi
LIGHT Beast-Warrior ★4
ATK 1800 / DEF 2300
Shining Hope [SR]
2 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Comments

Hot New Top
Anonymous 11days ago
3 monsters, one of which at only 1 copy, and the rest is Parshaths. It's another version of "___ deck but with Wheelederx3".
Anonymous 12days ago
RIP The Shadow Game version of worms
Anonymous 12days ago
Someone put worms in this trap deck...
Anonymous 12days ago
Worm with Xyz? Interesting.
Anonymous
I have all the cards here except I need a 3rd W Nebula Meteorite (Mini Box SR). Should I try to get it to run this or nah?
<< Anonymous
Anonymous Reply
It's the card that makes the deck work, you want to have as high a chance of opening with it as you possibly can. I don't think I'd run this deck without 3.
<< Anonymous
Anonymous Reply
It's not meta worthy even with 3. You can't search it, and it will be CC'd before you even end your turn in most matches.
Anonymous
Skill
Trap Layer


Monsters (7)

Worm Xex (x3)
Worm Yagan (x3)

Worm King

Spells (6)
Cosmic Cyclone (x2)
Enemy Controller (x2)
Super Rush Headlong (x2)



Traps (7)
W Nebula Meteorite (x3)
Dimensional Prison
Floodgate Trap Hole
Wall of Disruption
Widespread Ruin
<< Anonymous
Anonymous Reply
If you have a Fiendish Chain, replace the Dimensional Prison with it.
Anonymous
Um, you have the skill with 5 traps with different names, but you only have 4, so the skill won't go off. Maybe get rid of one of the WoDs or Fiendish Chains for a Drowning Mirror Force?
Anonymous
worm solid wtf.
Anonymous
you got worms bro
Anonymous
Update this please. We have Xex and Yagan now.
Anonymous
Give us Xex and Yagan, trollnami...
Anonymous
what a 🔥ty deck, worms/reptiles are actually quite good but so many good cards are missing here like ananta or molting escape
<< Anonymous
Anonymous Reply
Molting Escape sucks since your Worms will be on face down position for an entire turn
<< Anonymous
Anonymous Reply
My reptile deck is beast. And worms are giving it a better boost
<< Anonymous
bunny Reply
worm + spike shiiiieeeld
<< Anonymous
Bob Reply
Yeah I agree where worm war load. Hes a beast

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Simorgh, Lord of the Storm =_=
What about Joey?
What about Yubel? I can't remember how that ended but didn't he also lose that duel?
If I had to choose I'd say karakuri is less bad than the recent xyz decks. But let me say it...
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