ATK Bonus: Each Area has an Attribute Linked to it, and depending on the selected area, your monsters with the same Attribute will gain an ATK Bonus.
Area
Attributes
Ruins
LIGHT
Cave
DARK
Sea
WATER
Volcano
FIRE
Forest
EARTH
Wasterland
WIND
Shared Area
The Amount of ATK Bonus you can get from "Evironmental Adaptations" will be decided by the share of the area.
Evironmental Adaptations +
If your matching icon is 3 or higher, the EX Skill for the two areas with the lowest share will become "Environmental Adaptations+" and the effect to add a certain card to your hand at the beginning of the turn will be added.
If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. You can only activate 1 "Consolation Prize" per turn.
If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.
Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn.
If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to half the ATK the destroyed monster had on the field.
During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.
If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.
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