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Elemental HERO Wild Wingman | Deck and Rulings

This page notes details of Elemental HERO Wild Wingman (EARTH/Warrior/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 30/09/2016

Elemental HERO Wild Wingman

Elemental HERO Wild Wingman
AttributeEARTH
Monster TypeWarrior
Card typeFusion / Effect
Card Effect TypeSummoning condition / Ignition Effect
Level★8
Passcode55615891
ATK1900
DEF2300
ArchetypesElemental HERO / HERO
Related to ArchetypesEvil HERO

text

"Elemental HERO Wildheart" + "Elemental HERO Avian"Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.

How to Get

PackBurning Nova [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB

Pros

  • Can discard 1 card to destroy 1 Spell/Trap on the Field.
  • Good DEF stats.

Cons

  • Must be Fusion Summoned and cannot be Special Summoned other ways.
  • Have to discard card as cost to activate its effect.

Tips

Fusion Support

You are most likely required to use Polymerization to Fusion Summon, therefore you can use these cards to support your Fusion actions. Fusion Recycling Plant can recycle 1 fusion material monster to your hand, and also search for Polymerization from your deck. King of the Swamp can be treated as 1 fusion material required for Fusion Summon, and at the same time it also can be used to search 1 Polymerization from your Deck. Fusion Sage can search 1 Polymerization from your deck. Defusion is a powerful follow-up card when you attack with your Fusion monster, as it can dissolve the Fusion monster to resummon the Fusion materials from your Graveyard, enabling you more attack options. Fusion Reserve allows you to add 1 of the Fusion materials listed on the Fusion monster to your hand, and add 1 Polymerization from your Graveyard to your Hand.

Useful Skills

[Skill] descriptionUser
Where the Heroes Dwell
Can be used after you Life Points are 3000 or below. Play the Field Spell "Skyscraper". If there already is Field Spell on your side of the Field, Return it to your hand. This skill can only be used once per duel.
Jaden Yuki
Jaden Yuki
[Skill] descriptionUser
Fusion Time!
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.
Jaden Yuki
Jaden Yuki
[Skill] descriptionUser
Miracle Fusion Time!
Can be used if your Life Points drop below 1000. In the Draw Phase, instead of doing a normal draw, Miracle Fusion spell card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
Jaden Yuki
Jaden Yuki
[Skill] descriptionUser
Beatdown!
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba
[Skill] descriptionUser
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson

Decks

Rulings

Classifications

ActionsDiscards for cost
Monster/Spell/Trap categoriesDestroys Spell Cards / Destroys Trap Cards
Summoning categoriesNomi / 2 Fusion Materials

Comments

Anonymous
Interestingly, the effect is not once per turn.
Anonymous
Damn that card design is ugly
ZorgothTDK
Card is in level 30 jaden yuki's extra deck but not in card catalog...
<< Anonymous(ZorgothTDK )
Anonymous Reply
because its not obtainable lol
<< Anonymous
Anonymous Reply
lol
<< Anonymous
Anonymous Reply
Well, it's gonna be obtainable soon XD
Anonymous
spell trap destruction IS GOOD but this thing is soooo weak

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230-583-089 i play with mod
Clearly this card. It has terrible stats and it’s an effect monster despite basically havin...
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