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Elemental HERO Divine Neos | Decks and Tips

This page notes details of Elemental HERO Divine Neos (LIGHT/Warrior/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 30/11/2019

Elemental HERO Divine Neos

Elemental HERO Divine Neos
AttributeLIGHT
Monster TypeWarrior
Card typeFusion / Effect
Card Effect TypeSummoning condition / Ignition Effect
Level★12
Passcode31111109
ATK2500
DEF2500
ArchetypesElemental HERO / HERO / Neos
Supports ArchetypesNeos / Neo-Spacian / HERO

text

Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.

How to Get

Pack--
Level-up reward--
Victory againstJaden/Yubel [UR]
Card trader--
OtherJaden/Yubel Starter Deck [UR]
Spunky Jaden Event [UR]

Evaluation

RatingB

Pros

  • Can copy the effect of any Neos, Neo-Space, Neo-Spacian, or HERO monster in your graveyard.
  • Gets a small attack boost till the End Phase.

Cons

  • Very costly to summon.
  • No protection effect.

Tips

Summoning

Spending most, if not all, of your resources on summoning Elemental HERO - Divine Neos is usually a bad idea especially since Divine Neos has no inherent protection effect. Luckily there are fusion cards we can use to ease this cost.

Future Fusion uses monsters from your deck as materials which are great for pitching to the graveyard. Miracle Fusion uses fusion materials on the field or your graveyard and banishes them. Use both of them together to summon 2 Elemental HERO Divine Neos.

Load Graveyard

You need to load your graveyard with Neos, Neo Space, Neo-Spacian, or HERO monsters for Elemental HERO Divine Neos to copy. Loading your graveyard with monsters also allows you to use Miracle Contact to summon Divine Neos. Here are some cards that can help you load your graveyard by milling your deck.

Effect Copying Options

Elemental HERO Divine Neos' effect is extremely flexible because of the large number of effects he is able to copy. For protection from Trap cards you can copy Elemental HERO Wildheart. To protect your from effect destruction copy the effect of Masked HERO Vapor. For multiple attacks you can copy Elemental HERO Wildedge or Destiny HERO - Double Dude. To copy your opponent's monster effects you can use the effect of Neo-Spacian Dark Panther. Copy the effect of Elemental HERO - Ice Edge to attack your opponent directly with a big monster. And some other useful effects of monsters listed below.

Decks

Rulings

  • Elemental HERO Divine Neos is not considered to be an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as its Fusion Materials for Miracle Contact. Therefore, Elemental HERO Divine Neos cannot be Special Summoned with the effect of "Miracle Contact".

Classifications

Banished categoriesBanishes from Graveyard for cost / Banishes from your Graveyard
Summoning categoriesNomi / 5 Fusion Materials
Stat changesThis card gains ATK

Comments

Hot New Top
Anonymous
What’s a “Neo Space monster”? The only one I see is Neo Space Connector.
<< Anonymous
Anonymous Reply
There is Connector and Pathfinder. In OCG, all "Neo Space" monsters are also "Neos" monsters but in other languages they aren't. That's why this card mentions both.
Anonymous
The attack boost of divine neos is actually permanent and can stack as long as you do it each turn. The part where it copies effects only last until the end phase.
Jack
For some reason I can't attack with divine neos through the grand merge method
<< Anonymous(Jack)
Anonymous Reply
have you read Grandmerge's entire text, until the very end? XD
<< Anonymous(Jack)
Jerome Reply
Of course you can't, fusion monster summoned by Grandmerge can't attack monster with lower level.
Anonymous
Pitiful ATK for a card that uses 5 cards (6 if you count the fusion card) to get him out on the field
<< Anonymous
Anonymous Reply
This card definitely should have been kept the same as the anime version.
<< Anonymous
Anonymous Reply
*shrug* I'll take the better materials we got here. I don't get why people think Divine Neos was super-nerfed. It only copied Neo-Spacians, and definitely wouldn't have had unlimited uses if it did stay that similar to the anime version. Honestly, it's a better card here IMO. (It's a shame it doesn't list Elemental HERO Neos as a material for support reasons, though.)
<< Anonymous
Anonymous Reply
Anime version also banish from Deck instead of Graveyard, so it also acts as deck thinning.

But yeah, the OCG/TCG version definitely has better material.
<< Anonymous
Anonymous Reply
I just use grandmerge
Anonymous
I literally just summon on my first turn and attack directly using grandmege's effect
MGRJTRraiden
FACT.
You can summon him with elemental hero grandmerge
<< Anonymous(MGRJTRraiden)
Anonymous Reply
Unfortunately, at least for me, that trick does not count towards the "Summon X number of times" missions.
<< Anonymous
Anonymous Reply
It doesnt. I reccomend summoning him in a hero/neo spacian deck against a level 10 duelist
<< Anonymous(MGRJTRraiden)
Anonymous Reply
Cheating the summon never works for missions. It's the same case for Perfectly Ultimate Great Moth too, in one stage at DM world there's a mission to summon it, and if you cheat it out using that Golden Cocoon quick-play spell, the mission is still not treated as completed. You have to summon it properly.
Anonymous
Does Necro Fusion work with the event missions?
<< Anonymous
Anonymous Reply
Yes, Necro Fusion works for all those who love grass decks
<< Anonymous
Anonymous Reply
I just tried it
Anonymous
Is anyone else noticing an issue with Divine Neos and Neo Space?
Archknight
UPDATE THIS PAGE!! MIRACLE CONTACT DOES NOT WORK!!
<< Anonymous
Anonymous Reply
...It doesn't work, nor should it. Elemental HERO Divine Neos does not list "Elemental HERO Neos" as a material.
<< Anonymous(Archknight)
WoodFrJared Reply
Hi, Miracle Contact doesn't work on the Divine Neos, we have removed Miracle Contact from the notes. The issue has been fixed :)
Divine Neos
YOU CANNOT SUMMON DIVINE NEOS WITH MIRACLE CONTACT SINCE DIVINE NEOS DOES NOT LISTS "ELEMENTAL HERO NEOS" IN ITS DESCRIPTION.

FOR YOU WITH TROUBLE TO SUMMON, JUST USE A NORMAL POLYMERIZATION WITH THE 5 NEEDED MONSTERS IN FIELD/HAND. YOU'RE WELCOME.
Anonymous
This card copying Plasma's effect is literal nightmare
<< Anonymous
Anonymous Reply
I never thought of that
<< Anonymous
Anonymous Reply
Keep in mind it only copies it for a turn. You're better off copying something more immediately useful like Elemental HERO Wildheart, Destiny HERO - Double Dude or Neos Wiseman most of the time.
RR
Man, this one is kind of annoying to get as it's not so easy to summon. Fortunately, I realized we just got One card wonder (2 draws per draw phase) from Kalin which makes everything easy.
<< Anonymous(RR)
RR Reply
The Phoenixs are only to re-use Jars as they cannot recycle themselves. IF you are farming a level 10 LD, you can put 2 polys so you can use 1 as a cost for Phoenix. In that case, get 2 woodsman on the field to recycle both polys the next turn. Divine NEOS can also be used as a fusion material once 1 is on the field. Jars obviously are to recycle everything else and you don't deck out.

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