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Fire Fist Synchro: deck recipe

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update 22/02/2019

Overview

“Fire Fist” is an archetype of FIRE Beast-Warrior monsters that was originally introduced in Galactic Origin. This deck focuses on Summoning Brotherhood of the Fire Fist - Horse Prince, a Level 6 Synchro, and quickly overwhelming the opponent with the help of “Fire Formation” cards, which can all be Set directly from the Deck and then activated.

Example Deck

Brotherhood of the Fire Fist - SpiritBrotherhood of the Fire Fist - SpiritBrotherhood of the Fire Fist - SpiritBrotherhood of the Fire Fist - LeopardBrotherhood of the Fire Fist - LeopardBrotherhood of the Fire Fist - Leopard
Brotherhood of the Fire Fist - RoosterBrotherhood of the Fire Fist - RoosterBrotherhood of the Fire Fist - RoosterThree Trolling TrollsThree Trolling TrollsBrotherhood of the Fire Fist - Hawk
Fire Formation - GyokkouEnemy ControllerEnemy ControllerFire Formation - YokoFire Formation - YokoFire Formation - Tensu
Fire Formation - TensuFire Formation - Tensu-Brotherhood of the Fire Fist - Horse PrinceBrotherhood of the Fire Fist - Horse PrinceBrotherhood of the Fire Fist - Horse Prince

Set Skill

[Skill] descriptionUser
Crystal Power
This turn, the ATK of all face-up monsters on your side of the field increases by the number of Continuous Spell Cards on your side of the field times 200. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson

How to Use

Brotherhood of the Fire Fist - Leopard & Spirit

If Brotherhood of the Fire Fist - Leopard was Normal or Special Summoned this turn, it allows you to Tribute a “Fire Fist” monster to then Set 1 “Fire Formation” Spell/Trap Card directly from your Deck. You can Normal Summon Leopard, Tribute it via its effect to Set a Fire Formation - Tensu from your Deck, activate it and then Summon Brotherhood of the Fire Fist - Spirit, your Level 3 Tuner.

Brotherhood of the Fire Fist - Spirit will allow you to Special Summon Leopard from the Graveyard, giving you access to Brotherhood of the Fire Fist - Horse Prince, a Level 6 Synchro.

Brotherhood of the Fire Fist - Horse Prince

When Synchro Summoned, Horse Prince allows you to Special Summon a Level 3 FIRE monster from your Deck. If you Special Summon Brotherhood of the Fire Fist - Rooster via Horse Prince’s effect, it will allow you to add a “Fire Fist” monster from your Deck to your hand, which you can then use to activate Fire Formation - Yoko or just keep available for your next turn.

Three Trolling Trolls

If you don’t have Spirit available, you can Summon Three Trolling Trolls and turn it into a FIRE monster by targeting one of your “Fire Fist” monsters in the Graveyard. You can Summon Leopard, Tribute it, Set Tensu, activate the Continuous Spell and then Summon Three Trolling Trolls since it’s a Beast-Warrior-Type monster just like Brotherhood of the Fire Fist - Spirit.

During your Main Phase, Three Trolling Trolls will allow you to Special Summon a Beast-Warrior-Type monster with the same Level and Attribute as itself. Use this effect to Special Summon Brotherhood of the Fire Fist - Leopard, Rooster or even Hawk from your hand and then Synchro Summon Brotherhood of the Fire Fist - Horse Prince.

Enemy Controller

Tribute the monster Summoned via Horse Prince’s effect to take control of an opponent’s monster for a quick OTK or just use this card to avoid an attack.

Additional Notes

Skill

[Skill] descriptionUser
Crystal Power
This turn, the ATK of all face-up monsters on your side of the field increases by the number of Continuous Spell Cards on your side of the field times 200. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson

Weaknesses

  • There’s very little space for backrow in this deck, which makes it quite susceptible to an OTK on Turn 2, but, taking out monsters would cause a significant drop in consistency.
  • The deck struggles to deal with high ATK monsters right away.
  • Without Brotherhood of the Fire Fist - Spirit and Leopard or Three Trolling Trolls, Leopard and another “Fire Fist” monster in the starting hand, this deck is pretty underwhelming.
  • Floodgate Trap Hole, Paleozoic Canadia and Treacherous Trap Hole can all be used to prevent you from Synchro Summoning.

Comments

Anonymous
wow. I just tried this deck and it's fun. 5 straight win streak. But, yeah, sometimes turn 1 hand card sucks. No tuner OR all cards are tuners.
<< Anonymous
Shadow Reply
Yeah, Fire Fists are so much fun. And I easily made it to Legend with them.
Evil Rick
Not worth the investment

Even with 3 spirits, Fire Fists still lack tons of tools in the current meta to properly work.

Maybe when the XYZ Fire Fists come these guys will finally become a tier 1 deck.
<< Anonymous(Evil Rick)
ValleCula Reply
I'm so confused and uninterested right now.
<< Anonymous(Evil Rick)
Darth Reply
Deck is fun. However suffer with bad turn 1 e Canadia.
<< Anonymous(Darth)
Anonymous Reply
Literally all Synchro decks suffers from Canadia. I seriously question who the hell at Konami thought it was a good idea to implement Canadia just before they implement Synchro.
<< Anonymous
Anonymous Reply
Xyz too, since you can just flip down the same-level monster your opponent just summoned, preventing your opponent from Xyz Summoning that turn.
Anonymous
After play testing a few variations of this I can say that the deck either draws a playable hand or nothing

There is no in-between with this deck

So there will be games where the first 5 cards you draw give you no plays and you can't realistically hope to survive 2-3 turns doing nothing in this rapid meta

Adding more extra deck mechanic really wouldn't help consistency at all

If we had Fire Formation - Tenki the deck would consistently draw a playable hand but even than this deck wouldn't be Tier 1 or 2 as it can be easily disrupted even if it wasn't inconsistent

You could play a lot of backrow cards to stall the game but at that point you might as well play something else as the power level of this isn't up to the standards of the current meta even with optimal draws
<< Anonymous
Anonymous Reply
Oh and the level 4 version really suffers from the game not having a Main Phase 2

Because obviously you can't attack with Brotherhood of the Fire Fist - Bear, set a Fire Formation from the deck and use it right away like could in the TCG
<< Anonymous
Darth Reply
I rode it full.
Ignoring the meta, the deck lacks clear victory condition. He suffers with a paradox: He depends on his spells and traps for his monsters to activate their effects. Except that your traps and spells are a complete crap.
Your Syncro is awful. Your tuner is awful, only access that horrible level 6 syncro.
For this deck to rotate it will be necessary a 6 trap staple like Canadia, Hole
Anonymous
You can also make a cheaper level 4 version of this deck, but it's still not great. Too bad, I love this archetype.

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