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Sonic Jammer | Decks and Ruling

This page notes details of Sonic Jammer (WIND/Machine/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 31/05/2019

Sonic Jammer

Sonic Jammer
AttributeWIND
Monster TypeMachine
Card typeEffect
Card Effect TypeFlip effect
Level★2
Passcode84550200
ATK350
DEF650

text

FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.

How to Get

Pack--
Level-up rewardBandit Keith level 16 [R]
Victory against--
Card trader--
OtherDuel Quest Event [R]

Evaluation

RatingC+

Classifications

Monster/Spell/Trap categoriesPrevents activation of your opponent's Spell Cards

Comments

Felipe
There are more cards like this one?
That would be a nice counter against Speelbook decks.
<< Anonymous(Felipe)
Anonymous Reply
Silent Swordsman and Horus the Black Flame Dragon
<< Anonymous(Felipe)
Anonymous Reply
And Magic Deflector, which is way better than Sonic Jammer

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Comments (updated every hour)

How dare you mock the teachings Tony Stark gave us before dying. Money makes might, and might ma...
I quit playing this deck is so boring long time ago at least they are better than mayakashi but i...
You can only win the duel once per turn
Pot of Greed. Because nobody knows what it does. (This joke is neither funny nor new)
> Go to the latest comments

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