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Sonic Jammer | Decks and Ruling

This page notes details of Sonic Jammer (WIND/Machine/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 17/05/2017

Sonic Jammer

Sonic Jammer
AttributeWIND
Monster TypeMachine
Card typeEffect
Card Effect TypeFlip effect
Level★2
Passcode84550200
ATK350
DEF650

text

FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.

How to Get

Pack--
Level-up rewardBandit Keith level 16
Victory against--
Card trader--
Other--

Rarity

How to GetRarity
Bandit Keith level 16R

Evaluation

The effect is unique, and will work when your opponent's deck has a lot of spell cards.

Classifications

Monster/Spell/Trap categoriesPrevents activation of your opponent's Spell Cards

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First time using a deck almost identical to this and got my 1st E Con, THANK YOU!
▼ lv 50 7200 farming https://youtu.be/qjNO8L7r2PA
banish sanga, suijin and kazejin from graveyard. special summon from deck/hand guardian gate igno...
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