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Battlewasp: deck recipe

Duel Links Battlewasp deck, Battlewasp in the current meta, how to use.
update 21/11/2022

Required Card Boxes

Main Deck

Extra Deck

Example Deck

Standard Version

Primitive ButterflyPrimitive ButterflyBattlewasp - Sting the PoisonBattlewasp - Sting the PoisonBattlewasp - Sting the PoisonBattlewasp - Arbalest the Rapidfire
Battlewasp - Arbalest the RapidfireBattlewasp - Arbalest the RapidfireBattlewasp - Twinbow the AttackerBattlewasp - Twinbow the AttackerBattlewasp - Pin the BullseyeMystical Space Typhoon
Mystical Space TyphoonMystical Space TyphoonEnemy ControllerEnemy ControllerRevival SwarmRevival Swarm
Warning PointWarning PointCompulsory Evacuation DeviceCompulsory Evacuation DeviceCompulsory Evacuation Device-
Battlewasp - Ballista the ArmageddonTrishula, Dragon of the Ice BarrierBattlewasp - Hama the Conquering BowBlack Rose DragonPSY-Framelord ZetaBattlewasp - Azusa the Ghost Bow
Battlewasp - Halberd the ChargeShinobi Insect Hagakuremino----

Set Skill

[Skill] descriptionUser
Draw Sense: High-Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher
Common
Common

How to Play

Primitive Butterfly

Primitive Butterfly
Primitive Butterfly
WIND Insect ★5
ATK 1200 / DEF 900
Witchs Sorcery [SR]
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currently control by 1.

Battlewasps

Battlewasp - Sting the Poison
Battlewasp - Sting the Poison
WIND Insect ★2
ATK 400 / DEF 800
Braver Victory [SR]
If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.
Battlewasp - Arbalest the Rapidfire
Battlewasp - Arbalest the Rapidfire
WIND Insect ★4
ATK 1800 / DEF 800
Witchs Sorcery [R]
When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.
Battlewasp - Twinbow the Attacker
Battlewasp - Twinbow the Attacker
WIND Insect ★3
ATK 1000 / DEF 500
Witchs Sorcery [N]
Braver Victory [N]
During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect-Type monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.
Battlewasp - Pin the Bullseye
Battlewasp - Pin the Bullseye
WIND Insect ★1
ATK 200 / DEF 300
Witchs Sorcery [N]
Braver Victory [N]
If you control an Insect-Type monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.

Revival Swarm

Revival Swarm
Revival Swarm
Normal Spell
Braver Victory [N]
Target 1 "Battlewasp" monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 Insect monster you control; it cannot be destroyed by battle or card effects, until the end of the next turn. You can only use this effect of "Revival Swarm" once per turn.

Extra Decks

Battlewasp - Ballista the Armageddon
Battlewasp - Ballista the Armageddon
WIND Insect ★12
ATK 3000 / DEF 800
Braver Victory [UR]
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.
Trishula, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier
WATER Dragon ★9
ATK 2700 / DEF 2000
Starter/Special Set Bundle Sale [UR]
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and Graveyard. (The card in the hand is chosen at random.)
Battlewasp - Hama the Conquering Bow
Battlewasp - Hama the Conquering Bow
WIND Insect ★8
ATK 2800 / DEF 2000
Witchs Sorcery [UR]
1 Tuner + 1+ non-Tuner monsters
If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn.
● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF.
● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.
Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
Ruddy Rose Burning [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
Battlewasp - Azusa the Ghost Bow
Battlewasp - Azusa the Ghost Bow
WIND Insect ★5
ATK 2200 / DEF 1600
Braver Victory [R]
1 Tuner + 1+ non-Tuner monsters
When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.
Battlewasp - Halberd the Charge
Battlewasp - Halberd the Charge
WIND Insect ★6
ATK 2500 / DEF 800
Witchs Sorcery [N]
1 Insect Tuner + 1+ non-Tuner monsters
Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.
Shinobi Insect Hagakuremino
Shinobi Insect Hagakuremino
WIND Insect
ATK 1000 / DEF 2
Braver Victory [N]
2 monsters with different names
While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.

Comments

Sirrated
This deck is essential for beginners. I used all my starter gems on the box for a majority of the cards. I have lost less than 10 times in over 500 PVE duels. And I don't lose often in pvp. Granted I don't play pvp much( I'm in silver rank), but these bugs can handle their business. Use Weevil and his insect skill and it's so much better. Instant synchro summons into strong monsters and quick victories, under 5 turns. I've made it to stage 40 in 2 weeks with this deck.
<< Anonymous(Sirrated)
Anonymous Reply
Nice tr0||ing
Anonymous
This is actually a decent deck with Gold Sarcophagus and Resonance Insect, sets up all your plays and Resonance isn't once per turn. Could be meta ince we get Beetrooper links.

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