[Skill] description | User |
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Monster Move Select 1 monster you control, and move it to another of your Main Monster Zones. If you select a monster in the Extra Monster Zone, move it to your Main Monster Zone in the same column. This Skill can be used once per turn. | Common |
World Legacy Guardragon Mardark | WIND Dragon ★9 ATK 2600 / DEF 3000 |
Blazing Rose [N] | |
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn. ● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. |
Lee the World Chalice Fairy | LIGHT Fairy ★2 ATK 100 / DEF 2000 |
Judgement Force [N] Link Revolution [N] | |
If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn. |
Lee the World Chalice Fairy is a Main Searcher for World Chalice monster either this card is Normal or Special Summoned.
While this card is in your Grave, you can trade place with 1 monster (For example, World Chalice Guardragon) from your hand or field, from which you can Summon her again on next turn and search out another card. Then you can activate Guardragon effect to revive 1 Normal World Chalice Monster for another Link Summoning Combo.
World Chalice Guardragon | WIND Dragon ATK 400 / DEF 400 |
Link Revolution [R] | |
When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn. |
Guardragon's first effect will allows you to protect Linked Monster you control from a Card Effect Targeting by pinching itself to the Graveyard and also destroy that card. Its second Combo Extender effect allows you to banish itself from the grave and revive a normal type monster from your grave to a linked zone.
World Legacy - "World Chalice" | DARK Machine ★5 ATK 0 / DEF 0 |
Judgement Force [N] | |
If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of “World Legacy - "World Chalice" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except “World Legacy - "World Chalice". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 “World Legacy” card from your Deck to your hand. |
World Legacy - "World Chalice" is a good Combo Starter or Extender. First effect will allows you to bring out 2 other pieces of World Chalice monsters from your Deck while this card is Normal Summoned and leaves the field. You can combo this effect with its third effect which can interrupt your opponent Extra Monster Summon or just Link Summon a Monster with World Legacy - "World Chalice".
The second effect will helps you to search out 1 World Legacy card from your Deck which in this case you can add another copy of itself by banishing World Legacy - "World Chalice" from your Graveyard.
Enchanted Fitting Room can be considered a cheaper version of Unexpected Dai which will allows you to special summon World Chalice Normal Monsters quickly for Link Summon Combo Setup.
Draconnet | DARK Cyberse ★3 ATK 1400 / DEF 1200 |
Link Revolution [SR] | |
When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. |
Beckoned by the World Chalice | EARTH Warrior ★4 ATK 1800 / DEF 0 |
Link Revolution [N] Return of the Red-Eyes [N] | |
His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him. |
Chosen by the World Chalice | FIRE Psychic ★3 ATK 1600 / DEF 0 |
Judgement Force [N] Link Revolution [N] | |
Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world. |
Crowned by the World Chalice | WATER Spellcaster ★2 ATK 0 / DEF 2100 |
Judgement Force [N] Link Revolution [N] | |
With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it. |
Unexpected Dai | Normal Spell |
Stardust Acceleration [UR] Gladiator's Storm [UR] | |
If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck. |
Enchanting Fitting Room | Normal Spell |
Chazz Princeton Lvl 11 & 23 [SR] Card Flipper Campaign [SR] | |
Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon to your side of the field all Level 3 or lower Normal Monsters among the picked-up cards. Return all the other picked-up cards to your Deck and the Deck is then shuffled. |
World Legacys Heart | Normal Spell |
Link Revolution [R] | |
Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn. |
First effect will allows you to recycle 2 pieces of different name World Chalice monsters for combo setup. The second effect of World Legacy's Heart will protect your Linked Link Monsters from Battle Destruction.
Crackdown | Continuous Trap |
Selection Box Vol.02 Super Mini [UR] | |
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card. |
Warning Point | Normal Trap |
Link Revolution [UR] | |
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. |
Firewall Dragon | LIGHT Cyberse ATK 2500 / DEF 4 |
Future Circuit [UR] Storm Access (Skill) [UR] | |
2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn. |
Knightmare Unicorn | DARK Fiend ATK 2200 / DEF 3 |
Future Circuit [UR] | |
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card. |
Ningirsu the World Chalice Warrior | EARTH Warrior ATK 2500 / DEF 3 |
Link Revolution [UR] | |
2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand. |
A Link 3 World Chalice Monster (probably Boss Monster sometimes) allows you to draw cards equal to how many World Chalice monsters Ningirsu is pointing to when he is summoned which is good to regain your resources after a combo that cost lot of your hand. Besides that, Ningirsu has another awesome effect, non targeting non destruction removal which is good to counter against Monster that cannot be targeted or destroyed.
Knightmare Phoenix | FIRE Fiend ATK 1900 / DEF 2 |
Future Circuit [SR] | |
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle. |
Auram the World Chalice Blademaster | FIRE Cyberse ATK 2000 / DEF 2 |
Link Revolution [R] | |
2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand. |
Auram the World Chalice Blademaster, another Good Combo Extender wil allows you to revive Monster including those Big Link Monsters by tributing 1 World Legacy monster you control. This effect will also helps to trigger that tributed World Legacy monster's effect for combo.
Ib the World Chalice Priestess | WATER Spellcaster ATK 1800 / DEF 2 |
Link Revolution [R] | |
2 monsters with different Types and Attributes This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand. |
A Link 2 World Chalice Monster with Battle, Card Effect Destruct and Target effect Protection while this card is linked with other Link Monsters. You can also send Ib the World Chalice Priestess to the Grave to protect your other Monsters that this card point to from Destruction too.
Imduk the World Chalice Dragon | WIND Dragon ATK 800 / DEF 1 |
Link Revolution [R] | |
1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand. |
This card is a good Link Summon Combo Starter you run in your deck due to an extra normal summon World Chalice monster effect and the common effect shared between World Chalice Link Monsters' float effect which you can Special Summon a World Chalice monster from your hand while this card is sent to the Grave.
Security Dragon | LIGHT Cyberse ATK 1100 / DEF 2 |
Selection Box Vol.02 Super Mini [SR] | |
2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn. |
A Link 2 Monster with Compulsory Evacuation Device's effect while Security Dragon is co-linked which is great combo disruptive tech to your opponent.
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