This is a control deck that is centered around powerful effects that require discard costs to gain advantage. Then using those cards' (that were used as costs) effects to gain even more advantage. You can also put the game in your favor by locking your opponent out of his plays by Summoning Chaos Hunter or using Snipe Hunter to destroy key cards.
Skill | Restart/Duel, standby! |
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Essential cards | |
Cost | Expensive |
Pack (Box reset) | Visions of Ice |
Valiant Souls | |
Resonance of Contrast |
[Skill] description | User |
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Restart Can be used only once after starting hands are dealt. Reveal and redraw your starting hand. | Bandit Keith |
Snipe Hunter is a great way to clear the board of any threats. You can discard a card to target any card on the field and get a chance to destroy it. Your destruction effect will only fail if you get a 1 or a 6, therefore the chances of you destroying your opponent's card is 2 out of 3. Another Good thing about this monster is that his effect can target both monsters and spell/trap cards making him a very versatile form of destruction against any deck you face.
Both of these are the big monsters of your deck. They are quite powerful while also having the ability to special summon themselves from the hand for a discard cost. The Tricky is just a beater that you can special summon by discarding a card in your hand. Meanwhile Chaos Hunter is a great Anti-Meta card, because it stops any play that involves banishing a card. Meaning your opponent cannot activate Rose Lover to special summon a Plant-type monster from their hand, which could be very annoying for Sylvan and Aromage players. Amazoness Onslaught also becomes useless as it banishes your monsters as a form of removal, meaning you can attack safely into your opponent's Amazoness monsters. Cyber Angel players cannot activate the effect of Machine Angel Ritual in their graveyard to protect their Fairy-type monsters.
Since this deck heavily relies on discard costs to make it's plays. It would be best if you could also get the most value out of the cards you discard. These monsters' effects activate when they are discarded and allow you to regain card advantage.
Caam, Serenity of Gusto is a great way of gaining card advantage. Caam can be special summoned by Gusto Griffin's effect which is a great way to get her out and add Gusto monsters to the graveyard. Return Gusto monsters from your graveyard back to deck and draw a card. This works well in a deck such as this, heavily reliant on discarding cards to bring out it's big monsters and cost for card removal, to make sure you do not use up your hand too quickly.
Since you use no other trap cards in this deck, Treacherous Trap Hole is a great monster removal card. It can be activated when your opponent has 2 or more monsters and you have no trap cards in the graveyard. It does not require any cost meaning that you outright destroy 2 cards your opponent controls for the price of one, making this card excellent for gaining advantage. The downside is that once you have already activated one of your Treacherous Trap Holes the other one becomes a dead card, but you can still make use of it as a discard cost for your other effects.
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