Season 37 Duration | Feb 1 - March 1 |
---|
To | gametaro39@gmail.com |
---|---|
Subject (Title) | KOG deck |
Body (Text) |
|
Attach Files |
|
Want to share your deck to help other playes? Send us an e-mail at gametaro39@gmail.com with the image of your deck and proof of reaching KoG along with how it works! The title of your email must be KOG deck.
To share your deck on this page, you will send GameA:
GameA will crop sent images. Note that we may not show your decks here if a submitted deck/idea is duplicated or pretty much same to the ones existing on this page, it won't be showed. IGN however will be still listed. It will help us do analysis on current meta!
Deck | Count |
---|---|
Amazoness | 4 |
Ancient Gear | 12 |
Armades Control | 1 |
Blue-Eyes | 6 |
Bujin | 3 |
Buster Blader DNA Surgery | 2 |
CA Saffira | 1 |
Control | 1 |
Cyberdark | 1 |
Destiny Board | 1 |
Fur Hire | 4 |
Geargia | 1 |
Gemini | 1 |
Hazy Flame | 3 |
Junk Synchro | 1 |
Karakuri | 2 |
Koa'ki Meiru | 27 |
Lava Golem | 1 |
Laval Synchro | 1 |
Masked HERO | 7 |
Mecha Phantom Beast | 2 |
Noble Knight | 1 |
Sea Stealth Attack | 1 |
Spellbook | 5 |
U.A | 1 |
Vampire | 5 |
Vylon | 1 |
Yubel Nephthys | 3 |
IGN | Set Skill | Date Submitted |
---|---|---|
MisPlayMaker | Endless Trap Hell | Feb 15 |
IGN | Set Skill | Date Submitted |
---|---|---|
Welfareballn | Draw Sense: Low Level | Feb 21 |
A comment from Welfareballn:
Notes: This wild concoction of stupidity somehow gave me the best run I've ever had with pure AG or pure Amazons I've ever had somehow. So I guess its not THAT much of a meme.
Amazoness "engine"
Standard Amazon plays (if you can even consider them plays) Princess and queen are absolutely necessary. Swords woman technically could be subbed out for Sage, BUT with all the big boss monsters running around its nice to get the occasional cheese win from face planting her into whatever-big-mofo-here for game. Tiger is there for the "oh crap" moments if you have nothing but a princess face up with just onslaught. Could sub him out for Baby tiger or scout for some destruction protection if you want.
Geartown & Reactor dragon
Actually pretty hilariously effective when your opponent is forced to deal with standard amazoness nonsense and you drop this boy on em. 2-3 galaxy for popping your own geartowns is about the only way you want to bring it out, but you could always set it and let your opponent pop it for you, or waste a cosmic on it instead of your other backrow. Basically the backup plan if Amazoness plays aren't working out for you (Onslaught gets cosmic'd or negated immediately)
Magical Hats
Actually the real MVP of the deck, and I would definitely recommend running at least 2, but I'm not rummaging through that god awful box its in nowadays, and the 1 I have from those dark times worked just fine. Just make sure you snipe the start of battle phase or you'll be sad if your opponent has Armades or their own Reactor dragon
Last bit of rambling
The skill could be swapped out for parasite Infestation, mind scan, whatever the hell you feel like. Its just nice guaranteeing an amazon if you somehow dont get OTK'd from a bricked hand.
Matchup wise this deck can match up pretty well with all the meta decks outside of maybe Buster Blader if they already have DNA surgery, but that being said once you have queen out with onslaught, its basically an auto loss if they cant fuse your stuff away. This deck claps most everything else with relative ease long as you make the correct reads
IGN | Set Skill | Date Submitted |
---|---|---|
✿ SHIVA ✿ | Parasite Infestation | Feb 28 |
IGN | Set Skill | Date Submitted |
---|---|---|
Pryo | Chain Reaction | Feb 28 |
IGN | Set Skill | Date Submitted |
---|---|---|
Boostaace | Middle Age Mechs | Feb 4 |
IGN | Set Skill | Date Submitted |
---|---|---|
Choppa200 | Middle Age Mechs | Feb 5 |
A comment from Choppa200:
Ancient Reactor Dragon: The boss monster of this deck can Sp. Summon it by having Geartown or Ancient Gear Fortress destroyed. So good against BP cards like wall, drowning, widespread. It also doesn’t allow your opponent to activate monster effects like winged kuriboh, silent magician, silent swordsman, or sphere kuriboh. You can also use his effect to destroy fortress, geartown or opponents back row after it attacks.
Ancient Gear Wyvern: Really Good Adding support to get Reactor or Fortress from deck to hand when normal or Sp. Summoned from grave from fortress or from the deck from Geartown’s eff. BEWARE: Set all your cards before you summon him or you will miss your chance for the rest of that turn. It also can prevent your opponent from activating monster effects when it attacks as well but not spell/trap effects remember that.
Breaker a good monster that can pop your opponents back row as well as well as your own(Fortress, Geartown) nuff said.
Geartown- Busted Staple in this deck. You can summon with one less tribute which combos very well Middle age mechs in which you just need 1 counter on Ancient Gear Castle to summon it. It combos extra well with double cyclone, and unending nightmare.
Ancient Gear Fortress- card that keeps them pesky canadias and econs at bay when you summon an Ancient Gear Monster while this card is on the field. Its more useful when you use the middle age mechs skill to tribute Ancient Gear Castle for a Reactor dragon or going for Ancient gear wyvern. The card will also protect you from Maximus Effect. Will not protect you from Floodgate Trap Hole.
Unending Nightmare- Finally more use for this card can pop your Geartown, or Fortress or BOTH by sacrificing 1000 LP each. And its also very good for popping cards like U.A. stadium, Amazoness onslaught, U.A. Penalty Box or DNA Surgery which can cause problems to this deck.
Pulse Mines: Another situation where pulse mines come in the clutch. Very good first turn against koaki meirus and other OTK decks when they try to go for the OTK. You are able to stall a turn for you to do the same thing to them or waste their resources.
IGN | Set Skill | Date Submitted |
---|---|---|
Genicia | Beatdown | Feb 5 |
A comment from Genicia:
Beatdown is the best skill to go with ancient gears. It helps you to go over reactor dragon during mirror matches. Take note of when to use unending nightmare/ double cyclone. Geartown misses timing when chain link 2 or higher. Unending nightmare will resolve if its destroyed. Therefore the timing of when to activate your unending nightmare and double cyclone is extremely important.
IGN | Set Skill | Date Submitted |
---|---|---|
Zoodiac | Middle Age Mechs | Feb 6 |
A comment from Zoodiac:
The deck was very well rounded and seemed the been the solution to the Koa’ki dominant meta. It’s the cheapest way to have the fairest chance against Koa’ki. Obviously, while you’re running through the ladder you will see multiple Koa’ki decks and if you run through your plays correctly the match is an auto win. Great deck, had tons of fun with it!
IGN | Set Skill | Date Submitted |
---|---|---|
LM George | Balance | Feb 6 |
IGN | Set Skill | Date Submitted |
---|---|---|
a_ndra12 | Middle Age Mechs | Feb 8 |
A comment from a_ndra12:
This deck is very powerful. The key is playing smart and carefully, don’t misplay. Againts OTK deck like Koaki, you can set econ to take Urnight before they call wall. Anubis can prevent you from OTK. I prefer to use twister instead double cyclone because if you face Koaki, most of them do not set any back row, so I can’t activate double cyclone to destroy my Ancient Gear Spells. You can add unending nightmare if you have more. Galaxy cyclone can be used to destroy own set spell or opponent backrow and of course, it can be activated in graveyard next turn. Against any slow deck is not serious threat, except they set floodgate trap hole. Always activate fortress before summon any Ancient Gear Monster. In mirror match, do not activate or set geartown if you think they have spell destroyer on the field. And finally, UAGG is the answer of this deck. Try to faster than they
IGN | Set Skill | Date Submitted |
---|---|---|
ハイゼンベルク@風見鶏 | Beatdown | Feb 13 |
IGN | Set Skill | Date Submitted |
---|---|---|
thegift | Middle Age Mechs | Feb 22 |
A comment from thegift:
I played the fusion engine for a long time but after winning 2 and losing 2 repeatedly I switched back to what I thought was an inconsistent geartown deck.
Once I realised how good floodgate and canadia is against the current meta I opted for a more controlled stall version. It allowed me to shut down koaki which I didn't lose to once from legend 1 and I faced a lot.
It also shut down the new firefists and nephthys archetypes.
Only 3 destruction cards for geartown. Twister is better because you will brick with double cyclone. 2 reactor dragon was only necessary and most of my plays started from wyvern. Castle helped a lot.
Reached KOG from legend 1 with only one loss to yubel because I bricked my own spell and trap zones by mistake.
The deck works very well if you don't solely focus on getting reactor out and instead burn the opponents resources out before swinging for game.
IGN | Set Skill | Date Submitted |
---|---|---|
Lebron > MJ | Middle Age Mechs | Feb 22 |
A comment from LeBron > MJ:
Note: Most people already know how to use this deck, but I’ll just say that what separates my AG deck from others to make it unique in a way, is that I play it with ‘Peten The Dark Clown’, having that card prevents TKO decks like Koa’ki from…well…TKO’ing you. Koa’ki players set up their TKO strat, ready to finish me off with their 3 monsters, to only realize that little ‘ol Peten is stopping that from happening, then they’re pretty much done from that point on, scrambling to find a way to keep their precious Koa’ki monsters on the field. Peten also buys you a little time, in case you brick.
IGN | Set Skill | Date Submitted |
---|---|---|
Rathsi Kiram | Middle Age Mechs | Feb 25 |
A comment from Rathsi Kiram:
Ancient Gear Deck(Fusion):
It runs like most other AG fusion decks, so there's nothing new, except I added my own touch: forbidden chalice.
Basically chalice helps you punch through a lot of situations where normal AG's would have to just observe while sucking on their fingers.
IGN | Set Skill | Date Submitted |
---|---|---|
Hur3s | Middle Age Mechs | Feb 14 |
Heypeople112 | Middle Age Mechs | Feb 28 |
IGN | Set Skill | Date Submitted |
---|---|---|
PHARMACIST | What Grows in the Graveyard | Feb 20 |
A comment from PHARMACIST:
Deck type: Control (Armades control)
Although we are in fast meta but control still claps. I was tired from using koaki in the second stage of KC CUP so I tried this version for the ladder, it took me from legend 1 to KOG.
I focused on my build on cards that enter the damage step like shrink and mirror wall.
Flood gate and canadia are very useful to slow down koaki. I also decided to use wall of disruption to slow down decks that swarm the field like vampires
Armades with back row is very difficult to break.
Cosmic cyclone was very effective against AG. I chose dust tornado over galaxy cyclone because it triggers canadias from the graveyard. Winning % of this deck is about 80-90%.
IGN | Set Skill | Date Submitted |
---|---|---|
Eelya | A Trick up the Sleeve | Feb 5 |
A comment from Eelya:
Description: This deck can brick sometimes but it has great OTK potential. When going first, get the Fate combo rolling and set that on the field to protect you till next turn and OTK. Don't be afraid to use only one banish for Fate as removing back row makes OTKs possible and easy.
Spellbook Organization helps a lot for picking up what you need for OTK or the situation you're in. Use Spellbook of Power on Cosmo Brain to get over big monsters and banish anything else which bothers you with Fate. I went on a 15 game win streak with this deck from Legend 1 to KOG. It took some luck but skill is also important with this deck to deal with much of the meta.
IGN | Set Skill | Date Submitted |
---|---|---|
Box15isGood | A Trick up the Sleeve | Feb 8 |
A comment from Box15isGood:
Maybe some of you are not familiar with this version of the deck, so make sure you use Offerings to the Doomed (whenever you need it) before activating Sasuke's effect. Must add this idea is not really mine, I was inspired by Duel Links Meta, so all the credit goes to its crew. However, I'm playing Snipe Hunter instead of Breaker the Magical Warrior and no Tuners at all. Snipe Hunter is easier to get. =)
Thank you for visiting Duel Links wiki by GameA! We update this Yu-Gi-Oh! Duel Links community day by day to provide quality guides and the latest news.
Duel Links forums | |
---|---|
General discussion | Vagabond trade |
Deck advice | Duel room |
Duel / Level rewards | |
---|---|
Level rewards | Duel rewards |
Skill pages | |
Skill database | How to get drop skills |
Card Trader | Ranked Rewards |
---|---|
Card Trader | Ranked Rewards |
Cards you should trade | How to beat the Vegabond | How to solve Duel Quizes |
Standard Duelists | ||
---|---|---|
Lvl 14 | Lvl 20 | Lvl 27 |
Lvl 33 | Lvl 39 | Lvl 45 |
Lvl 51 | Lvl 57 | - |
Legendary Duelists | ||
Lvl 30 (DM) | Lvl 30 (GX) | Lvl 30 (5D's) |