Liberty at Last! | Decks and Tips

This page notes details of Liberty at Last! (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Liberty at Last!

Liberty at Last!
TypeTrap Card
Card Effect TypeActivation requirement / Card effect
Related to ArchetypesRoyal


When a monster you control is destroyed by battle and sent to the Graveyard: Target 2 face-up monsters on the field; shuffle those targets into the Deck.

How to Get

PackBlazing Rose [SR]
Level-up reward--
Victory against--
Card trader--




  • Can return 2 face-up monsters back to the deck.


  • Can only be used after your monster is destroyed by battle.


  • You must always select 2 monsters to be returned to the deck. Do not use if your opponent only has 1 face-up monster or you will be forced to return your monster back to the deck.
  • You can crash your monster into your opponent’s stronger monster and let your monster be destroyed just o trigger this card.
  • Returning to the deck is a great form of removal because it rarely triggers any effects the monsters might have.
  • Returning an Extra Deck monster or other difficult to summon monsters to the deck can set your opponent back by a lot.

Take Control

You can take control of an opponent’s weaker monster and use it to crash into their stronger monster and trigger this card. This combo can potentially clear all monsters from your opponent’s field. Particularly combos well with Magical Arm Shield




ActionsReturns from field to Deck


this card could be so good if the card text would be a little different...

"Target UP TO 2 face-up monsters..." would make this card more playable
<< Anonymous
ValleCula Reply
We dodged a bullet
<< Anonymous
Anonymous Reply
Or what if this card does not target.
just a heads up guys, red eyes cannot negate this! red eyes specifically says "a monster", not monster(s)
therefore, it targets it!
This will work extremely well with amazon/stall imo
<< Anonymous
Anonymous Reply
which red eyes u talking about ? slash dragon can negate this...
<< Anonymous
Anonymous Reply
Red-Eyes B. Dragon, duh
<< Anonymous
Anonymous Reply
It cracks me up how wrong people can be in these comments. First, Red Eyes Slash Dragon specifies a card you control, not a monster. Second RESD could totally negate this card.
Eh, not that OP, shien can negate, red eyes slash can negate, reactor can stop it's activation, nephtys destroys it or your monster via effect anyway... Otherwise it's good card for auto dueling standard duelists
<< Anonymous
Anonymous Reply
Shien and Slash cannot negate because the trap is activated in the Damage Step.
<< Anonymous
Anonymous Reply
Quick-type negation effects CAN be activated in Damage Step.
<< Anonymous
Anonymous Reply
That's great. Every other deck out there not in the OP meta gets screwed.
I can't actually believe some doodz got triggered or owned by this trap bruh. Freaking lame
"not so fast, I activate my Shien effect to negate your trap card!!"
<< Anonymous
Anonymous Reply
Shien cannot negate because the trap is activated in the Damage Step.
<< Anonymous
Anonymous Reply
it can since its not a counter trap
<< Anonymous
Anonymous Reply
Negation effects CAN be activated in Damage Step.
<< Anonymous
Anonymous Reply
*Negation effects that are Quick-type effects, anyway. And Shi En Synchro's negation effect is a Quick effect, so yes, it can negate in Damage Step.
It is very restricted, but keep in mind, that this card is a +1.
<< Anonymous
Anonymous Reply
it's not, you loose a monster -1 and then use a card to remove 2 so it's a +1, but after all you only go +0
You guys can ram your monster into your opponent's monster thereby destroying your monster to activate this effect too.
C’mon guys. This is a friggin battle trap. And it targets. It got screwed by Ancient Gears and RESD. Not as good as it looks.
Another Dual Wield, wow
<< Anonymous
Anonymous Reply
Not even close, you can only choose monsters and they have to be face-up, also I don't think you can activate it if there are less than 2 face-up monster. You also need your monster to be destroyed by battle. We have tons of traps more reliable. I'd rate it B- at most.

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