Barbaroid, the Ultimate Battle Machine | Deck and Rulings
Content
Barbaroid, the Ultimate Battle Machine | Deck and Rulings
This page notes details of Barbaroid, the Ultimate Battle Machine (EARTH/Machine/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
5 Machine-Type "roid" monsters This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
Supercharge will help you with draws, and Expressroid can help recover some of the monsters in your grave. This helps get some card advantage so you can fuse into Barbaroid.
Since requiring 5 monsters (and a polymerization) can be difficult and often not worth the investment, you can special summon it more easily by using Cyber-Stein or Summoner of Illusions since it doesn't say it has to be fusion summoned.
Classifications
Monster/Spell/Trap categories
Negates the effects of your opponent's Effect Monsters
This will always be the strangest roid card to me.
Much stranger than Dark Jeroid, Magical Android, and Elemental HERO Necroid Shaman.
This probably won't be reliable unless Cyber Dragon Nova appears early in the XYZ update.
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