IGN | Set Skill | Date Submitted |
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SLAYTANICGEO | Cyber Style | Jan 21 |
A comment from SLAYTANICGEO:
One of the best Cyber Dragon decks in the meta as we speak! Consistent and pretty reliable! The only deck that caused me an issue was Shiranui and even they fell before the Cyber Dragon Assault! Most duels ended by turn two. Combo consist of Cyber Dragon Core summon, special summon Cyber Dragon Vier, add Cyberload Fusion (or Cybernetic Overload if you drew CF on your first turn), set and wait! Let opponents get going and pop CO when the time is right! Usually before the end of their turn or before they get going with a Synchro summon! I added Evolution Burst before using CF to get rid of those pesky back row cards and high attack monsters. Cosmic Cyclone/Cyber Style is perfect for those moments where you need to come in clutch! Simple as that! Best of luck duelists!
IGN | Set Skill | Date Submitted |
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Str8Hardcore | Cyber Style | Jan 22 |
A comment from Str8Hardcore:
Nice to play a Deck thats not to complicated like many others in current meta. Last time i reached Kog with Crystrons, wich is the complete opposite. You just have to get two cyber dragons on the field or banished to summon Rampage Dragon. The other fusion cyber monsters are just for higher attack monsters that Rampage Dragon cant deal with if you dont got overflow or any other card that helps you. But with overflow and Rampage you can deal with almost everything.
IGN | Set Skill | Date Submitted |
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Taffa3 | Cyber Style | Jan 24 |
IGN | Set Skill | Date Submitted |
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gadgamer | Cyber Style | Jan 28 |
A comment from gadgamer:
Notes: If you have the third Cyber Dragon just put it in the deck. It's not a dead hand especially because you can use overflow with the Cyber Dragon in the hand, making a lot of new plays.
I prefer using Kiteroid instead of concentration because CD just needs some techs to prevent OTK and they easily OTK back destroying everything in the way.
I Think polymerization is just a tech that you can use, gives bullets for overflow and you can bait some Canadia or Floodgate.
IGN | Set Skill | Date Submitted |
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Masahiko Cho | Neo Space! | Jan 31 |
IGN | Set Skill | Date Submitted |
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Zato-DAK | Destiny Draw | Jan 4 |
IGN | Set Skill | Date Submitted |
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Dmitri N. | Draw Sense: Spell/Trap | Jan 4 |
IGN | Set Skill | Date Submitted |
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Mert1337 | Compensation | Jan 6 |
IGN | Set Skill | Date Submitted |
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Razor3000 | Compensation | Jan 10 |
A comment from Razor3000:
My January Darklord KoG deck, I've replaced 1 Cosmic Cyclone with legendary Maju Garzett, which worked an absolute treat this season as it won me a lot of games, I recommend it for its very high ATK + surprise factor and it's piercing damage which can make it very lethal
IGN | Set Skill | Date Submitted |
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Rouxynine | No Mortal Can Resist | Jan 14 |
A comment from Rouxynine:
Use "No mortal can resist" for surprise skill, I think this skill is better than a "sealed tomb". if bad hand, end your phase...dont let the opponent know if you use Darklord !!!
IGN | Set Skill | Date Submitted |
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Destiny Soul | Destiny Draw | Jan 22 |
A comment from Destiny Soul:
The deck I use with destiny draw to choose any card that is useful at the moment, 1 Forbidden Lance to avoid back row, 2 Dark World Dealings to accelerate apart from Ixchel and 2 Cosmic Cyclone, very necessary against mirror match and Gravekeeper, also helps to activate the skill.
IGN | Set Skill | Date Submitted |
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Flockz | Compensation | Jan 22 |
IGN | Set Skill | Date Submitted |
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微光天天 | Switcheroo | Jan 25 |
A comment from 微光天天:
A straightforward combination of Darklords and the Assault Mode. The deck is still driven by Darklords and maintains most of its disruptive capabilities (by The Sanctified Darklord). The Psi-Reflector provides a simple, low-cost approach to summon a wide range of powerful S monsters that can handle situations Darklords could struggle with. The Darklords triggering the skill Switcheroo can resolve the issues when the Assault Mode or Beast is drawn before the Psi-Reflector.
Notes and possible improvements
The design of the deck targets a faster game compared to the more common ones that use the skill Compensation. Therefore, I did not try really hard to get and protect the Sanctified Darklord in games.
The deck was decently consistent with 3 Banishments and 2 Ixchells, but a little inconsistent when I had only two of each
I probably need 2 Cosmic Cyclones against strong back rows like Dark Magical Circle, but I did not encounter too many of them. A compromise solution could be the Raigeki Break which can act against both monsters and backrows. I just don't have one to try.
White Aura Dolphin is probably a much better choice than the 6-level one I have, but I just don't have it yet.
Set Skill: Switcheroo (Keith)
P.S. As someone new to the Duel Links, I learned so much from the GameA, so I am trying to contribute this time. Any feedback on further improvements is highly appreciated!
IGN | Set Skill | Date Submitted |
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Chora B5 | Balance | Jan 8 |
IGN | Set Skill | Date Submitted |
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Joker♤ | Balance | Jan 9 |
A comment from Joker♤:
Balance Skill boosting your Consistency.
♦ Main Combo,
♦ Tips,
♦ Strong VS
♦ Weak VS
IGN | Set Skill | Date Submitted |
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SanRemo | A Trick Up the Sleeve | Jan 11 |
IGN | Set Skill | Date Submitted |
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Pasq | Beatdown | Jan 15 |
A comment Pasq:
The deck is quite consistent but sometimes it bricks hard. Kogged in 69 victories with the last 10 in a row. I started with Tie that binds and switched to Beatdown due to lots of darklords opponents that is the worst matchup in my experience.
Vs Cyber Dragon when you have circle on the field and magician navigation set if you chain the navigation to the opponent fusion card you are still able to banish the fusion summoned monster.
Another good trick when you have the circle, DM and Magician of dark illusion on the field is to activate illusion magic by tributing DM to add another DM from the deck and resummon the tributed DM in order to trigger the circle.
The more circles you have the more solid the deck is. Used only dark cavalry in the extra deck. Not sure canadia is the best tech but is really useful vs shiranui and blackwings.
IGN | Set Skill | Date Submitted |
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DaddyOTK | Sealed Tombs | Jan 21 |
A comment from DaddyOTK:
Magician's Rod is your best friend, can be played risky or conservatively, 3x Magician's circle is where it's at, so much consistency, fun to play, sealed tombs is so good going second.
IGN | Set Skill | Date Submitted |
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MetalShadow | Sealed Tombs | Jan 21 |
IGN | Set Skill | Date Submitted |
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Yugi1221 | Sealed Tombs | Jan 31 |
A comment from Yugi1221:
A free to play deck with Dark Magician, I never save my gems, I always use them so I didnt made this deck fast. I have played until Legend 3 with the same deck but with one Dark Magic Circle, no Wdjat, no Memory Loss, instead of those I had Rocket Hand, Dark Magic Expanded and Dark Magic Veil, played it with balance skill. I got my second Circle and I changed to this deck with Sealed Tombs skill and I lost just like 2 games from Legend 3 0 games until KoG. What I want to say is that if you see the deck expensive and you dont have each card x3, you can be innovative and better. The Synchros you see there is cuz I tried with Night End Sorcerer instead of Wdjat. I would've played Magician Girl Choco if I had, but Wdjat was helpful anyway.
IGN | Set Skill | Date Submitted |
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Heartfilia | Master of Destiny | Jan 17 |
IGN | Set Skill | Date Submitted |
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LWG7 | Master of Destiny | Jan 24 |
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