IGN | Set Skill | Date Submitted |
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Shaka | A Trick up the Sleeve | Dec 4 |
A comment from Shaka:
The meta has changed a bit with the new box release so I felt I was needing more action in my opponents turn (disrupt his/hey plays), so I have replaced the Bingos with Canadias. Turns out that was a pretty useful tool not only against the usual enemies (mirror matches, Vampires, Heroes and occasionally useful against Spellbooks), but also against Yubel decks, since they are unaffected by other monsters' effects when summoned as monsters (and they also put the Terror Incarnate to sleep for a turn), so they don't get destroyed.
I have also excluded the Chalice, because it was too situational and Canadias were having a similar effect. From the new box, Breaker works really good in this deck because you either force an opponent's backrow (usually trying to save some other) or you simply destroy it. Also, depending on the case, this guy can also swing over/crash into Decider (yes, yet again, my ladder was just full of D-Heroes and the match-ups usually went down to how many Mask Changes they were able to draw before me killing them :)).
Enemy Controller/Cosmo Brain + Pyschic Ace is a very powerful combo, so I kept that from last month. Relinkuriboh is great for a turn 1 (specially against vampires if you have a follow up on your next turn) due to the battle destruction protection it gives and the extra card you draw (felt really good to see that Vampire player sucking my Blue Eyes, attacking my Cosmo Brain which was saved by Relinkuriboh and then clicking Surrender after me summoning Breaker to destroy the field spell into an E-con take for Vampire Vamp with him/her having no cards in hand: I actually stopped for a few seconds to let the player surrender and not get farmed: 3100 + 5500 ATK with no protection is not funny at all).
The rest of the deck is "standard": 1 Cosmo, 3 Blue Eyes, 3 Spirit of White, 3 Silver's Cry (I didn't missed the Birthright at all) and 1 Protector. Hardest match up is Silent Spellbooks specially if they go first and have Silent Magician in hand (the deck has outs for it but you have to draw the right cards). Vampires could become a problem if you don't have an out to that deck big plays (Vamp suck/Grace + field spell destruction), otherwise you should be fine, since in the longer game they tend to get out of resources for their effects due to the milling.
There is also a new deck around against which this one works very well: WildHeart + Tenkabito + Equip Spells + Negation/Destruction Traps and the main reason for it was that you usually are able to keep something with +2500 ATK on the field for the battle phase after forcing the negation/destruction trap card and destroy/banish at least other card or directly destroying their monster and that's simply too much for them. I didn't face many Bujin decks so I'm not sure about how strong is this deck against them.
As for Dragunity/U.A. and similar "Beatdown" based decks, I'd say that toggle ON + Canadia/E-con usually dealt with them. A natural counter for this deck is Buster Blader (I have also give it a try to that deck this season) but, neither I faced enough nor they are that consistent (they usually brick and the deck is also unable to come back from top-deck mode).
The extra deck is Azure Eyes (for Vampires mainly, Yubel sometimes and mirror matches as well depending on the situation, since it will work as some sort of dragons factory), Giganticastle (for raw power and sending Spirit to grave) and Stardust mainly for Yubel and similar destruction based decks like Geargias (1 Stardust and 1 big beater is enough most of the time since you only care about Anchor's effect).
IGN | Set Skill | Date Submitted |
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Thejanitor | A Trick up the Sleeve | Dec 6 |
IGN | Set Skill | Date Submitted |
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Kortezzy | Transcendent Crystals | Dec 7 |
A comment from Kortezzy:
This is my kog deck. It is blue eyes with Jesse. His skill is sweet if you get silvers cry and a Cosmo. The only bad matchups were slow books.
IGN | Set Skill | Date Submitted |
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checco9 | A Trick up the Sleeve | Dec 7 |
IGN | Set Skill | Date Submitted |
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Felicia | A Trick up the Sleeve | Dec 10 |
A comment from Felicia:
Notes: Breaker, Destruct, Trunade always goes first before doing special summons.
IGN | Set Skill | Date Submitted |
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TheHammer | A Trick up the Sleeve | Dec 13 |
IGN | Set Skill | Date Submitted |
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Gaia Dragon! | A Trick up the Sleeve | Dec 22 |
A comment from Gaia Dragon!:
Beatdown version of the Blue-Eyes deck. Some players do not like to play Cosmo Brain in the beatdown version, but I would never take it out because this deck cannot beat Yubel without Cosmo Brain + tuner = Stardust dragon. Econ, treacherous and snipe hunter might help, but they are not as effective as Stardust is.
I usually use Majesty with eyes of Blue on my own Tuner before a synchro summon. Send Dragon Spirit of white to GY, and special summon it with Silver's cry = remove backrow. But you can replace Majesty with another card if it's not your cup of tea.
IGN | Set Skill | Date Submitted |
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沙穀栗子 | A Trick up the Sleeve | Dec 22 |
A comment from 沙穀栗子:
Notes: This deck offers plenty of monster/back row removal options. Tried playing Trunade but decided it's not worth the consistency loss... be patient and take out one card at a time instead.
Look out for the usual - TTH and Canadia when summoning, DMF and Wall of D when attacking. There's exactly enough Spellbook cards to play Fate twice - you don't need any more. Unlike normal Spellbook you won't be able to use Fate's banishing effect every turn, but you'll have a fair chance of getting access to it in turn 1 and that's usually what matters.
Setting Spellbook Organization alongside Fate is common way to bait single card removals, but note that you need to have Organization in GY by the time you activate Fate's banishing effect.
vs Vampires - keeping Silent Magician at 2k ATK would prevent her from getting taken by Vampy Vamp's effect
vs UA - hard match once they have their field set up... I think the priority is banishing Stadium to prevent opponent from spamming search
vs Bujin - banish Yamato the moment you see him
IGN | Set Skill | Date Submitted |
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Lana | A Trick up the Sleeve | Dec 14 |
Actarus | A Trick up the Sleeve | Dec 20 |
Lana | A Trick up the Sleeve | Dec 21 |
Zac | A Trick up the Sleeve | Dec 21 |
Pulco | A Trick up the Sleeve | Dec 22 |
Seagryfn | A Trick up the Sleeve | Dec 24 |
Sithari | A Trick up the Sleeve | Dec 26 |
IGN | Set Skill | Date Submitted |
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InfyHeartz | Titan Showdown | Dec 5 |
IGN | Set Skill | Date Submitted |
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WAR | Snow21 | My Monster cards | Dec 5 |
IGN | Set Skill | Date Submitted |
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longkon | LP Boost α | Dec 6 |
A comment from longkon:
I use 1 copy of lava golem for defensive decks . It works quite a lot
IGN | Set Skill | Date Submitted |
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Kheev | Mind Scan | Dec 11 |
A comment from Kheev:
I used the Bujins to reach KOG this season. I saw a rather similar deck on KOG list by WAR|Snow 21, but his deck uses 2 cosmic cylones and 2 galaxy cyclones, so it is a lot more spell focused than mine. My deck utilizes more Bujins and I thought this would be a more friendly deck to F2P players.
Explanation of the Deck:
Skill: Mind scan is crucial. It allows us to use our limited back row removals more effectively. We have in total 3 backrow removals, 2 Centipede and 1 galaxy cyclone, they are usually enough in most of my match ups. Destroy disruptive traps such as Canadia first, because battle traps like wall of d are useless against Crane.
Monsters:
1) Quilin does not see a lot of play in many Bujin decks, but it is such a good removal I fell in love with it after trying it out.
2) Hare and Turtle are self-explanatory, they are the crucial cards that protect our main Bujins.
3) Crane is in my opinion the best handtrap in the game, it doesn't care about battle traps such as wall of d or mirror wall, and it helps Bujins to get over boss monsters such as Anki, Blue eyes, Cosmo Brain, and Silent Magician level 8.
Spell/Traps:
1) Offerings to the doomed fits well with Bujins because as long as we have Yamato on the field we do not need draw power. This is basically a free removal. I only play 2 because I need space for one Galaxy cyclone, otherwise I would've play 3.
2) Treacherous trap hole is also self-explanatory, synergize well with Hare. It was the MVP for my 5 games winning streak.
3) The Sword helps to recycle Yamato or Crane.
4) I don't play Ties of The Brethren because it conflicts with mind scan. Between the two, mind scan is much more helpful in a trap heavy meta.
Meta Match ups:
Anki: Best match up, I beat every single Anki deck during the run. Just use offerings to the doomed and Treacherous to blow up their anki and they can't do much. They will only direct attack in fear of your Crane, this gives you more time to set up your GY to establish your winning condition.
Blue eyes: Ties with Anki for best match up. Blue eyes deck relies on beaters and they can't get over your Crane.
Vampires: Also a favourable match up. Centipede plays an important role in destroying their field spell. Hare and Turtle can keep your Bujin alive from Grace's effect. Crane locks them from attacking you. The only big threat is Vampire Vamp, but she can be negated by Turtle.
Banish Control: 50/50 match up. Try to remove their monsters and traps before they banish your Bujin. Use Quilin or Centipede to destroy Onslaught.
Spellbook: Worst matcup. Just hope they brick. I luckily only played against one spellbook player during the run, and he bricked for 3 turns.
IGN | Set Skill | Date Submitted |
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Bird | Restart | Dec 11 |
IGN | Set Skill | Date Submitted |
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Stu | Spell Specialist | Dec 17 |
IGN | Set Skill | Date Submitted |
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KwasniaK | Mind Scan | Dec 23 |
PetitParasol | My Monster Cards | Dec 23 |
IGN | Set Skill | Date Submitted |
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Falletio | Balance | Dec 7 |
A comment from Falletio:
This feels like the most consistent version to play buster blader. Auto wins against blue eyes, spellbooks, buijin and vampires if you start right and don't misplay. They have their counter strategies, but once you know them you win mostly. Amazoness need to have a monster on the field that's not swordsman for you to have a chance. Wildheart Anti Trap is a hard to impossible match-up if they start right.
IGN | Set Skill | Date Submitted |
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yugidce112 | Mind Scan | Dec 24 |
A comment from yugidce112:
Fast deck good against pretty much everything.
Mind scan skill to counter backrow and know what needs to be dealt with first with galaxy cyclone.
DNA: primarily choosing dragon but can also be used differently in mirror match or against dna warrior.
Buster Blader DDS or dark paladin summonned depending on situation to control or finish game.
IGN | Set Skill | Date Submitted |
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Ranger | Destiny Draw | Dec 30 |
IGN | Set Skill | Date Submitted |
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Aldair | Balance | Dec 17 |
IGN | Set Skill | Date Submitted |
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Galeomir | Beatdown | Dec 15 |
IGN | Set Skill | Date Submitted |
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GutoN | Peak Performance | Dec 19 |
A comment from GutoN:
Using Peak Performance the deck main goal is OTK, using Vajrayana and his effect to double his ATK. For his summon you can use Dux + Phalanx in the GY, or Militum + Aklys using his effect when is normal summoned. Dinive Lance allows to equip a Dragunity Tuner to the monster equipped with the spell card, but remember the equip spell prevent the monster be affect by trap.
Besides Vajrayana, they have two Dragunity synchro that you can make in some situations, Gae Bulg allow to increase his ATK during the damage step, very good against Blue Eyes and Anki, and Gae Dearg can add one dragon type or winged beast type from your deck, then discard 1 dragon type or winged beast type, helping to decrease the deck, a good option if you have assurance that opponent won’t go to the OTK. Also it have a Stardust, a good synchro agains Yubel.
Double Cyclone and Parallel Twister take advantage by the dragons equip and field spell, mainly using Aklys getting rid two card. Trunade help to apply OTK and Consonance is very useful for Dragunity. I also used a second version of the deck with Sealed Tombs waiting to encounter SB or Vampires, the only difference in the deck was I took out Parallel and TTH, and put one more Cyclone and two Canadia.
IGN | Set Skill | Date Submitted |
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Humnoi100% | The Tie that Binds | Dec 20 |
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