Season 35 Duration | Dec 1 - Jan 1 |
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To | gametaro39@gmail.com |
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Subject (Title) | KOG deck |
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Deck | Count |
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Alien | 2 |
Amazoness | 5 |
Anti-Meta | 2 |
Anti-Trap | 5 |
Archfiend | 1 |
Armades Control | 1 |
Batteryman | 2 |
Blue-Eyes | 15 |
Bujin | 8 |
Buster Blader DNA Surgery | 3 |
Cyberdark | 1 |
Dragunity | 6 |
Exodia | 1 |
Fur Hire | 8 |
Geargia | 3 |
Gem-Knight | 1 |
Gemini | 1 |
Gladiator Beast | 1 |
Handless | 1 |
Hazy Flame | 2 |
Koa'k Meiru | 1 |
Lava Golem | 1 |
Masked HERO | 16 |
Mermail | 1 |
Noble Knight | 1 |
Sea Stealth Attack | 3 |
Silent Magician | 2 |
Silent Swordsman | 3 |
Spellbook | 15 |
U.A | 6 |
Vampire | 23 |
Vampire Synchro | 1 |
X-Saber | 1 |
XYZ Ojama | 1 | Yubel | 4 |
IGN | Set Skill | Date Submitted |
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Vampire | The Tie that Binds | Dec 28 |
A comment from Vampire:
Aliens still great in this current meta. Standard build as the old days. Like any Alien deck, "A" Cell Recombination Device is your MVP card, and you need to open with it most of time.
A good combo here is to send a LV4 Alien from your deck to the grave then Special Summon it with Powerful Rebirth. It is preferred to do this play during the End Phase of your opponent's turn so you can search for Telepath or Overlord next turn depending on your top deck and/or situation.
Deck has answers to most of the current meta decks. Only thing that can flip the table against you is when you activate "A" Cell while Vampire Kingdom is active, since that will trigger it and it will destroy your strategy.
Brainwashing Beam is great to steal some monsters especially against Blue-Eyes, but running multiple copies may brick you and it is not what you want (Although it combos with "A" Cell).
IGN | Set Skill | Date Submitted |
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Yuto' | Mind Scan | Dec 29 |
A comment from Yuto':
This is a field focused on field control:
IGN | Set Skill | Date Submitted |
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Jeditachi | Endless Trap Hell | Dec 9 |
A comment from Jeditachi:
Pure amazoness deck and not that 300$ banish control. I struggled in platinum with the Blue Eyes then decided to switch to Amazoness when i hit Legend. It was relatively easy and i got to KOG in like 30 games.
It seems people forgot about the terror that Amazoness can provide and aren't building their decks around this archetype anymore. Had some big luck too avoiding all the Jinzos, Tenkabitos and Wild Hearts during that run.
IGN | Set Skill | Date Submitted |
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YTAndal | Parasite Infestation | Dec 10 |
A comment from YTAndal:
This deck is a concentrated evil whose goal is to beatdown the opponent or burn their life points. Dust Tornado destroys backrow with few drawbacks and Magic Deflector shuts down popular cards like Mask Change, Silver's Cry, and Vampire Kingdom.
IGN | Set Skill | Date Submitted |
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Mcw | Switcheroo | Dec 12 |
IGN | Set Skill | Date Submitted |
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NYC - Best | Destiny Draw | Dec 22 |
IGN | Set Skill | Date Submitted |
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Satsujin888 | Parasite Infestation | Dec 31 |
IGN | Set Skill | Date Submitted |
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xNirvash | What Grows in the Graveyard | Dec 12 |
IGN | Set Skill | Date Submitted |
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Darking 99 | Parasite Infestation | Dec 25 |
IGN | Set Skill | Date Submitted |
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Magoya [SD] | Balance | Dec 6 |
A comment from Magoya [SD]:
It is very fun to play, you can change the zombie and drowing mirror force for two canadia
IGN | Set Skill | Date Submitted |
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D-D-D-D-Duel | Balance | Dec 11 |
A comment from D-D-D-D-Duel:
This has been the most tilty seasons I had in a while as it was heavy in back row, traps in particular so Vampires didn't work for me as it did last season. Geargia didn't work for me either. This deck was able to shut down most decks when going first with TTH or scolding.
IGN | Set Skill | Date Submitted |
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Ibourk duel | Balance | Dec 18 |
A comment from Ibourk duel:
This is my F2P KOG DECK. I've never spent 1 $ on this game ! This deck is so strong against 90% of the meta, but it's very vulnerable against Yubel decks, It's better with a 3rd Canadia but I don't have it ^^
IGN | Set Skill | Date Submitted |
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Maik Dieben | Balance | Dec 21 |
Ming | Balance | Dec 23 |
IGN | Set Skill | Date Submitted |
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Radamanthys | LP Boost α | Jan 1 |
A comment from Radamanthys:
I decided to use a archfiend deck again because is different ( no common) of all the decks around the PvP duel, the clever way to speed up the deck is start with neddlebug nest and archfiend roar or call of archfiend is not always like that but you have a high probability to star with those, I recommend use the archfiend empress because every player stop and think how to battle her because you can special summons any others level 5 or higher fiend type if the card is destroyed.
Chaos Hunter sometimes is clever because you can send 1 archfiend lvl5+ to the graveyard so avoid bashing movement. When archfiend Calvary and needlebug nest is a good combo when your opponent active an effect to destroy a monster you can activate needlebug nest to revive a stronger monster ( arfiend empress).
IGN | Set Skill | Date Submitted |
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Eliminate :3 | What Grows in the Graveyard | Dec 13 |
A comment from Eliminate :3:
Notes: I wanted to wait until the new box became available, shake things up, and I'm glad I did because this deck is amazing. It's fun to use and really consistent.
Fairly self-explanatory so I'll just cover a few things; Junk Synchron will revive Dark Verger for that immediate Synchro summon into Armades. Galaxy Cyclone usually helps avoid Canadia, Floodgate, Spellbook of Fate etc. for that initial setup.
Witch Raider is a perfect counter for Odion and Balance decks. Oh, and Jinzo! You can use your own monsters or enemy controller for Flamvell, Ancient Fairy Dragon and Junk Berserker - just make sure Verger ends up in the graveyard again to reduce the risk of banishment. I haven't ever needed the third copy of Armades, personally. Instead I have Flamvell to inflict piercing damage on the rare occasion. Totally up to you.
Just remember that Armades' effect also works when being attacked, which a lot of people don't seem to realise yet and sometimes it's best to only attack with Armades (don't run into Drowning Mirror Force or Wall of Disruption with another monster).
IGN | Set Skill | Date Submitted |
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Wayone | Last Gamble | Dec 5 |
A comment from Wayone:
About the deck: It was my 3rd KOG time and also the first picked up in the first five days since new season reseted. Didn't have time to try it in the first two days,I started focusing after three days has passed, it's not a new build, 3 horses and 3 batteries are the basic consistency since they can mill, they can search, they can draw, multiple effects give you easy summons of the mainly boss from the deck.
That's why monster reincarnation is here, we don't have 9-bolt yet to search industrial from the deck so we just need to mill him using Solar's effect and recover him from the graveyard, discard any batteryman card from your hand and summon it. At start I was using three sniper hunters, after reaching legend 2 he start bricking my hand sometimes, replace one sniper for one cyclone, it worked very well since vampires and buster blader became too popular.
My deck performance was great against most of tier 1 and 2 decks, get lot of spellbooks and most of my plays hitted them without problems, bujins did one of the most crazy plays against this deck, kuribohs helped a lot against heroes, vampires and blader decks, the mainly reason for just two spheres was because I don't have a third copy yet and a normal kuriboh showed be better against some paleozoic players that are unnafected by monsters effect, you need to protect your HP when you activate the skill.
About the skill: Just use it when you need like bad hand sitattions, most of my wins (even last KOG match) the skill didn't seem necessary, already made this build to make skill a optional thing. E-con take and monster reincarnation are here to deal with these situations where the skill became unnecessary, with two sniper hunters and two industrials both treacherous and trunades lost their use (since last banlist came too).
My worst plays was against vampires, for a unknown reason they never brick when playing against me, setting microcell isn't a good deal while grace is easy searchable, you can't use mill effect of solar when the they already has his field, some sealed tombs delayed my special summons. But still get good plays against them. Didn't see lot of heroes like previous season where they was the majority deck being played.
Many canadias and floodgates are core for burn, gemini, amazoness, heroes decks, to deal with them just baited them summoning industrial or sniper hunter to e-con taking opponent monsters after floodgates, canadias activate, since I have many resources in graveyard, monster reincarnation showed his power giving me more special summons to starting taking down all opponent resources.
Oh before I forget, this deck dealt against new anti meta build that players starting running after last KC, they use wildhearts, tenkabitos, some equip spells and treachreous or solems to counter summoning, they was my easiest match to play against. Reached KOG against a Dragunity deck.
IGN | Set Skill | Date Submitted |
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madman | Last Gamble | Dec 13 |
A comment from madman:
It's a very fun deck. I got this deck idea from a duel links website early november. I got KOG late season with it, and wanted to summit it, but it was the last day. But anyways the deck can beat some of the meta. Hard counters is you guessed it Vampires. Due to Batteryman Solar effect to mill one Thunder monster card in to the graveyard. It activates Vampires field spell, and you help them destroy one of your cards.
I had to learn to just say no. The battery man works best in the graveyard to fuel Batteryman Industrial Strength. And Batteryman Micro-Cell puts in a work if it don't get destroyed by effect. This deck took me from plat 3 to legend. I tried many deck mill, burn, Yubel, for the KOG climb. But after many failed decks. I went back home to batteries.
It can stand up to Masked Hero's and I crushed so many blues eyes/ Trick up your sleeve decks, it's really a joke. My last KOG for NOV was hoping for a Blues eyes deck to rank up. AND I GOT IT. It can beat spellcaster decks if they don't banish your Batteryman Micro-Cell. You do have to really think beating there deck. Silent Magician just negate your spell cards. You have to bait her effect out. Sometimes with a Enemy Controller or act if you trying to lockdown the backrow with Fire Formation - Gyokkou. This deck Kuriboh is the help you need to stall until you Last Gamble. But Last Game can also be your downfall. At times I milled my whole deck, to deck myself out. Or the infamous one roll. Snipe Hunter can also due the same.
I was so upset when in legend 3 and was getting 1 and 6's, going against a Anti-Trap deck. Down to my last card was Batteryman Industrial Strength to save the day. Anyways this is a very strong deck to me. And it only struggles with vampires, some Fur Hires, Masked Hero's at times. A good hand would be Sphere Kuriboh, Thunder Sea Horse, Batteryman Micro-cell, ONE Batteryman Industrial Strength (at times you can get all 3 or 2).
Going second turn would be a Enemy Controller or Fire Formation - Gyokkou if you pull it. It does brick at times, but it's very consistent once you get a Thunder Sea Horse. And People attack your Batteryman Micro-Cell. I love this deck. And if you have it, you can rank up and hit KOG.
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