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Hope for Escape | Decks and Tips

This page notes details of Hope for Escape (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 11/11/2016

Hope for Escape

Hope for Escape
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Cost / Card effect
Passcode80036543

text

Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.

Evaluation

Rating-/10

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Cons

Tips

Rulings

Decks

DeckSupport

How to Get

Under construction.

Classifications

ActionsYou draw cards
LPPays Life Points for cost

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Comments

Ahlixemus
Potential for OTK decks
<< Anonymous(Ahlixemus)
Expert Reply
OTK decks doesn't need trap.
Anonymous
Hope for exodia anyone ?
<< Anonymous
sjp91 Reply
More viable in the real life game since you start with 8000lp whereas in this game using this card will probably have you skating on thin ice

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downside is being it can only be activated during battle phase, remove his backthrow before you k...
"When" effect CAN miss timing, even if it is mandatory.
Played this with spellbook. Works like a charm.
any deck with backrow and backrow removal sharts on buster bladder
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