IGN | Set Skill | Date Submitted |
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pasq | Sealed Tombs | Feb 23 |
A comment from pasq:
Before this build I tried with treacherous x2 but was often dead in my hand or on the field. Canadia is much more suitable for me, very useful to trigger magician of dark illusion and to disrupt opponent's synchro summon (mostly shiranui).
IGN | Set Skill | Date Submitted |
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Dmitri N. | Sealed Tombs | Feb 26 |
IGN | Set Skill | Date Submitted |
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Sangue | Level Augmentation | Feb 29 |
A comment from Sangue:
IGN | Set Skill | Date Submitted |
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ZERO_LEXUS | Sorcery Conduit | Feb 2 |
A comment from ZERO_LEXUS:
Notes: (Deck Notes important) Credits goes to MPREACH for this deck originality as it is consistent in this month's season. Invokers still are strong and Molehu helps with sending monsters to graveyard by setting opponents monsters facedown.
Only have 2 purgs atm but they helped stall the opponents and pierce facedown monsters or just the ones in defense. Works against decks like ritual beasts, ninjas, dark magician, blue eyes, cyber dragons, etc. Surprisingly didn't face much mirror matches.
Cosmic cyclones help by banishing spells/traps and triggering the skill sorcery conduit. I don't have a 3rd so beam helped. Once again, credits goes to MPREACH for this deck idea and thanks to this duelist got ez fast KOG. Wish you all luck on this season.
IGN | Set Skill | Date Submitted |
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ⓛㅅⓛ | Sorcery Conduit | Feb 5 |
A comment from ⓛㅅⓛ:
Wow 25 cards Evokers is so surprisingly good especially against Shiranuis, Grass Looks Greener mill only 5 cards lol and Wall of D... OMG the D is so good especially against DMs since they like to swarm the board! Just got KOG on the first climb if the day!! Also I'm nit that crazy as to invest in 3x fiendish chain so Chalice is a GREAT replacement!!
IGN | Set Skill | Date Submitted |
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JORGE V | Sorcery Conduit | Feb 26 |
IGN | Set Skill | Date Submitted |
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HOlik | Sorcery Conduit | Feb 29 |
IGN | Set Skill | Date Submitted |
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Leet | Neos Space! | Feb 5 |
A comment from Leet:
Chaos Hunter is a good anti meta card, that stops zombie and Dark Magician. Aqua Dolphin is useful for getting rid of opponent's key card. Alot of cards are to counter specific strategies but also flexible enough. The biggest issue with this deck is occasional brick hand and hand resource management.
IGN | Set Skill | Date Submitted |
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Jeth | Sealed Tombs | Feb 4 |
IGN | Set Skill | Date Submitted |
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F2P Decks #2 | Sealed Tombs | Feb 22 |
A comment from F2P Deck #2:
I make this account 4 days ago, with this F2P red-eyes version, in my opnion the best F2P version, reach KoG. This deck is very strong, the combo between Slash + Power of the Guardian makes it impossible for many of the decks to have something to deal with it, the combo between the Black luster Soldier + A / D changer and cards like return of the red -eyes and Red-eyes archfiend can be solutions for certain situations what can be pulled directly from the deck.
IGN | Set Skill | Date Submitted |
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Almond | Sealed Tombs | Feb 29 |
A comment from Almond:
Get to King of game status on last day - thankfully this year February ends on the 29th :D - my first time with ritual beasts and probably last time seeing the recent nerf of elder and my personal skill. This month I also reached the top 10.000 award in kc with about 70 games and 57% winning rate. The deck has great ability to float its monster, anytime you feel a delay keep room for your fusions to float into the two banished monster with whom you contact fusioned.
Keeping the chance to reply in chain on any traps like canadia or floodgate is much important to keep board presence, as well as to removal cards like magician circle. The MVP of most of games are Pettlephin, Cannahawk, Ulti - Apelio and Plasma, which is absolute duel decider. Almost anytime I played Plasma the duel resulted in a win. Also Ambush, Lara and Wen are important both on recovering field presence and summoning Plasma.
Matchups : the most of duels in legend are dark magician, shiranui and invokers.
Dark magician is a toss coin, it depends on who starts first and initial hand. 99% of times I met this deck didn't brick, and that's crazy since it''s basically a 3/4 cards strategy. Of course the most problematic card is circle, since the opponent can break your main strategy which is elder + cannahawk / rampengu. Aside of circle don't have to worry on almost anything else, since you can sit on a 2600 atk ulti-apelio and 2800 def upti-pettlephin. Keep the floating effects on reply on the dark magician + circle effect.
Shiranui is surprisingly the deck I defeated more easily than dark magician. Here Pettlephin, Plasma and Herald are mandatory to deal with their synchro, especially with Sunsaga. It's ideal you go for an Otk once you bounced their synchro
Elementsabers are the worst matchup because of Purgatrio, also Molehu makes our combos slower. Cocytus can slow up even more, but Plasma and Herald are there principally to deal with him.
IGN | Set Skill | Date Submitted |
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Kortezzy | Spell Specialist | Feb 3 |
IGN | Set Skill | Date Submitted |
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ROUXYNINE | Spell Specialist | Feb 5 |
IGN | Set Skill | Date Submitted |
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Ferrer | Spell Specialist | Feb 6 |
IGN | Set Skill | Date Submitted |
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Jasza | Spell Specialist | Feb 10 |
IGN | Set Skill | Date Submitted |
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Serpentine3 | Level Augmentation | Feb 13 |
IGN | Set Skill | Date Submitted |
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diva | Spell Specialist | Feb 14 |
IGN | Set Skill | Date Submitted |
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Destiny Soul | Spell Specialist | Feb 18 |
IGN | Set Skill | Date Submitted |
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Solace | Spell Specialist | Feb 26 |
A comment from Solace:
Note: I'm glad I made it on the last minute. Reaching King Of Games this season is pretty hard especially if you use non meta decks. I have to ditch my customized blue eyes white dragon deck that gets me KoG last month, in favor of Shiranui Grass Greener Synchro this season. My Shiranui version main game style is about wiping or expending your opponents back row using Shiranui Squire(using her as a bait, thus the reason why we put two copies of Shiranui Squiresaga in the extra deck), paving and clearing the way for Shogunsaga or Sunsaga to do their magic on the field. There are lots of combo you can pull off with Shiranui, it is trully a tier 1 deck with only few weaknesses if you master it(struggles only against dark magician circle deck and black wing users with seal tombs so far, roughly fifty percent winning rate). Other than that, you can stomp all other decks without any effort literally(pulling off the right combos needed thinking though).
IGN | Set Skill | Date Submitted |
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FpF.Avalon | Spell Specialist | Feb 27 |
A comment from FpF.Avalon:
Cheap deck but strong that's what could i say to this deck, so flexible and i usually using shiranui samurai to face against strong monster cause the card effect is too strong for the current meta i think.
IGN | Set Skill | Date Submitted |
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RickGxp | Spell Specialist | Feb 27 |
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