IGN | Set Skill | Date Submitted |
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JORGE V | Sorcery Conduit | Nov 13 |
IGN | Set Skill | Date Submitted |
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RickGxp | Sorcery Conduit | Nov 19 |
IGN | Set Skill | Date Submitted |
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VegaTheWhite | Sorcery Conduit | Nov 10 |
冰糖2018 | Sorcery Conduit | Nov 13 |
IGN | Set Skill | Date Submitted |
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Teto | Sorcery Conduit | Nov 30 |
A comment from Teto:
A tip to playing well with this deck is to take your time. If you have a hand like Aleister, Babycerasaurus, and Marella, consider opening with Babycerasaurus + Marella instead of rushing Aleister.
Dinosaur Kingdom, I feel is a must because it lets you otk with 2 dinos.
Would replace the 2 two-headed king rexes with sabersauruses if I had them. You need at least one so you can otk though.
IGN | Set Skill | Date Submitted |
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¤》MPREACH《¤ | Sorcery Conduit | Nov 21 |
A comment from ¤》MPREACH《¤:
I decided to use the default trap because it protects my monsters from getting hit at times and I can summon an extra monster for faster wins. Overall Lapauila/ Molehu were my 1st summon targets to have control of the board. Very easy deck to use.
IGN | Set Skill | Date Submitted |
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Otsdarva | Straight to the Grave | Nov 3 |
A comment from Otsdarva:
Invoked works surprisingly well with Koa'ki Meiru, being able to recycle the monsters in the graveyard. Originally I had 2 Koa'ki Meiru Ice, but removed one to add another Floodgate, which works wonders against some matchups.
IGN | Set Skill | Date Submitted |
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Supertaldo | Sorcery Conduit | Nov 4 |
IGN | Set Skill | Date Submitted |
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Rytash | The Tie that Binds | Nov 4 |
IGN | Set Skill | Date Submitted |
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MASKED BEAST | Neo Space! | Nov 29 |
A comment from MASKED BEAST:
Another season and another KOG!! Fourth season in a row, and with a different deck each season. Took longer this season because of the KC cup, but still accomplished...
This deck focuses on getting brave neos to the field the first turn with bacon saver in the graveyard for protection. Either OTK from there, or play smart and use Aleister to boost the attack of neos. Keeper was excellent in getting the cards I needed, and used the invoker cards when neos was defeated.
IGN | Set Skill | Date Submitted |
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kazz DDK | Sorcery Conduit | Nov 11 |
IGN | Set Skill | Date Submitted |
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Kanemuto™ | Spell Specialist | Nov 12 |
IGN | Set Skill | Date Submitted |
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kazz DDK | Sorcery Conduit | Nov 22 |
IGN | Set Skill | Date Submitted |
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Trampaslocas | Mythic Depths | Nov 5 |
A comment from Trampaslocas:
Small notes: You can change double summon and living fossil to concentrating current In my opinion its work better but I reach the KOG with the attached deck (with living fossil and doble summon)
The boss monster is cocytus invoked with sea steal attack is almost inmortal and can destroy everything (except when they banned UMI) blue eyes and methaphysis are a hard matchup but they are not to many in this meta game. (Ancient gear can be a hard matchup if you dont summon cocytus first)
IGN | Set Skill | Date Submitted |
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Soul | Mind Scan | Nov 28 |
A comment from Soul:
The main star of this deck is centipede and hornet. Any combo with hornet can be used with cocoon of ultra evolution to get centipede out and to start destroying. Anteatereatingant is great to kick off centipedes effect to get cards to your hands. Also while equipped to centipede if you use hornets effect on gigamantis when also equipped to centipede you get 2 cards to your hands.
Debris dragon is there when you occasionally need to nuke the field with black rose dragon. Another choice is fairy dragon to summon centipede from your hand and start destroying while having fairy dragon there as a wall. Many combinations in this deck honestly
IGN | Set Skill | Date Submitted |
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Twisted | Draw Sense: WATER | Nov 2 |
A comment from Twisted:
Another one for my Magician Girls. I really love MG girls they are very strong and its the ultimate Hand trap.
Win Condition is to get Quintet Magician as soon as possible nuke the field and go for the OTK. Stall until you set up your field or grave for Quintet.
IGN | Set Skill | Date Submitted |
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KingofHeroes | It's a Toon World | Nov 12 |
A comment from KingofHeroes:
Started with this Toon deck just to have a little fun, but ended up reaching KOG for the first time. Berry MG adds a Toon Dark MG or Chocolate MG to the hand. She can then be used for tribute of Toon Dark MG right away. Chocolate thins deck by discarding any monster, also sets up graveyard with a Toon DM or Toon GE for easy special summon, as well as attack prevention due to Chocolates effect. Back row is a problem, mostly Drowning MF and Wall of D. MVP of the deck is Toon Dark MG by far, combined with toon rollback makes for very quick games. She can attack directly even without toon world on the field. Power of the guardians makes monsters unstoppable while beefing up direct attack damage.
IGN | Set Skill | Date Submitted |
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Toon Beast | Grit | Nov 14 |
IGN | Set Skill | Date Submitted |
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xdynamitevx | Master of Fusion | Nov 4 |
A comment from xdynamitevx:
D Heroes are back! This deck is meant to OTK but can also stall against the deck with high-level monsters. Herald to deal with Invokers and Magician Girls
IGN | Set Skill | Date Submitted |
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Mainliner | Field of the Warriors | Nov 4 |
A comment from Mainliner:
I was trying differents versions of the deck, with Mali, Solid Soldier, Plasma, Master of Fusion and stuff but, although sometimes i could do some cool plays, Hero's are still lacking of a searcher (shadow mist/stratos) and Vyon is still limited. Neos fusion is still ok, but i got bored of the engine and limits the otk's potential of masked boys.
That's why this season I choose for a pure masked hero version in its most aggressive form; wich works exceptionally well agains Invokers, since they haven't a consistent way of dealing with Decider and chalice negates Aleister's search, giving me a free opening for otk the next turn...and if i don't have the opportunity to negate it, still is an easy win cause I don't have to target their monsters with attacks or effects, so their endless hand trap loop and concentrating current are almost useless.
IGN | Set Skill | Date Submitted |
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Serpentine3 | See you Later! | Nov 5 |
A comment from Serpentine3:
Banishing Tyrant Dragon and adding Daedalus (Banishing Daedalus / Nephthys the previous turn) to your hand during your opponent's standby phase discourages some players from special summoning since unless they think they can OTK, the monsters would be removed the following turn.
Ladder was fairly diverse, Ancient Gears posed a problem, unless Lupine could be used for a Metaphys Summon (Banishing the Ancient Gear Castle was helpful if it could be done Turn 2).
If the other player uses Carly and has Fortune Ladies, a Turn 1 Tyrant Dragon prevents Every from being as effective as it cant beat over it with only 2800 ATK or the summon will cause them to synchro into Vermillion, which can be removed far more easily.
Deck is fairly standard, Battle Traps for extra protection and more targets in case you suspect a Cosmic Cyclone. Rest of the cards are to start the Banish-Loop or conduct mass removal (Nephthys - S/T, Daedalus - M).
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