This page notes details of Archfiend Black Skull Dragon (DARK/Dragon/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to half its ATK in the Graveyard, then shuffle it into the Deck.
Prevents activation of your opponent's Effect Monsters / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards
Even with the burn nerf this card can still be too strong, if it manages to inflict at least 2800 battle damage to opponent, with its effect it can inflict 1200 more for exactly 4000 damage
And if it direct attack it's 3200 damage, adding 1200 more on top of that is more than enough to OTK
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