IGN | Set Skill | Date Submitted |
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Turles | Cyber Style | Mar 2 |
IGN | Set Skill | Date Submitted |
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pasq | Cyber Style | Mar 14 |
A comment from :
Good and funny deck, I use Floodgate to deal with a problematic monster like Cocytus. I prefer to go first. Vs Dark Magician the result of the match heavily depends on the coin flip. Overflow's non-targeting destruction is great, especially vs Lunalight. Cybernetic Fusion Support is really useful and sometimes used for the original purpose.
In my opinion, 1 Cyber Dragon is enough and Cyber Twin Dragon is needed, I summoned it many and many times since it can double attack even if summoned during the battle phase.
IGN | Set Skill | Date Submitted |
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Slonco | Cyber Style | Mar 22 |
A comment from Sloncho:
3 months with Cyber dragons. Cheap and very effective for the end of month ladder. Rarely bricks and wins and losses happen fast. Still F2P and feels good.
IGN | Set Skill | Date Submitted |
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YamiNoGame | Cyber Style | Mar 25 |
IGN | Set Skill | Date Submitted |
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abutaleb | Cyber Style | Mar 25 |
IGN | Set Skill | Date Submitted |
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《ꌗ》雷神 | Cyber Style | Mar 27 |
A comment from 《ꌗ》雷神:
Third KoG. As usual, late month KoG. I tried using Hero at first but didn't help a lot so I change to Cyber Dragon.
This deck is nut. Clap any deck especially Luna and Anti Meta. Ez against BEWD cause this trap doesn't target.
Lil bit hard against Shira and Elsaber but I made it tho.
I'm using 3 Cyber Dragon because of it really consistent. U don't need to summon him in case of using Overflow. Just let it in your hand.
Thanks guys, good luck!
IGN | Set Skill | Date Submitted |
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D.P Gallis. | Destiny Draw | Mar 3 |
IGN | Set Skill | Date Submitted |
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IIINC | Destiny Draw | Mar 9 |
A comment from IIINC:
With the introduction of Lunalights and additional supports to the Blue Eyes archetype, Darklords have hit the tipping point. It became especially important to start off with as many Darklord cards as possible; otherwise, you were prone to consistent bricking with your heavier Darklord cards like Morningstar, Desire, and Tezcatlipoca.
The best solution was to have three Nastens so that you could at least have something in the field your first turn. Moreover, the third Nastens allowed for additional flow by introducing more variations in play despite not having the ideal hand.
My special flavor against Cyber Dragons and Dark Magicians was Night Beam. Combined with Destiny Draw, Night Beam is a sure-fire way of removing Magician Navigation and Cybernetic Overflow. It has won me my fair share of duels this season and I recommend using it as a way of closing that last gap in this meta.
Darklord nerfs are expected to hit from March 17, so be sure to rank up before then. Happy Duelin’.
IGN | Set Skill | Date Submitted |
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bigbass | Sealed Tombs | Mar 3 |
IGN | Set Skill | Date Submitted |
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Heartfilia | Sealed Tombs | Mar 10 |
IGN | Set Skill | Date Submitted |
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Pduque13 | No Mortal Can Resist | Mar 18 |
A comment from Pduque13:
I don't see this as a tier 1 deck because it depends on a lot of key cards (Dark Magical Circle, Dark Magician Navigation, Dark Magician, etc) to put its main combo to work. However, when you do it, hardly ever you'll lose. I've added Blue Dragon Summoner for extra consistency. Also, the skill No Mortal Can Resist works better against Shiranuis, which are the meta now, than Sealed Tombs. This skill is also useful against Kiteroids and Superheavy Samurais. Cosmic Cyclone is there to help you activate this skill, but I didn't add another copy to prevent bricking.
Magician of Dark Illusion is an excellent midfielder. You can use his first effect to get him on the field and activate Circle's effect when you don't have Navigation on the field or Dark Magician on the hand. Also, his second effect can help you to activate Circle's effect during your turn (Enemy Controller and Illusion Magic are fantastic in this combo, especially if you send a Dark Magician from your field)! Rod's second effect can help you to clean your field to activate this effect or even Navigation's effect. Moreover, this deck can bring some annoying surprises from the Extra Deck, such as Armades, Dark Cavalry and Dark Paladin! Maybe it's not the best deck of the season but, due to the nostalgia factor, it is sure the funniest to reach KOG!
IGN | Set Skill | Date Submitted |
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Aina | Sealed Tombs | Mar 18 |
IGN | Set Skill | Date Submitted |
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noldoos | No Mortal Can Resist | Mar 23 |
IGN | Set Skill | Date Submitted |
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dr_doctor | Draw Sense: Low-Level | Mar 24 |
A comment from dr_doctor:
The biggest problem of DM deck- sometimes there is no monsters on the field as deck requires a lot of spells and traps to support magician. That's why to improve consistency, I've added armored bee and blast spider. Both of those level 4 cards can remove at least 1 opponent monster more than 80-90 percent of the time. The skill also helps to summon useful low-level monsters when LP is reduced. Overall, these modifications made my deck super consistent this season.
IGN | Set Skill | Date Submitted |
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hotpizzle69 | Master of Rites | Mar 24 |
A comment from hotpizzle69:
Fairly easier climb to KOG using this deck vs. Blackwing Synchro because it is far more consistent (Blackwing you have to go 2nd turn or chances are you lose). Master of Rites with Dark Magic Curtain is a great combo as well.
IGN | Set Skill | Date Submitted |
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Eslam Ashraf | Balance | Mar 29 |
IGN | Set Skill | Date Submitted |
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CHURRASCO | Sealed Tombs | Mar 30 |
IGN | Set Skill | Date Submitted |
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RickGxp | No Mortal Can Resist | Mar 30 |
IGN | Set Skill | Date Submitted |
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EZZA C. | Power of Dark | Mar 31 |
IGN | Set Skill | Date Submitted |
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Sack_Nov | Master of Destiny | Mar 6 |
A comment from Sack_Nov:
I had some troubles against decks like Lightsworn or Crystrons and one against Cocytos, but generally, you need lucky, if you start first and you draw rebirth of Parshath with a counter trap, cup of ace, blast spider and desperado its hard to lose, because the most of the decks the first turns are very important for them, especially when you negate their effects and avoid the development of their deck.
IGN | Set Skill | Date Submitted |
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Knives1990 | Master of Destiny | Mar 11 |
A comment from Knives1990:
The coin flip effects make your deck super powerful if you can manage them correctly. You never want to use your Desperado flips first. You can easily win by not opening well, because the guaranteed heads can get you there a lot of times. You can lose to bricking sometimes, but I was amazed at how many times I was able to grind out wins when I opened bad.
IGN | Set Skill | Date Submitted |
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Wolf | LP Boost α | Mar 23 |
A comment from Wolf:
This deck is amazing. The key is to use only 2 cyclones instead of 3 because against a lot of decks it's a brick card. Also two "Card of the soul" to get Desperado in your hand early in the game. The skill LP Boost α is not only good for getting your Desperado but also saves you a lot of time from OTKs. I have managed to turn duels around from 200-300 life points.
I swapped Shiranui Squiresaga for a Lightning Warrior and it was beneficial in 3 duels where my opponent left a token or a weak monster on the field with a stacked hand. Came in the clutch. I went from Platinum Rank 4 to KOG only using this deck without any modifications and I recommend it.
IGN | Set Skill | Date Submitted |
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Joaquin | Master of Destiny | Mar 31 |
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