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Magic Deflector | Deck and Rulings

This page notes details of Magic Deflector (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 19/12/2016

Magic Deflector

Magic Deflector
TypeTrap Card
PropertyNormal
Card Effect TypeCard effect
Passcode96474800

text

For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader
(Trader item)
  • R Jewel x50
  • Stone of Trap x30
  • 15000 Gold
Other--

Evaluation

Rating-/10

Pros

  • Protects you from card effects for one turn.

Cons

  • Can only protect you from certain card effects.
  • Also negates your card effects.

Tips

Anti-Meta

Negates many commonly used spell cards like Enemy Controller, Super Rush Headlong, Mask of the Accursed, etc.

Rulings

Decks

DeckSupport

Classifications

Monster/Spell/Trap categoriesNegates the effects of Spell Cards

Comments

Hot New Top
Anonymous 21days ago
Does this counter Sea Stealth for a turn? Since Umi would be negated.
<< Anonymous
akubane 21days ago Reply
it shouldnt, since you dont need umi`s effect for sea stealth, just a card with the name.
diehard duelist
Pegasus activate mimicat an i unable to negate it with this card. sobsob
<< Anonymous(diehard duelist)
xox Reply
LOL mimicat is normal spell card, this card only negate 1) Equip, 2) Field, 3) Continuous and 4) Quick-Play Spell Card effects, so ritual and normal spell card still can be use
<< Anonymous(diehard duelist)
Anonymous Reply
git gud
Anonymous
Theoretically you could chain this to an econ or srh, right? Like I could negate those two in response to their activation?
<< Anonymous
Anonymous Reply
SRH probably won't work since the effect is not dependant on the card activation moment.
<< Anonymous
Mah Boi Reply
Since it neganes the effects, I guess it should work.
<< Anonymous
Mah Boi Reply
*negates
Anonymous
Very good in December meta. Surprising against Ninjas, Hazy, and Temple shitters. Doesn't do anything against GB though
RIP English
Also remove counter to Pump princess
Overkill
Toons are already very manageable to defeat with cards that dont specifically target 1 monster like super rush headlong, ninja grandmaster sasuke, kuriboh, traps like mirror wall, anubis and windstorm of etaque, heavy spell destroy and outlasting.

Many are already popular to have in a deck.

This magic deflector is overkill.

Its basically saying hey we made toons viable for a while but now we make it the laughing stock again.

They should at least bring some extra support in now for toons to compensate.


<< Anonymous(Overkill)
Overkill Reply
The edit should have been "DE"
<< Anonymous(Overkill)
Guigeek Reply
With Statue Control (so much boring to fight against...), Toon decks are the one that I hate. If your opponent has a good starting hand, you can't do anything. Toon Kingdom + 1 or 2 tokens is the worst part of this deck and should be nerfed.
<< Anonymous(Guigeek)
Anonymous Reply
If you're playing with three heavy nights and can't get over toons then you don't know how to play statue control
<< Anonymous
Anonymous Reply
Yes!!! Fck toon decks.
Anonymous
Ban this card!
<< Anonymous
Anonymous Reply
No this good counter for toon
Anonymous
maybe can protect ur phoenix to prevent effect of mountain field card
Anonymous
Die toons die!!!!
<< Anonymous
Anonymous Reply
never!!
AussieRiolu
Price for Magic Deflecter:
• 15,000 Gold
• 50x R Jewels
• 30x Stone of Trap
Anonymous
RIP Super Rush Headlong
<< Anonymous
Anonymous Reply
Yes Super Rush Headlong will die because of 1 Card that negates it -_-.
<< Anonymous
Anonymous Reply
gonna kill srh as much as ama did lul
Medikando
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Comments (updated every hour)

This skill belongs to Joey Wheeler
The only moment sylvan players uses their brain is when they try to defend their deck from nerf
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