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Enlightenment | Decks and Tips

This page notes details of Enlightenment (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Duelist Chronicle GX: Society of Light
update 01/10/2016

Enlightenment

Enlightenment
TypeTrap Card
PropertyNormal
Card Effect TypeCondition / Activation requirement / Card effect
Passcode57274196
SupportsSpellcaster

text

You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).

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Summoning categoriesPrevents your Normal Summons / Prevents your Flip Summons / Prevents your Special Summons
Attack categoriesAllows multiple attacks

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Wouldn´t work. The monster brought from the GY didn´t need to tribute a monster to be...
I have been wondering. This card says that it must either be Normal summoned or set to activate ...
Pics or it didn’t happen
this spammer is a genius, him helped me more than gameA and DuelLinksMeta togheter, thank you so ...
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