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Kunai with Chain | Deck and Rulings

This page notes details of Kunai with Chain (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 04/12/2016

Kunai with Chain

Kunai with Chain
TypeTrap Card
PropertyNormal
Card Effect TypeCondition / Activation requirement / Card effect / Continuous-like Effect
Passcode37390589

text

Activate 1 or both of these effects (simultaneously).● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.

How to get / rarity

PackBurning Nova [UR]
Selection Box Vol. 01 [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB

Pros

  • Excellent versatility in effects selection and activation.
  • Can be used as a protection card or an offensive card or even both.
  • Can be activated at Main Phase or Battle Phase.

Cons

  • This trap can become an Equip card which can also clog your backrow in return.

Tips, related cards, skills

  • In comparison to cards like Enemy Controller, both of the cards have their own unique advantage and versatility on top of switching monsters to defense position.
  • You can consider including Parallel Twister as well, to remove Kunai with Chain after you have equipped it to your monster, in order to destroy 1 card on the Field.
  • Unlike Metalmorph, Kunai with Chain can only be equipped to your own monster.

Equip - Effect Monsters

These monsters are highly recommended to go along with Kunai with Chain. Phoenix Gearfried is able to send Equip card to the graveyard to negate opponents’ Spell/Trap card that targets a monster. Gearfried the Swordmaster can benefit from being equipped to this card, it not only amplifies its attack greatly, it also allows Swordmaster to destroy 1 opponent’s monster upon equipping, and this effect can be activated during Battle Phase and Damage step.

Rulings

In response to attack

  • The effect of changing the attacking monster to defense position can be activated during Battle Phase, but not the Damage step.
  • The effect of changing the attacking monster to defense position can only be applied at your opponent’s attacking monster.
  • This effect does not prompt a Replay option for your opponent.

Upon becoming an equip card

  • Monsters like Phoenix Gearfried, can utitlize this equip card for its effects that requires sending 1 Equip card to the Graveyard to activate.
  • Gearfried the Iron Knight still destroys this Equip Card if you equip to it.
  • Gearfried the Swordmaster can destroy 1 opponent monster when this Equip card is equipped to it. This can also be done at Battle Phase.
  • Iron Blacksmith Kotetsu does not search for this card because it is still a Trap card.

Decks

Classifications

Comments

Hot New Top
Mistyc Goku
I wonder why it wasn't a reward from Super Joey? This card is not that OP, and it can bem easily countered with a lot of existing cards to lower the monster attack points or even a Trap Jammer to cancel the usage in Battle step.
<< Anonymous(Mistyc Goku )
Anonymous Reply
Perhaps it's because enemy controller already exists in the game and they thought they had enough change to def cards already? Not sure. I'd prefer this thing though. Such nostalgia.
DesertRose3000
They need to make these over powered cards available. It sucks that the AI players have them and we can't get them.
<< Anonymous(DesertRose3000)
Anonymous Reply
how is this card op?
<< Anonymous(DesertRose3000)
Anonymous Reply
I'd rather have human-wave tactics to be honest.
Anonymous
So the AI gets it but we don't? Man, it's the AI having book of taiyou when we didn't again.
DesertRose3000
So fair that the game's AI gets cards that we've no access to!
Anonymous
Still waiting for it.
Ricepirate
Ultimate Providence 🔥s on this card
Paradox Brothers
What is this?
Eryx
How to counter? Rirkoyu Field and Trap Jammer doesn't work.
<< Anonymous(Eryx)
Joel189 Reply
I was thinking the same thing man. This card ruined my farm.

Ideas:
Stright Flush at the end?
Wild Tornado?
Xing Zen Hu to stop them.
Storm
Curse of Royal
Fake Trap
Overwhelm
Sanguine Swamp

What do you all think is best?
<< Anonymous(Eryx)
Anonymous Reply
Straight Flush does it - only set it on your 2nd last turn, not before.
<< Anonymous(Eryx)
Anonymous Reply
Riryoku Field...? Why should it work? It negates SPELL cards, not trap cards...
<< Anonymous(Eryx)
Anonymous Reply
trap jammer works if you're attacking him
Anonymous
Do we know the drop rate? Joey has dropped only 1 for me, but I want 2 more...
<< Anonymous
Anonymous Reply
you can't drop it so why are you lying?
<< Anonymous
Anonymous Reply
The drop rate is 0%, it's a very rare card!
<< Anonymous
Anonymous Reply
OHHHHHHHHHHHHHHHH GET YOUR LYING 🔥 EXPOSED 🔥 YOU JUST WANT ATTENTION WITH YOUR TINY 🔥 🔥 MOTHER🔥ER BOI IF I MEET YOUR RETARTED 🔥 IN THE STREETS IMA WHOOP YO 🔥 🔥!!!!!!!!!!!!!!!!!!!!!
<< Anonymous
Anonymous Reply
u ok
Anonymous
U can destroy is with darkstorm dragon equiped with supervise
Anonymous
how to counter this? my trap jammer doesnt work
<< Anonymous
Anonymous Reply
yes my piranha combo was f'd up
<< Anonymous
ACiDvision Reply
Trap jammer DOES work. Jammer only works during battle phase which is fine because he wont activate this to ruin ur attack unless ur in battle phase. U probably set trap jammer the same turn u attacked. It must be set one turn before.
Dangyoo
Guys and gals use "storm". Look up (masKScarin) on YouTube. He'll explain the deck and what's used for what.
<< Anonymous(Dangyoo)
Anonymous Reply
🔥 you stop spamming your 🔥 youtube channel

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