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Artifact Chakram | Decks and Tips

This page notes details of Artifact Chakram (LIGHT/Fairy/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 23/03/2020

Artifact Chakram

Artifact Chakram
AttributeLIGHT
Monster TypeFairy
Card typeEffect
Card Effect TypeUnclassified Effect / Trigger Effect / Quick Effect
Level★5
Passcode08873112
ATK1900
DEF2000
ArchetypesArtifact

text

You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherSera Unlock Event - Transcend Game Part 2 [SR]

Evaluation

RatingB

Pros

  • Self Special Summoning effect.
  • Protects a Spell/Trap card from destruction.

Cons

  • Special Summoning effect requires setup.
  • Relatively weak stats.

Tips

Artifact

Artifact Chakram is used to protect Artifact monsters from being destroyed during your turn. Or to protect support Spell/Traps that might get caught in Artifact Vajra’s effect.

Double Cyclone

Can be used to destroy Artifact monster along with your opponent’s Spell/Trap card during your opponent’s turn, allowing you to Special Summon that destroyed Artifact monster.

Decks

Rulings

Classifications

ActionsGoes to S/T Zone / Activates if destroyed while Set / Activates from your Graveyard / Returns from field to hand for cost / Sets self from hand as Spell Card
Summoning categoriesSpecial Summons itself from your Graveyard / Special Summons itself from your hand

Comments

Anonymous
Are artifact decks any good as it stands atm?
<< Anonymous
Anonymous Reply
Not really, especially with Sanctum and the Xyz boss missing.
Anonymous
the guy throwing the Chakram looks like a pineapple
Anonymous
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.

Keep doing it Konami, smh
<< Anonymous
Anonymous Reply
What, you don't understand the effect or something? It basically has two ways to Special Summon itself, the regular Artifact way, and its own way that saves a backrow card at the same time.
Anonymous
in a CC meta this thing is pretty useless, sadly
<< Anonymous
Anonymous Reply
That's why Lancea exist
<< Anonymous
Anonymous Reply
Doesn't make this card less useless
<< Anonymous
Anonymous Reply
It's still useful it can save one of your backrow from galaxy cyclone or double cyclone

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Comments (updated every hour)

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