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Mirage Knight | Decks and Tips

This page notes details of Mirage Knight (LIGHT/Warrior/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 09/01/2017

Mirage Knight

Mirage Knight
AttributeLIGHT
Monster TypeWarrior
Card typeEffect
Card Effect TypeSummoning condition / Continuous Effect / Trigger Effect
Level★8
Passcode49217579
ATK2800
DEF2000
SupportsDark Flare Knight
Related to ArchetypesDark Magician

text

Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

How to get / rarity

PackDawn of Destiny [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

Rating7.0/10

Pros

  • Stats are high.
  • It gains the original attack of the monster that it's battling.

Cons

  • It needs work to summon this card. Dark Flare Knight needs to get destroyed by battle and sent to the graveyard in order to Special Summon this card. And to get Dark Flare Knight, you need Dark Magician and Flame Swordsman to be fusion summoned, which is already very costly.
  • When this card battles, it is banished at the End Phase.

Tips, related cards, skills

Prevent from banishing

You can avoid Mirage Knight from getting banished by using this card. Use Ready for Intercepting to switch Mirage Knight to face-down defense position before the End Phase when Mirage Knight battles a monster.

Decks

Classifications

Banished categoriesBanishes itself from field
Summoning categoriesCannot Normal Summon / Cannot Set / Nomi / Cannot Special Summon from Graveyard / Cannot Special Summon from Banished Zone
Stat changesThis card gains ATK

Comments

Hot New Top
Anonymous
this card= when you are already 7 miles into the marathon....
Anonymous
bizarre card
Rob
why do I only get prismatics I could never use in PvP
<< Anonymous(Rob)
Anonymous Reply
Lol you reset Dawn of Destiny box 5 times?!! What a waste of gems
<< Anonymous(Rob)
Anonymous Reply
Lucky but sad at the same time
<< Anonymous
Anonymous Reply
Probably the kind of guy who resets if he sees an SR/UR early, even if he has not get the one he wants yet.
Anonymous
Rating 7.0/10
In that case, Mushroom Man should be a 10/10
Anonymous
its hard to see a good comment about a card i always see 🔥 like "this card is trash "this card is useless " geez chill guys slowy all the card will come just go with the flow
<< Anonymous
Anonymous Reply
there is no combo that could make mirage knight good. unless there's some card that specifically supports mirage knight it's never going to be worth summoning over other boss monsters. mirage knight is way too weak to monster removal and requires specific summoning conditions (the fact that Dark Flare Knight must be destroyed by battle only) makes it completely unviable.
<< Anonymous
Edgar81539 Reply
Holy 🔥, what good combo? You literally require 3 cards to even drop out Dark Flare Knight (Fusion Tag into monster on field or fusion substitute, as trying to fusion Flame Swordsman is as stupid as it gets) and then you need to get its stupid 🔥 destroyed in battle (meaning any kind of removal will blow its stupid ass) just to summon this guy from deck and then you just e-con him and he banish
<< Anonymous
Anonymous Reply
sir what im trying to say is everytime i go to this site and see a comment about a card i always see a bad comment im not saying this card is good or something im just a guy that scroll all the comment about a card that i see im sorry if i make you 🔥 or something
<< Anonymous
Anonymous Reply
If they changed darkflares Knight eff to destroyed by battle or card eff then it would have been good
DiscoSpider
Dark Magician + Eye of Timaeus > Dark Flare Knight > Mirage Knight

Magician's Robe, Magician Navigation, Ancient Rules are all good card to pull a quick Dark Magician out for the combo
<< Anonymous(DiscoSpider)
Anonymous Reply
Or you could, you know, just Summon an actually useful monster like Dark Paladin or Amulet Dragon in the first place. I'd also argue that Metalmorph on Dark Magician is also better than going into Mirage Knight, and serves much the same purpose, except it doesn't 🔥 itself.
Anonymous
proof that GameA has great rankings. i can definitely see this card as a solid 7/10, maybe even a little higher. what a fantastic card.
<< Anonymous
Anonymous Reply
GameA at its finest
Badger
Not impossible to summon it but also not efficient.
You can prevent it from getting banished with Forbidden Chalice and Ready for Intercepting.
Its requirements are simply not worth the effort.
It's a cool monster though.
Anonymous
I just threw this together but i have pretty solid win rate with it in pvp
Anonymous
I feel like there's a way to use dark hex sealed fusion for this combo
Anonymous
For sll the effort it takes to summon this, I will never understand why they nerfed it from the anime effect. If it summoned Flame Swordsman + Dark Magician from the grave after banishing itself, it would still suck, but at least it would be kinda usable.
Neo
"Interdimensional Matter Transporter" didn't work with "Mirage knight" after the end phase, when he come back, he activate his effect and go away.
<< Anonymous(Neo)
Anonymous Reply
Ah 🔥.worse than i imagine

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