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Mirage Knight | Decks and Tips

This page notes details of Mirage Knight (LIGHT/Warrior/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 09/01/2017

Mirage Knight

Mirage Knight
AttributeLIGHT
Monster TypeWarrior
Card typeEffect
Card Effect TypeSummoning condition / Continuous Effect / Trigger Effect
Level★8
Passcode49217579
ATK2800
DEF2000
SupportsDark Flare Knight
Related to ArchetypesDark Magician

text

Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

How to get / rarity

PackDawn of Destiny [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

Rating7.0/10

Pros

  • Stats are high.
  • It gains the original attack of the monster that it's battling.

Cons

  • It needs work to summon this card. Dark Flare Knight needs to get destroyed by battle and sent to the graveyard in order to Special Summon this card. And to get Dark Flare Knight, you need Dark Magician and Flame Swordsman to be fusion summoned, which is already very costly.
  • When this card battles, it is banished at the End Phase.

Tips, related cards, skills

Prevent from banishing

You can avoid Mirage Knight from getting banished by using this card. Use Ready for Intercepting to switch Mirage Knight to face-down defense position before the End Phase when Mirage Knight battles a monster.

Decks

Classifications

Banished categoriesBanishes itself from field
Summoning categoriesCannot Normal Summon / Cannot Set / Nomi / Cannot Special Summon from Graveyard / Cannot Special Summon from Banished Zone
Stat changesThis card gains ATK

Comments

Hot New Top
Neo 10days ago
"Interdimensional Matter Transporter" didn't work with "Mirage knight" after the end phase, when he come back, he activate his effect and go away.
<< Anonymous(Neo)
Anoymous 10days ago Reply
Ah shit.worse than i imagine
OhSoLegenDaddy 15days ago
Dark Flare doesn't say "can't be summoned other ways", so if summoned with Summoner of Illusions it'll be be pretty easy to summon Mirage Knight
<< Anonymous(OhSoLegenDaddy)
Anoymous 11days ago Reply
This
<< Anonymous(OhSoLegenDaddy)
Anoymous 11days ago Reply
If you run a bad card (Summoner) in PVP for it's pretty bad effect, then they destroy your Dark Flare by battle, you can finally summon your 2800 monster who kills himself if it attacks or is attacked. Definitely not worth it lol
Anoymous 15days ago
0.5/10
<< Anonymous
Anoymous 11days ago Reply
0,322/10
Anoymous 13days ago
1 shot kill if the opponent monster is atk position
<< Anonymous
Anoymous 12days ago Reply
no, this card will always do 2800 damage regardless of the atk points in the monster it attacked. EX: attacks a bewd: 2800+3000= 5800 damage: 5800-3000=2800 attacks a sphere kuriboh (eventually): 2800+300= 3100 damage: 3100-300=2800
<< Anonymous
Anoymous 12days ago Reply
Thats why You need riryoku. Anda ITS OTK
Anoymous 14days ago
its hard to see a good comment about a card i always see shit like "this card is trash "this card is useless " geez chill guys slowy all the card will come just go with the flow
<< Anonymous
Anoymous 14days ago Reply
and when someone come out with a good combo they gonna call it op and hate it even more
<< Anonymous
Anoymous 14days ago Reply
there is no combo that could make mirage knight good. unless there's some card that specifically supports mirage knight it's never going to be worth summoning over other boss monsters. mirage knight is way too weak to monster removal and requires specific summoning conditions (the fact that Dark Flare Knight must be destroyed by battle only) makes it completely unviable.
<< Anonymous
Edgar81539 14days ago Reply
Holy shit, what good combo? You literally require 3 cards to even drop out Dark Flare Knight (Fusion Tag into monster on field or fusion substitute, as trying to fusion Flame Swordsman is as stupid as it gets) and then you need to get its stupid ass destroyed in battle (meaning any kind of removal will blow its stupid ass) just to summon this guy from deck and then you just e-con him and he banish
<< Anonymous
Anoymous 13days ago Reply
sir what im trying to say is everytime i go to this site and see a comment about a card i always see a bad comment im not saying this card is good or something im just a guy that scroll all the comment about a card that i see im sorry if i make you mad or something
Anoymous 14days ago
Run 3 fusion subs 3 dark magician and a fusion gate and this card summon flame knight then when it dies attack with this card for game. If you need cards use last gamble or maybe balance to secure you get the combo.
<< Anonymous
Anoymous 13days ago Reply
if you're running a fusion deck you're way better off with dark paladin
Anoymous 14days ago
Anyone who said this card stupid or hard to summon are noob to this game all you need is fusion tag or any fusion subsits and you can use enemy controller to take control the other that he has and attack for game but the true problem is his back row because maybe he has econ or windstorm or etc
<< Anonymous
Anoymous 14days ago Reply
"you can use enemy controller to take control the other that he has and attack for game". what do you mean by this lol
Anoymous 14days ago
Anyone who said this card stupid or hard to summon are noob to this game all you need is fusion tag or any fusion subsits and you can use enemy controller to take control the other that he has and attack for game but the true problem is his back row because maybe he has econ or windstorm or etc
Anoymous 15days ago
WTF is this? This is basically a WAY worse Sanga, Kazejin or Suijin due to banishes itself and it's very hard to summon for some unknown reason.
AussieRiolu 15days ago
Only decent in farm decks I reckon. The AI probably won't attack it like they don't with Sanga of the Thunder, Kazejin and Suijin.
Anoymous 15days ago
This card is impossible to summon like gate guardian. Why is it rated 8.5?
<< Anonymous
Cobalt 15days ago Reply
Impossible? Sure, because you cant, like, use Dark Magician and a Fusion substitute monster to summon Dark Flare and then you can easily get a Mirage Knight that can body anything and deal 2800 damage at the least.
<< Anonymous(Cobalt)
Anoymous 15days ago Reply
that combo is not worth it at all though lol. you have to waste deck slots on mirage knight, and mirage knight is only summoned if Dark Flare is destroyed by battle. why would you ever try to use mirage knight as your boss monster when it requires way too much effort to summon for an effect that is not worth it at all. just a complete waste of resources
<< Anonymous
Cobalt 15days ago Reply
I did not say it was efficient. But to say it is "impossible" is dumb.
<< Anonymous
Ohoo 15days ago Reply
This card will see no play. Tribute to Doomed should be 9.5 instead of 8. This card is a 5.0
Anoymous 15days ago
Stupid card Lul

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