If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.
Yeah, it won't be released for a long time. First we'll see 1800 ATK monsters without negative effects made more common, then 1800 ATK monsters with positive effects released, then 1900 ATK monsters without negative effects, and only then will it be Breaker's time.
@anonymous in case it wasn't obvious I was being sarcastic however breaker isn't that big of a problem in my opinion since you can still potentially chain to whatever s/t he tries to destroy,as far as I'm concerned there's much more broken lvl4 and lower monsters to worry about (I'm looking at you at cyber jar)
yeah, it is pretty good?? This is like if you said "wow e-con only makes your opponent go to defense then you can't use the other effect and the card is gone so broken..." 9000 is still the best attack for a normal monster if you don't use the s/t effect which is pretty good... even then that just makes it an average attack. Some people use Beans Man and he has no effect. Wtf more do you want?
Beatsticks aren't the be all to end all even in this game either find a way to boost your monsters attack (preferably with traps for the surprise factor) or weaken theirs.As for econ there's not much you can do except negate it or destroy it before it gets used,if you're worried about breaker then put in lady bug or yomi ship
If this card ever gets to be in a box, it will have 4 UR tabs.
I'll assume that's a joke?if it isn't then lets look at the facts it's a 1900 beat stick that can destroy a spell or trap (which your opponent may or may not chain to) after that it's a 1600 beat stick that can't do anything except attack and/or defend