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Light of Judgment | Decks and Tips

This page notes details of Light of Judgment (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 12/12/2016

Light of Judgment

Light of Judgment
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Cost / Card effect
Passcode44595286

text

If "The Sanctuary in the Sky" is on the field, you can activate this card by discarding 1 LIGHT monster from your hand to the Graveyard. Choose 1 card your opponent controls or 1 in their hand (you can look at their hand), and send it to the Graveyard.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherSuperb Tea Event [N]

Evaluation

RatingB+

Pros

  • Reveals your opponent's hand.
  • Effective way of sending a card on your opponent's field to the graveyard without destroying them.
  • Can be used to get rid of a problem card before your opponent even has a chance of activating it.

Cons

  • You must control The Sanctuary in the Sky on the field to activate this card.
  • Must Discard a LIGHT attribute monster making this card a minus 1.

Tips

The Sanctuary in the Sky

You must have The Sanctuary in the Sky on the field to activate Light of Judgement. The best way to search out The Sanctuary in the Sky is with Zeradias, Herald of Heaven which can also be used as a beater if you already have The Sanctuary in the Sky on the field. Planet Pathfinder is another way to search out your field spell but will use up your normal summon for the turn.

Radiant Jeral

Discard Radiant Jeral is a LIGHT monster that you can use as cost. When discarded he heals you 1000 LP to get some utility out of your discard.

Decks

Rulings

Classifications

ActionsDiscards for cost / Sends from your opponent's hand to your opponent's Graveyard / Sends from your opponent's field to your opponent's Graveyard / Reveals your opponent's hand

Comments

Dr.Agon
You need the field and then distard a monster? Absolute trash...
<< Anonymous(Dr.Agon)
Anonymous Reply
The effect far outweights the necessity here.

Not only you can avoid "when this card is destroyed" effect, but also, if you choose hand card, you gets to see your opponent's entire hand, allowing you to pick a handtrap and remove it away before it can be used.
<< Anonymous(Dr.Agon)
Anonymous Reply
tRASH TRASH ALL IS TRASH trash trash trash trash......

IS A NORMAL CARD, NOOB
<< Anonymous
Anonymous Reply
Yeah, a lot of people just say "trash" when this card is a good normal card, nothing bad about it although it's also not the best now (latest errata makes DW effect goes off since it discards from hand instead of send.....)
Anonymous
too bad this isn't counter trap or it would be OP.
Anonymous
Good N rarity
<< Anonymous
Anonymous Reply
Sounds like dakini effects.. but more powerful
Anonymous
this one is different than the one in the game
<< Anonymous
Anonymous Reply
Yeah, the one in the game has PSCT.

....Aaaaaaand major effect difference.

The in-game version is the newer version that discard your opponent's hand card, instead of sending. Meaning if your DW monster gets hit by this card, the DW monster's effect should activate.
Anonymous
any light monsters that like the GY?
<< Anonymous
akubane Reply
maybe batteries, to feed the big battery.
Anonymous
disruption and information.
Anonymous
Boom, sends Onslaught to the grave just like that without activating Onslaughts GY effect
Anonymous
Actually not bad
Xenon
A slower TttD for Counter Fairies. The advantage is, that you can even choose handcards.
Anonymous
So this card doesn't destroy? it can be better than it looks

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