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Gravity Behemoth | Decks and Tips

This page notes details of Gravity Behemoth (DARK/Beast/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 31/10/2016

Gravity Behemoth

Gravity Behemoth
AttributeDARK
Monster TypeBeast
Card typeEffect
Card Effect TypeSummoning condition / Ignition Effect
Level★6
Passcode56931015
ATK2300
DEF2000
Anti-supportsField Spell Card

text

If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.

How to get / Rarity

Pack--
Level-up reward--
Victory against--
Card traderTradable [SR]
[Required trader items]
  • 40,000 Gold
  • SR Jewel x4
  • Stone of Dark x40
Other--

Evaluation

Rating-/10

Pros

  • Above 2,000 attack and defense.
  • Can destroy field spells.

Cons

  • Summoning effect requirement is very rare, and it's only a normal summon instead of special summon.
  • Activating its ability will also destroy your own field spell and can't attack afterwards.

Tips

Rulings

Classifications

Monster/Spell/Trap categoriesDestroys Spell Cards
Summoning categoriesNormal Summon without Tribute
Attack categoriesCannot attack

Other Articles

List of Cards by Card Types

List of Cards by Levels

Post

Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!

Comments

Knives1990
So the text of this card says this. You can destroy all Field Spells. This card cannot attack the turn you use this effect. So it doesn't say once per turn, yet the game only lets me activate one time. I wonder why that is, since it does not specify once per turn. Other cards with wording that has "once per turn" absent, you can use multiple times in the same turn.

This card is extremely good in the meta. I run a tribute 3SD deck with 3 Dark Freed and 3 Gravity Behemoth as some inclusions, and Behemoth wins the Toon matchup, which is a super popular deck and a really good one at that. But it came up just now where my opponent had Toon Kingdom with Magic Reflector on it, wouldn't let me use Behemoth twice
<< Anonymous(Knives1990)
Anonymous Reply
i think it because "cannot attack the turn you activate this effect" is treat as cost to activate effect that destroy field spell, since you already pay the cost make it cannot attack to activate effect the first time you cannot pay cost to activate effect the second time anymore (sorry for my fool english)
<< Anonymous
Knives1990 Reply
You're probably right, it's weird that I can use Soul Exchange to summon this and use its effect the same turn though.
<< Anonymous(Knives1990)
Anonymous Reply
well soul exchange cost is your battle phase but did not stop your monster from being able to attack i guess? :p (even if you can't attack in the first place since the phase can't be conduct, haha)
TKSainto
Is this worth?
<< Anonymous(TKSainto)
Anonymous Reply
I don't think so. The condition for normal summon without tribute is borderline impossible. But if you favour the field spell destroying effect, it might be good, but Burning Land did the job better anyway.
<< Anonymous(TKSainto)
PK Reply
No, the special summon requirements are too hard, and for a normal summon that requires 1 tribute Beast of Talwar is a better option, Summoned Skulls as well but his defence is weak and therefore vulnerable to trap and spell cards that switch card into defensive positions.
<< Anonymous(TKSainto)
Anonymous Reply
It works perfectly with soul exchange vs mai/mako/rex bcs you wouldnt atack the turn you use SE anyways, so you can active his effect, destroy their field spell and then pass, but the special summon requirements wont be used almost never, it just worth if you have 2 soul exchanges deck + more tribute monsters
ØRCA
little tips:
This card can be really devastating if u loop summon this guy. The ability to destroy field spell card is the only reliable effect we can use, and loop it to shut down enemy's field.

Recommended spells/traps:
Chaos zone
Skull lair
Cards that "dark monsters" related
Cards that able to ss banished monsters

Recommended monsters:
Magical merchant
Claw crow
Monsters that has discard effect
Monsters that able to add dark monsters (trance archfiend, etc)

Comments and suggestion really appreciated for further combos and tricks.
Anonymous
I rather just use de-spell and twister.
<< Anonymous
Anonymous Reply
Well, I could see it as a late game card.
Anonymous
Last Gamble Final Destiny, anyone?
baju
Here is the price of this fella:
<< Anonymous(baju)
Uroucyon_GameA Reply
thx! the information has been added now.
Serendipity
Why do I suddenly see this card in card trader
<< Anonymous(Serendipity)
Anonymous Reply
Cause it's been added duh -.-

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