Forbidden Lance | Quick Spell |
Valhalla Calling [UR] Selection Box Vol. 02 Mini [UR] Special Set Bundle Sale [UR] | |
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards. |
Target your monster with Forbidden Lance to protect it from enemy backrow. Or target an attacking monster to debuff it.
Kings Consonance | Normal Trap |
Jack Atlas [UR] | |
When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.) |
Opponent's Monster Direct Negation with quick Synchro Summoning by banishing 1 Tuner + any number Non-Tuner monsters from your Graveyard which is good for disruption with Summoning Black Rose or Framelord Zeta during your opponent's turn.
Crackdown | Continuous Trap |
Selection Box Vol.02 Super Mini [UR] | |
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card. |
Snatch 1 monster your opponent control is not only a great disruption to your opponent but also can use that monster for your Link Summoning.
Warning Point | Normal Trap |
Link Revolution [UR] | |
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. |
Great Discruptive Trap by negating 1 face-up monster's effect with block attack while it is Summoned, also prevent it from being using as Extra Deck Summon material.
Scrap Dragon | EARTH Dragon ★8 ATK 2800 / DEF 2000 |
Valhalla Calling [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target. |
Scrap Dragon is a good beater with a 1-for-1 targeting removal effect. You can use Scrap Dragon effect for destroying set Basal Rose Shoot on your field and 1 other card your opponent control. After that, activate Basal Rose Shoot's effect to special summon Black or Ruddy Rose Dragon that is banished or in the graveyard.
Cyber Slash Harpie Lady | WIND Winged Beast ★8 ATK 2600 / DEF 1400 |
Sign of Harpies [UR] | |
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn. |
Mainly to disable/prevent monster effects during your battle phase, which can prevent commonly used handtraps that often stalls the duel.
Baxia, Brightness of the Yang Zing | LIGHT Wyrm ★8 ATK 2300 / DEF 2600 |
Fantastic Arc [UR] | |
1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard. |
Similar to Crystron Quariongandrax, this also gives 3 card removals, but this one is not restricted to just monsters, and it sends them back to the deck, which is situationally better since some decks can use their banish pile.
You can use Suanni with Bixi to get 500 boost ATK and immunity to trap effects.
If you can clear your opponent's board, you can use its effect to destroy any card you control to bring out Suanni to OTK your opponent.
Shiranui Squiresaga | FIRE Zombie ★7 ATK 2100 / DEF 0 |
Soul of Resurrection [UR] | |
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field. |
Gives the deck a non-targeting spell/trap and monster removal. Easiest monster to banish to get the effect is to banish herself, but you can also banish Black Rose Dragon previously, you can use it as the cost for the spell/trap AND monster removal. Then, you can revive it with Basal Rose Shoot.
Odd-Eyes Meteorburst Dragon | FIRE Dragon ★7 ATK 2500 / DEF 2000 |
Force of Infinity [UR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase. |
Mainly to disable/prevent monster effects during your battle phase, which can prevent commonly used handtraps that often stalls the duel.
Coral Dragon | WATER Dragon ★6 ATK 2400 / DEF 500 |
Chronicle of Glory [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn. |
Coral Dragon is a good Synchro to make in general. It has decent ATK and the one-for-one removal effect is good for field control. The floating effect gives you a refund on the resources spent to make it, making Coral Dragon an ideal monster to use in Synchro climbing.
Noted By Isjor1:
This deck is still very usable.
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