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Igknight: deck recipe [Pre-Built]

Duel Links Igknight deck, Igknight deck in the meta, how to build Igknight deck.
update 11/11/2021

Required Box

Voltage of the Metal Rage of Volcano Infinite Ray Photons of Galaxy Chaotic Soldiers Selection Box Vol.01 Super Mini

Example Deck

Archfiend EccentrickArchfiend EccentrickArchfiend EccentrickIgknight GallantIgknight GallantIgknight Gallant
Igknight CavalierIgknight CavalierIgknight CavalierIgknight PaladinIgknight PaladinIgknight Paladin
Igknight TemplarIgknight TemplarIgknight TemplarBook of MoonBook of MoonHeat Wave
Igknights UniteTreacherous Trap Hole----
Constellar Ptolemy M7Number 61: VolcasaurusGaia Dragon, the Thunder ChargerNumber 70: Malevolent SinSteelswarm RoachDiamond Dire Wolf
Number 18: Heraldry Patriarch-----

Set Skill

[Skill] descriptionUser
Swing Into Action: Pendulum Summon!
At the beginning of the Duel, add a Pendulum Zone to your field. This Skill will only activate if you begin the Duel with a Deck that has 12 or more Pendulum Monsters (Extra Deck does not count).
Common
Common

How to Play

Archfiend Eccentrick

Archfiend Eccentrick
Archfiend Eccentrick
LIGHT Fiend ★3
ATK 800 / DEF 1000
Selection Box Vol.01 Super Mini [UR]
Pendulum Effect
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

Monster Effect
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

Igknight Monsters

Igknight Gallant
Igknight Gallant
FIRE Warrior ★6
ATK 2100 / DEF 2200
Chaotic Soldiers [N]
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect
A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.
Igknight Cavalier
Igknight Cavalier
FIRE Warrior ★5
ATK 2400 / DEF 1200
Chaotic Soldiers [N]
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect
The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.
Igknight Paladin
Igknight Paladin
FIRE Warrior ★4
ATK 1400 / DEF 1900
Chaotic Soldiers [N]
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect
This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.
Igknight Templar
Igknight Templar
FIRE Warrior ★4
ATK 1700 / DEF 1300
Chaotic Soldiers [N]
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect
An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.

Heat Wave

Heat Wave
Heat Wave
Normal Spell
Rex Raptor [R]
This card can only be activated at the start of Main Phase 1. Neither player can Normal or Special Summon an Effect Monster, until your next Draw Phase.

Igknights Unite

Igknights Unite
Igknights Unite
Quick Spell
Chaotic Soldiers [N]
Target 1 "Igknight" card you control; destroy it, and if you do, Special Summon 1 "Igknight" monster from your Deck. You can only activate 1 "Igknight Unite" per turn.

Extra Decks

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
Selection Box Vol.03 Mini [UR] [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.
Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal half to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Steelswarm Roach
Steelswarm Roach
DARK Fiend ★4
ATK 1900 / DEF 0
Photons of Galaxy [SR]
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
Selection Box Vol.03 Mini [SR] [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
Number 18: Heraldry Patriarch
Number 18: Heraldry Patriarch
LIGHT Psychic ★4
ATK 2200 / DEF 2200
Voltage of the Metal [R]
2 Level 4 monsters
Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.

Comments

Anonymous
Very bad skill choice. With that amount of spells/traps, you don't need 3 backrow spaces anyway and can live with one. And the spell/trap choice in this deck isn't that good anyway.
<< Anonymous
Anonymous Reply
Book of Moon is always good
Anonymous
Why use XYZ with Pendulum when Synchros return the Pend material to the extra deck?

Also, Painful Choice, Unexpected Dai, Rescue Rabbit, all cards worth considering I don't see mentioned.
<< Anonymous
Anonymous Reply
Because there's no Igknight tuner?
<< Anonymous
Anonymous Reply
Not OP but Well you could just use that rose something, a fire warrior level 4 tuner. Currently XYZ work better in this meta tho, and knowing pendulum summon from extra deck has a limit, there is no point stack them all in extra deck.
Anonymous
Not using the "Igknight" Effect monsters at all?

What about Ignition Phoenix and Igknight Burst?
<< Anonymous
Anonymous Reply
Looks like he’s using heat wave to shut down effect monster summons and doesn’t want to risk neutering his summons.
Anonymous
In duel links: u can pendulum summon only one monster from the extra deck. So, R.I.P Igknight.

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