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B-Buster Drake | Decks and Ruling

This page notes details of B-Buster Drake (LIGHT/Machine/Union monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 04/09/2016

B-Buster Drake

B-Buster Drake
AttributeLIGHT
Monster TypeMachine
Card typeUnion / Effect
Card Effect TypeIgnition Effect / Continuous Effect / Trigger Effect
Level★4
Passcode77411244
ATK1500
DEF1800
SupportsLIGHT / Machine / Union monster
Related to ArchetypesVWXYZ
Fusion Material forABC-Dragon Buster

text

Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand.

How to Get / Rarity

Pack--
Level-up reward--
Victory against--
Card traderTradable [UR]
[Required trader items]
  • UR Jewel x3
  • Stone of LIGHT x70
  • 100,000 Gold
Other--

Evaluation

RatingA+

Pros

  • Monster equipped with this card is unaffected by opponents’ Spell effects.
  • Can be unequipped and Special Summoned as another monster.
  • If the monster equipped with this card was destroyed, this card is destroyed instead.
  • Adds another union monster from Deck to hand when this card is sent to the graveyard from the field.
  • Strong DEF stats, suitable to be put in Defense mode.

Cons

  • Only able to equip to LIGHT Machine-type monsters.

Tips, Related Cards, Rulings

Currently B-Buster Drake is a good utility card for these monsters. It not only protects them from Spell effects, and destruction, but also adds search power to these decks.

Special Summon

Using this card, you are able to Special summon another level 4 or lower Union monster from your hand, on top of your Normal summon.

Future Synergy

Together with these cards, they form the formidable ABC monsters deck. These 3 monsters are not available currently.

Tips

  • This monster is one of the best support utility for Union monster decks. It not only has the same ability like Machina Peacekeeper’s ability to add 1 union monster from deck to hand when it is sent from the field to the graveyard, but this monster also provides additional Spell immunity to the monster equipped, which is very useful in current meta.
  • This monster is also able to be unequipped and Special summoned to the field, this provides the player great versatility in terms of monster control on his field, and when it is equipped, it is able to take the place of the equipped monster that would-be destroyed instead.

Decks

DeckSupport

Classifications

ActionsEquips self from field / Activates from your Graveyard / Adds from Deck to hand
Monster/Spell/Trap categoriesUnaffected by Spell Cards / Redirects destruction / Destroys itself
Summoning categoriesSpecial Summons itself from your Spell & Trap Card Zone

Comments

Hot New Top
Anonymous
So how useful is this card through the current meta? I'm still unsure on whether to buy this or not in the regular inventory
<< Anonymous
Anonymous Reply
For now, ignore this card until we get A and C as well.
NMS
ABC Dragon shall wreck all the metas.

(I have never seen an ABC deck and their effects XD)
<< Anonymous(NMS)
Mari Setagaya Reply
You can also banish the materials from your graveyard. You can banish ABC to summon the three banished materials. You can activate its effect to banish on card on the field as a quick effect.
<< Anonymous(Mari Setagaya)
Mari Setagaya Reply
What I meant is that you can summon ABC by banishing the materials from your graveyard.
<< Anonymous(NMS)
Anonymous Reply
The fusion shall never enter the sacred grounds of what is known as duel links.
<< Anonymous
Anonymous Reply
Sure, the fusion is too good....but at least give us the A and the C in DL, they're not that OP compared to the fusion
Anonymous
men ABC monster would be super extreeme op WITH the hangar imo if they realise these cards with out hangar i feel like they are not that op imo
<< Anonymous
Anonymous Reply
That grass and abc dragon buster? 40-50% chance of opening abc dragon who needs union hangar anyway?
Anonymous
Oh my a piece of abc now to wait for the rest and the fusions.
<< Anonymous
Anonymous Reply
Honestly you aren't wrong especially if they add union hanger then it truly will be CA all over again.
<< Anonymous
Anonymous Reply
Possibly. BUT you need to keep in mind that the game is gonna become more fast-paced. Cyber Angels were barely scratching the surface.

(Admittedly, ABCs are still top tier in the TCG/OCG, so I understand your fear)
<< Anonymous
Anonymous Reply
The game is always been fast paced, we are in quick duel format where a few turns of burn or mill deck can win you the game. That is why cards/deck that is fast paced to begin with need to be controled.
<< Anonymous
Anonymous Reply
Cyber angels? Abc with the fusion would be tier -1 they'd have to release kaijus and we all now where this is going. I sincerely hope it's just union support...
Anonymous
I love the long description of this card cause everyone is too lazy to read "unaffected by spell cards". Ahh so many econs and SRH wasted by my opponents, They probably think I'm hacking.
Anonymous
Good for coming Cyber Dragon decks? I'm not completely sure if I should get three copies.
<< Anonymous
AK-47 Gold Reply
I got 2 copies of this card already within two days this week. I'll get one more but I think having one card of Heavy Mech Support is still better because it can revive your union machine from the graveyard.
SmartASS
100,000 gold
3 UR
70 light stones
<< Anonymous(SmartASS)
Anonymous Reply
Thank you.
Anonymous
why can i just get 1 copy of this card from the card trader? i've been waiting several days and it doesn't appear again!
<< Anonymous
Anonymous Reply
same here I feel you mate :c
<< Anonymous
xale Reply
it is up right now!!!!
Anonymous
So question, opponent has Z tank equipped with this card, I attack and activate super rush headlong which destroys before damage step, so it should have destroyed it then done damage then after damage step been destroyed from monster attack right? Or is that how its supposed to work? With toons the have to activate toon kingdom twice to save their monster, once for the card effect and again for the monster attack.
<< Anonymous
Anonymous Reply
SRH has no effect on monster that this card is attached to ,so SRH effect would disappear and then u go into damage step with the two battling monster and if z-tank would destroyed B-Buster would be instead
<< Anonymous
Anonymous Reply
Thank you omg I was so confused, goes to show gotta read the cards.
Anonymous
got my 3rd copy today :D
<< Anonymous
KingOfGamesMS Reply
got my 3rd the day after day out got lucky
Anonymous
I love this cards :)
Anonymous
I want but my coins crying at the time. Suck
<< Anonymous
Anonymous Reply
( ͡° ͜ʖ ͡°)succ

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