Ancient City - Rainbow Ruins | Decks and Tips

This page notes details of Ancient City - Rainbow Ruins (Spell Card/Field) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Ancient City - Rainbow Ruins

Ancient City - Rainbow Ruins
TypeSpell Card
Card Effect TypeCondition / Continuous-like Effect / Quick-like Effect / Ignition-like Effect
Supports ArchetypesCrystal Beast


You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects. ● 1+: This card cannot be destroyed by card effects. ● 2+: Once per turn (including the opponent's) you can halve the Battle Damage you take. ● 3+: During either player's turn, when a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation, and if you do, destroy it. ● 4+: Once per turn, during your Main Phase: You can draw 1 card. ● 5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.









How to Get

Under construction.


ActionsSends from your field to your Graveyard for cost / You draw cards
Monster/Spell/Trap categoriesCannot be destroyed by card effects / Negates the activation of Spell Cards / Negates the activation of Trap Cards / Destroys Spell Cards / Destroys Trap Cards
Summoning categoriesSpecial Summons from your Spell & Trap Card Zone
LPReduces battle damage

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Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!


Maybe make a skill for him to open with this card and counts crystal beasts in monster zone as s/t too
How is it even going to work with only 3 S/T zones???
<< Anonymous(Aquablast)
Redneck Reply
Would you really not run any backrow, or any S/T at all? Not much you can do with the Crystal Beasts as their stats are pretty low. Not much you can do either way. It only clogs your entire field.
<< Anonymous(Redneck)
Aquablast Reply
Well, I didn't say it would work WELL lol. It's sad but Crystal Beasts just probably won't be competitive in the speed format. But as far as I can tell, Crystal Beasts don't have anything better to fill their field spell zone, so I don't see why they can't give them this card and allow the 1~3 effect. (Even if no one would actually want to completely clog their S/T zone most of the time.)
<< Anonymous
Daemon Blitzkrieg Reply
It would have to be an ability for Jessie that'll expand his S/T Zones to 5 and have Ancient Ruins as the 1st card in his hand (to be fair).

But otherwise, as I've said before, The Crystal Beasts absolutely can not use their full potential in Duel Links. Which begs the question as to why Jessie & the CBs where added w/o a way to maximize them.
<< Anonymous
Anonymous Reply
ironically the "5" effect is one of the two effects on the card meant to unclog your S/T zone....and yet said effect most likely won't be available in DL.

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