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Energy Bravery | Decks and Tips

This page notes details of Energy Bravery (LIGHT/Warrior/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 01/10/2016

Energy Bravery

Energy Bravery
AttributeLIGHT
Monster TypeWarrior
Card typeEffect
Card Effect TypeContinuous Effect
Level★4
Passcode72631243
ATK1700
DEF1200

text

Gemini Monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherRanked Rewards [R]

Evaluation

RatingC+

Pros

  • Protects all your Gemini Effect monsters from destruction via card effects.
  • Decent ATK stats.

Cons

  • Only able to support Gemini Effect monsters, Gemini Normal monsters can still be destroyed via card effects.

Tips

  • This monster’s effect does not protect itself from destruction via card effects, therefore you might want to consider some protection measures for it.
  • Since this monster is not of Gemini-type, it might not fit well with most of your Gemini-type support cards.

Support

These are the standard Gemini-type support that are commonly used. Supervise directly makes the Gemini monster an Effect monster, and if Supervise was sent from the Field to the Graveyard, you can Special Summon 1 Gemini monster from your Graveyard to the Field as a Normal monster. Birthright and Soul Resurrection are able to Special Summon Gemini monsters from your Graveyard to the Field, in Attack and Defense position respectively, so that you can Normal summon them to become Effect monsters. Additionally, you can Fusion summon Superalloy Beast Raptinus to make all your Gemini monsters become Effect monsters upon being Summoned to the Field.

Useful Skills

[Skill] descriptionUser
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson
[Skill] descriptionUser
Beatdown!
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesCannot be destroyed by card effects

Comments

Have Fun ! 16days ago
Trash.
<< Anonymous(Have Fun !)
Anonymous 15days ago Reply
not true
<< Anonymous(Have Fun !)
Anonymous 14days ago Reply
Yeah, it's not true, there are cards in the game that are way more trash than this card.

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